Player Matchup

Zeus
Zeus
CallumTurner_
Zeus
Level 128
God Stats
32W - 13L
1,709 SR
Queue Stats
403W - 287L
1,624 Elo+
Party 2
Chaac
Chaac
GrandMasterAsian
Chaac
Level 87
God Stats
7W - 7L
1,684 SR
Queue Stats
122W - 84L
1,582 Elo+
Party 2
Chiron
Chiron
Small-Ting-00
Chiron
Level 123
God Stats
31W - 15L
1,690 SR
Queue Stats
652W - 506L
1,648 Elo+
Party 2
Team Averages
Level 113
1,694 SR
1,618 Elo+

VS

Team Averages
Level 96
1,587 SR
1,577 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Butterstulle420-
Medusa
Level 5
God Stats
3W - 0L
1,743 SR
Queue Stats
3W - 0L
1,698 Elo+
Solo
Thoth
Thoth
bigbudplayer
Thoth
Level 157
God Stats
13W - 18L
1,519 SR
Queue Stats
311W - 275L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 4
14,142
615
20,318
16,204
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 3 / 7
14,172
616
14,575
25,330
26,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 6 / 8
13,817
601
13,058
19,742
4,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
3 / 2 / 7
14,273
621
17,582
17,975
6,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 4 / 6
16,119
701
22,739
20,411
9,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 6 / 6
14,793
643
15,912
16,942
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
12
Kills
16
16
Deaths
12
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
7
3.25
W
9
4
6
3
L
5
7
4
1
L
4
3
7
2.5
L
3
6
8
1.17
W
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,951
Damage
56,233
61,276
Taken
55,328
33,509
Mitigated
20,966
12,108
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,582
1,840
0
5,442
17,975
6,844
322
6,546
10,884
0
44,976
W
22,739
8,119
0
8,300
20,411
9,280
1,974
5,589
14,549
0
118,983
L
20,318
1,255
0
108
16,204
2,597
805
3,373
12,831
61,456
0
L
14,575
2,048
94
5,851
25,330
26,565
272
7,897
17,433
0
47,774
L
13,058
3,744
2,083
3,972
19,742
4,347
923
5,094
14,648
0
50,769
W
15,912
185
0
3,563
16,942
4,842
467
7,855
8,665
68,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,131
Gold Earned
45,185
280
Minions Killed
324
4
Camps Cleared
17
1,208,894
Distance Traveled
1,378,662
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,273
621
44
2
5
507,617
2
W
Medusa
16,119
701
149
6
9
447,715
7
L
Zeus
14,142
615
122
5
2
362,765
3
L
Chaac
14,172
616
72
3
1
458,883
12
L
Chiron
13,817
601
86
4
1
387,246
2
W
Thoth
14,793
643
131
6
3
423,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role