Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FreeWeek
Bastet
Level 127
God Stats
21W - 21L
1,535 SR
Queue Stats
205W - 224L
1,499 Elo+
Solo
Nike
Nike
xJuanmax
Nike
Level 145
God Stats
22W - 22L
1,513 SR
Queue Stats
203W - 202L
1,559 Elo+
Solo
Team Averages
Level 127
1,516 SR
1,519 Elo+

VS

Team Averages
Level 115
1,491 SR
1,502 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Killfight145
Hou Yi
Level 160
God Stats
25W - 22L
1,547 SR
Queue Stats
722W - 489L
1,662 Elo+
Solo
Hel
Hel
Rinnko
Hel
Level 63
God Stats
5W - 8L
1,427 SR
Queue Stats
72W - 117L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
6 / 2 / 6
7,965
797
8,828
6,218
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
FreeWeek
Bastet
11
4 / 0 / 4
7,573
757
7,189
4,572
1,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
12
5 / 1 / 8
8,050
805
5,721
7,772
7,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 6 / 0
6,010
601
2,252
6,797
1,638
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
10
2 / 2 / 1
6,521
652
5,094
6,189
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
Rinnko
Hel
9
0 / 7 / 2
6,030
603
2,670
10,521
3,759
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
3
3
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
6
4.5
L
Ne Zha
 
Ne Zha
1
6
0
0.17
W
Bastet
FreeWeek
Bastet
4
0
4
6
L
Hou Yi
2
2
1
1.25
L
Hel
Rinnko
Hel
0
7
2
0.14
W
Nike
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,738
Damage
10,016
18,562
Taken
23,507
11,613
Mitigated
7,261
7,488
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,828
485
0
3,027
6,218
2,823
864
511
5,707
28,277
0
L
Ne Zha
 
Ne Zha
2,252
676
0
372
6,797
1,638
0
3,370
3,069
0
8,473
W
Bastet
FreeWeek
Bastet
7,189
2,475
0
1,715
4,572
1,562
646
1,102
3,470
0
16,435
L
Hou Yi
5,094
2,041
0
519
6,189
1,864
0
2,376
3,602
0
12,318
L
Hel
Rinnko
Hel
2,670
560
88
2,242
10,521
3,759
0
2,675
7,606
16,251
0
W
Nike
5,721
595
0
2,746
7,772
7,228
405
1,608
6,164
0
24,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,588
Gold Earned
18,561
98
Minions Killed
85
7
Camps Cleared
2
578,959
Distance Traveled
371,045
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,965
797
37
4
5
178,123
1
L
Ne Zha
6,010
601
16
2
0
95,756
0
W
Bastet
7,573
757
28
3
1
204,304
4
L
Hou Yi
6,521
652
30
3
2
142,002
2
L
Hel
6,030
603
39
4
0
133,287
2
W
Nike
8,050
805
33
3
1
196,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role