Player Matchup

Terra
Terra
Diamond I
 
Terra
Diamond I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
Glaivus
Ravana
Masters
Level 160
God Stats
17W - 17L
1,611 SR
Queue Stats
642W - 602L
2,791 MMR
Party 1
Artio
Artio
Masters
KaneTempest
Artio
Masters
Level 146
God Stats
7W - 2L
1,853 SR
Queue Stats
145W - 124L
2,707 MMR
Solo
Sol
Sol
Masters
thebestotter
Sol
Masters
Level 160
God Stats
7W - 9L
1,458 SR
Queue Stats
857W - 815L
3,031 MMR
Party 1
Medusa
Medusa
Masters
Сaveman
Medusa
Masters
Level 160
God Stats
8W - 4L
1,860 SR
Queue Stats
56W - 71L
2,767 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,656 SR
2,559 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 121
1,587 SR
2,472 MMR
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
BarelyANapkin
Olorun
Masters
Level 157
God Stats
18W - 12L
1,745 SR
Queue Stats
548W - 539L
2,868 MMR
Solo
Ganesha
Ganesha
Masters
Godsεnd
Ganesha
Masters
Level 160
God Stats
10W - 5L
1,747 SR
Queue Stats
257W - 212L
2,700 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
TTTTTTFTTTTTT
Tsukuyomi
Masters
Level 83
God Stats
2W - 2L
1,265 SR
Queue Stats
61W - 49L
2,902 MMR
Solo
Mulan
Mulan
Diamond I
unclebigbuns
Mulan
Diamond I
Level 137
God Stats
5W - 1L
1,677 SR
Queue Stats
161W - 155L
2,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 3 / 0
5,118
465
2,363
8,703
3,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Glaivus
Ravana
11
1 / 4 / 1
6,145
559
1,758
4,744
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 0
6,194
563
4,597
6,614
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 1
5,968
543
5,328
4,522
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Сaveman
Medusa
9
0 / 5 / 0
5,202
473
3,440
9,905
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KaliPersephoneCamazotz

VS

Bans
OdinCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
10 / 0 / 2
7,574
689
6,795
5,535
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 5
6,653
605
4,037
5,545
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Godsεnd
Ganesha
9
0 / 1 / 10
5,757
523
3,559
5,264
2,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
TTTTTTFTTTTTT
Tsukuyomi
13
4 / 0 / 5
7,153
650
7,035
4,018
1,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,596
509
3,119
7,572
3,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
14
14
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
0
0
W
Da Ji
 
Da Ji
10
0
2
11
W
0
1
5
2.5
L
Ravana
Glaivus
Ravana
1
4
1
0.38
W
Ganesha
Godsεnd
Ganesha
0
1
10
5
L
2
0
0
2
W
Tsukuyomi
TTTTTTFTTTTTT
Tsukuyomi
4
0
5
6.5
L
1
2
1
0.75
W
0
2
0
0
L
Medusa
Сaveman
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,486
Damage
24,545
34,488
Taken
27,934
13,842
Mitigated
10,864
12,583
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,363
415
1,249
2,345
8,703
3,357
0
2,843
5,860
10,687
0
W
Da Ji
 
Da Ji
6,795
2,032
0
2,884
5,535
1,989
0
1,302
4,200
0
35,717
W
4,037
2,331
93
2,753
5,545
1,999
0
3,115
2,430
40,775
4,226
L
Ravana
Glaivus
Ravana
1,758
500
0
690
4,744
1,370
0
1,225
3,519
0
36,884
W
Ganesha
Godsεnd
Ganesha
3,559
658
1,241
1,640
5,264
2,051
0
2,343
2,887
14,689
0
L
4,597
474
0
4,205
6,614
5,643
0
444
5,757
30,320
0
W
Tsukuyomi
TTTTTTFTTTTTT
Tsukuyomi
7,035
2,246
0
1,435
4,018
1,137
0
709
3,309
0
54,633
L
5,328
2,383
0
1,422
4,522
1,471
0
1,791
2,731
41,150
4,977
W
3,119
217
0
2,728
7,572
3,688
0
3,527
3,480
4,439
26,332
L
Medusa
Сaveman
Medusa
3,440
1,982
0
2,672
9,905
2,001
0
1,049
8,856
0
30,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
32,733
340
Minions Killed
388
0
Camps Cleared
0
1,087,733
Distance Traveled
1,129,726
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,118
465
15
1
0
218,627
7
W
Da Ji
7,574
689
72
7
0
246,423
7
W
Olorun
6,653
605
113
10
0
203,875
2
L
Ravana
6,145
559
88
8
0
241,660
1
W
Ganesha
5,757
523
6
1
0
217,460
6
L
Artio
6,194
563
61
6
0
238,701
0
W
Tsukuyomi
7,153
650
125
11
0
244,268
5
L
Sol
5,968
543
111
10
0
210,542
4
W
Mulan
5,596
509
72
7
0
217,700
3
L
Medusa
5,202
473
65
6
0
178,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role