Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
IconicProdigy1
Aphrodite
Level 88
God Stats
25W - 6L
1,743 SR
Queue Stats
126W - 117L
1,454 Elo+
Party 1
Zhong Kui
Zhong Kui
YouxDontxExist
Zhong Kui
Level 7
God Stats
24W - 5L
1,756 SR
Queue Stats
26W - 7L
1,530 Elo+
Party 1
Team Averages
Level 50
1,666 SR
1,495 Elo+

VS

Team Averages
Level 54
1,424 SR
1,312 Elo+
Skadi
Skadi
Logistisx1337
Skadi
Level 26
God Stats
2W - 5L
1,169 SR
Queue Stats
18W - 19L
1,344 Elo+
Party 2
Merlin
Merlin
Sharkbone0120
Merlin
Level 129
God Stats
37W - 27L
1,604 SR
Queue Stats
306W - 352L
1,287 Elo+
Party 2
Jormungandr
Jormungandr
volliknight
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 1 / 9
8,823
735
7,912
12,672
8,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
IconicProdigy1
Aphrodite
12
0 / 2 / 12
8,538
712
4,435
10,571
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
YouxDontxExist
Zhong Kui
14
10 / 1 / 5
9,897
825
13,430
11,512
7,082
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,810
651
8,274
7,955
2,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 4 / 2
7,689
641
9,803
6,914
2,465
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
volliknight
Jormungandr
11
1 / 6 / 3
7,935
661
4,580
12,767
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
4
4
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
9
9.5
W
Aphrodite
IconicProdigy1
Aphrodite
0
2
12
3
L
1
5
1
0.3
L
2
4
2
0.75
W
Zhong Kui
YouxDontxExist
Zhong Kui
10
1
5
12.5
L
Jormungandr
volliknight
Jormungandr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,777
Damage
22,657
34,755
Taken
27,636
20,948
Mitigated
14,142
17,420
Healing
1,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,912
1,035
0
714
12,672
8,580
352
4,768
7,904
2,671
25,764
W
Aphrodite
IconicProdigy1
Aphrodite
4,435
450
6,176
7,204
10,571
5,286
294
5,020
5,551
20,843
0
L
8,274
2,500
0
0
7,955
2,696
0
5,375
2,465
0
25,745
L
9,803
493
0
291
6,914
2,465
0
3,764
3,003
34,491
0
W
Zhong Kui
YouxDontxExist
Zhong Kui
13,430
1,786
0
3,326
11,512
7,082
1,062
4,978
6,534
28,140
0
L
Jormungandr
volliknight
Jormungandr
4,580
1,312
0
845
12,767
8,981
0
10,131
2,218
15,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,258
Gold Earned
23,434
135
Minions Killed
135
5
Camps Cleared
4
654,281
Distance Traveled
554,310
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,823
735
43
4
2
240,890
2
W
Aphrodite
8,538
712
34
3
1
221,986
2
L
Skadi
7,810
651
54
5
1
194,735
1
L
Merlin
7,689
641
56
5
3
200,227
0
W
Zhong Kui
9,897
825
58
5
2
191,405
0
L
Jormungandr
7,935
661
25
2
0
159,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role