Player Matchup

Hel
Hel
AlbusLamia
Hel
Level 26
God Stats
7W - 8L
1,415 SR
Queue Stats
43W - 34L
1,388 Elo+
Solo
Da Ji
Da Ji
FloIsProgressive
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,402 Elo+
Solo
Kukulkan
Kukulkan
bernabexd
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,280 Elo+
Solo
Hun Batz
Hun Batz
caliiiking
Hun Batz
Level 29
God Stats
6W - 9L
1,490 SR
Queue Stats
130W - 119L
1,465 Elo+
Solo
Ra
Ra
kincseszotya
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,444 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,396 Elo+

VS

Team Averages
Level 19
1,462 SR
1,402 Elo+
Ymir
Ymir
BoivinQc
Ymir
Level 4
God Stats
14W - 10L
1,298 SR
Queue Stats
56W - 58L
1,265 Elo+
Solo
Izanami
Izanami
Kaboomizer
Izanami
Level 27
God Stats
23W - 12L
1,576 SR
Queue Stats
72W - 69L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
M1gJk
Cu Chulainn
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 27L
1,583 Elo+
Solo
Neith
Neith
Qc-MOST
Neith
Level 28
God Stats
19W - 19L
1,488 SR
Queue Stats
71W - 64L
1,436 Elo+
Party 1
Ah Puch
Ah Puch
annastew
Ah Puch
Level 28
God Stats
27W - 27L
1,446 SR
Queue Stats
162W - 192L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 3
10,657
969
14,991
18,310
8,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
3 / 11 / 2
10,190
926
6,725
16,859
7,187
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
bernabexd
Kukulkan
16
1 / 5 / 1
9,492
863
11,846
9,156
3,718
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
caliiiking
Hun Batz
16
0 / 10 / 3
9,611
874
9,486
25,340
10,485
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
1 / 3 / 3
10,076
916
7,279
10,206
4,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

61

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 3 / 24
11,009
1,001
9,788
13,668
11,988
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Kaboomizer
Izanami
19
14 / 0 / 13
13,703
1,246
22,237
8,510
3,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
M1gJk
Cu Chulainn
19
12 / 3 / 19
12,600
1,145
21,945
15,896
14,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Qc-MOST
Neith
19
9 / 1 / 20
12,024
1,093
13,757
8,560
3,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
annastew
Ah Puch
18
0 / 1 / 19
10,259
933
7,691
7,806
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
132
8
Kills
37
37
Deaths
8
12
Assists
95
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Ymir
2
3
24
4.67
L
3
11
2
0.36
W
Izanami
Kaboomizer
Izanami
14
0
13
20.5
W
Cu Chulainn
M1gJk
Cu Chulainn
12
3
19
7.17
W
Neith
Qc-MOST
Neith
9
1
20
19
W
Ah Puch
annastew
Ah Puch
0
1
19
9.5
L
Kukulkan
bernabexd
Kukulkan
1
5
1
0.3
L
Hun Batz
caliiiking
Hun Batz
0
10
3
0.15
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,327
Damage
75,418
79,871
Taken
54,440
34,007
Mitigated
36,133
8,158
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,991
0
2,299
3,409
18,310
8,277
0
5,502
12,574
38,511
0
W
Ymir
9,788
1,284
0
0
13,668
11,988
0
9,578
4,090
14,242
0
L
6,725
1,443
0
0
16,859
7,187
0
4,053
12,198
0
7,760
W
Izanami
Kaboomizer
Izanami
22,237
16,442
0
250
8,510
3,394
0
5,191
3,319
0
56,041
W
Cu Chulainn
M1gJk
Cu Chulainn
21,945
4,270
0
3,410
15,896
14,165
0
8,297
7,599
8,982
24,818
W
Neith
Qc-MOST
Neith
13,757
6,489
664
927
8,560
3,482
0
5,728
2,832
0
25,361
W
Ah Puch
annastew
Ah Puch
7,691
159
0
754
7,806
3,104
0
5,322
2,484
29,489
0
L
Kukulkan
bernabexd
Kukulkan
11,846
1,531
0
376
9,156
3,718
0
3,020
5,901
24,360
0
L
Hun Batz
caliiiking
Hun Batz
9,486
1,106
126
325
25,340
10,485
0
6,799
18,156
0
25,037
L
7,279
530
993
630
10,206
4,340
0
2,355
7,709
36,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,026
Gold Earned
59,595
198
Minions Killed
202
3
Camps Cleared
8
890,053
Distance Traveled
1,001,673
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,657
969
71
6
0
198,714
0
W
Ymir
11,009
1,001
5
0
1
178,834
0
L
Da Ji
10,190
926
2
0
0
180,729
0
W
Izanami
13,703
1,246
91
8
4
206,216
0
W
Cu Chulainn
12,600
1,145
24
2
3
241,380
3
W
Neith
12,024
1,093
27
2
0
207,588
0
W
Ah Puch
10,259
933
55
5
0
167,655
1
L
Kukulkan
9,492
863
36
3
0
139,970
0
L
Hun Batz
9,611
874
33
3
1
193,835
0
L
Ra
10,076
916
56
5
2
176,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role