Player Matchup

Mulan
Mulan
Kagutsuchji
Mulan
Level 86
God Stats
10W - 5L
1,626 SR
Queue Stats
388W - 383L
1,411 Elo+
Solo
Izanami
Izanami
Kierankoffing214
Izanami
Level 73
God Stats
52W - 53L
1,506 SR
Queue Stats
207W - 222L
1,448 Elo+
Solo
Sylvanus
Sylvanus
kaybeecee-
Sylvanus
Level 54
God Stats
9W - 11L
1,349 SR
Queue Stats
181W - 184L
1,430 Elo+
Solo
Sol
Sol
wizzli
Sol
Level 122
God Stats
18W - 10L
1,583 SR
Queue Stats
279W - 299L
1,437 Elo+
Party 1
Thanatos
Thanatos
x2Erek7x
Thanatos
Level 84
God Stats
69W - 80L
1,516 SR
Queue Stats
130W - 150L
1,426 Elo+
Party 1
Team Averages
Level 84
1,516 SR
1,430 Elo+

VS

Team Averages
Level 69
1,459 SR
1,415 Elo+
Medusa
Medusa
BOBINATER 9000
Medusa
Level 55
God Stats
1W - 1L
1,783 SR
Queue Stats
212W - 201L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
Brrax_
Cu Chulainn
Level 28
God Stats
3W - 4L
1,394 SR
Queue Stats
41W - 45L
1,390 Elo+
Party 2
Agni
Agni
Dynero
Agni
Level 115
God Stats
3W - 8L
1,274 SR
Queue Stats
614W - 667L
1,508 Elo+
Solo
Kali
Kali
WaziFR__
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 93L
1,364 Elo+
Party 2
Sun Wukong
Sun Wukong
Xwilsul
Sun Wukong
Level 83
God Stats
4W - 7L
1,344 SR
Queue Stats
79W - 104L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 8
10,571
622
11,815
9,016
6,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 0 / 3
10,816
636
12,807
8,010
3,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
kaybeecee-
Sylvanus
13
2 / 2 / 12
8,898
523
5,411
12,009
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
wizzli
Sol
17
7 / 0 / 4
10,323
607
8,365
9,767
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
x2Erek7x
Thanatos
14
8 / 1 / 6
9,706
571
7,974
14,801
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,876
404
6,242
12,829
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Brrax_
Cu Chulainn
11
1 / 4 / 0
6,843
403
3,903
14,061
5,890
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
Dynero
Agni
12
0 / 10 / 1
7,334
431
6,637
12,159
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
11
1 / 7 / 2
6,815
401
5,102
13,260
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Xwilsul
Sun Wukong
11
1 / 1 / 1
6,613
389
4,068
11,376
6,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
30
Kills
3
3
Deaths
30
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Cu Chulainn
Brrax_
Cu Chulainn
1
4
0
0.25
L
Agni
Dynero
Agni
0
10
1
0.05
W
8
0
8
12
W
5
0
3
6.5
L
Kali
1
7
2
0.29
L
Sun Wukong
Xwilsul
Sun Wukong
1
1
1
1.5
W
Sylvanus
kaybeecee-
Sylvanus
2
2
12
4
W
Sol
wizzli
Sol
7
0
4
9
W
Thanatos
x2Erek7x
Thanatos
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,372
Damage
25,952
53,603
Taken
63,685
31,445
Mitigated
20,880
33,613
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,242
3,643
0
2,631
12,829
2,868
0
5,821
6,825
0
46,695
L
Cu Chulainn
Brrax_
Cu Chulainn
3,903
427
0
2,226
14,061
5,890
0
818
13,150
1,164
21,155
L
Agni
Dynero
Agni
6,637
324
0
1,115
12,159
2,871
0
1,419
10,386
42,598
0
W
11,815
2,057
0
4,191
9,016
6,932
0
1,724
7,102
2,675
57,566
W
12,807
9,196
67
3,235
8,010
3,210
2,783
544
7,424
0
88,615
L
Kali
5,102
2,485
0
3,500
13,260
3,166
0
1,101
12,059
0
34,079
L
Sun Wukong
Xwilsul
Sun Wukong
4,068
457
744
1,494
11,376
6,085
0
4,357
6,884
0
27,164
W
Sylvanus
kaybeecee-
Sylvanus
5,411
1,467
3,016
3,652
12,009
11,527
462
1,426
10,469
18,255
0
W
Sol
wizzli
Sol
8,365
3,276
0
5,703
9,767
4,207
3,226
652
9,063
73,169
10,558
W
Thanatos
x2Erek7x
Thanatos
7,974
802
0
13,749
14,801
5,569
0
2,168
12,485
0
50,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,314
Gold Earned
34,481
538
Minions Killed
359
0
Camps Cleared
0
1,679,611
Distance Traveled
1,621,547
31
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,876
404
84
5
0
308,537
2
L
Cu Chulainn
6,843
403
50
3
0
312,390
1
L
Agni
7,334
431
96
6
0
287,230
1
W
Mulan
10,571
622
123
7
0
362,351
7
W
Izanami
10,816
636
173
10
0
318,619
4
L
Kali
6,815
401
72
4
0
351,306
0
L
Sun Wukong
6,613
389
57
3
0
362,084
0
W
Sylvanus
8,898
523
20
1
0
323,278
7
W
Sol
10,323
607
147
9
0
300,307
3
W
Thanatos
9,706
571
75
4
0
375,056
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role