Player Matchup

King Arthur
King Arthur
BukuBukuMocci
King Arthur
Level 68
God Stats
71W - 76L
1,508 SR
Queue Stats
557W - 559L
1,559 Elo+
Solo
Danzaburou
Danzaburou
StrangeForce
Danzaburou
Level 29
God Stats
2W - 2L
1,559 SR
Queue Stats
127W - 161L
1,384 Elo+
Solo
Hera
Hera
moghzx321
Hera
Level 6
God Stats
0W - 1L
1,746 SR
Queue Stats
4W - 8L
1,289 Elo+
Solo
Team Averages
Level 34
1,604 SR
1,411 Elo+

VS

Team Averages
Level 99
1,409 SR
1,450 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
TOCAATA
Izanami
Level 18
God Stats
2W - 6L
1,227 SR
Queue Stats
8W - 11L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BukuBukuMocci
King Arthur
10
0 / 1 / 0
6,419
584
1,426
12,241
7,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
StrangeForce
Danzaburou
11
0 / 2 / 0
6,639
604
2,525
6,043
2,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
9
0 / 5 / 0
6,431
585
1,700
6,191
2,134
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
5 / 0 / 1
8,103
737
11,579
3,432
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
12
2 / 0 / 5
7,706
701
6,005
4,184
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
TOCAATA
Izanami
10
0 / 0 / 3
6,691
608
1,505
2,231
708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
8
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
1
5.5
W
Chaac
 
Chaac
2
0
5
4.5
L
King Arthur
BukuBukuMocci
King Arthur
0
1
0
0
L
Danzaburou
StrangeForce
Danzaburou
0
2
0
0
W
Izanami
TOCAATA
Izanami
0
0
3
1.5
L
Hera
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,651
Damage
19,089
24,475
Taken
9,847
11,777
Mitigated
5,742
5,858
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,579
1,761
0
990
3,432
1,316
0
759
2,673
33,283
0
W
Chaac
 
Chaac
6,005
642
0
1,995
4,184
3,718
0
835
3,349
4,530
26,979
L
King Arthur
BukuBukuMocci
King Arthur
1,426
118
0
3,856
12,241
7,520
0
6,021
6,220
0
14,208
L
Danzaburou
StrangeForce
Danzaburou
2,525
874
245
1,304
6,043
2,123
0
3,943
2,100
0
24,516
W
Izanami
TOCAATA
Izanami
1,505
1,101
0
217
2,231
708
733
637
1,594
0
10,534
L
Hera
1,700
388
232
221
6,191
2,134
0
3,134
3,057
16,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,489
Gold Earned
22,500
130
Minions Killed
135
1
Camps Cleared
8
591,106
Distance Traveled
605,412
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,103
737
48
4
1
180,406
2
W
Chaac
7,706
701
60
5
7
227,662
3
L
King Arthur
6,419
584
30
3
1
222,010
3
L
Danzaburou
6,639
604
54
5
0
213,727
3
W
Izanami
6,691
608
27
2
0
197,344
4
L
Hera
6,431
585
46
4
0
155,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role