Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AgZura
Thor
Level 77
God Stats
3W - 2L
1,332 SR
Queue Stats
374W - 291L
1,490 Elo+
Solo
Cerberus
Cerberus
CIBERDEUS
Cerberus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,467 Elo+
Solo
Team Averages
Level 81
1,444 SR
1,486 Elo+

VS

Team Averages
Level 89
1,605 SR
1,406 Elo+
Scylla
Scylla
RAULINFERNO
Scylla
Level 122
God Stats
6W - 8L
1,465 SR
Queue Stats
242W - 436L
1,299 Elo+
Solo
Hercules
Hercules
Vitimdotrembala
Hercules
Level 86
God Stats
2W - 4L
1,664 SR
Queue Stats
29W - 36L
1,426 Elo+
Solo
Bellona
Bellona
yunnonnuy
Bellona
Level 58
God Stats
0W - 1L
1,686 SR
Queue Stats
30W - 35L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 3 / 5
9,552
682
13,723
5,658
1,818
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
AgZura
Thor
16
9 / 1 / 3
11,026
788
14,371
11,043
7,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
CIBERDEUS
Cerberus
11
0 / 6 / 8
8,507
608
5,184
13,210
12,405
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 4 / 5
8,271
591
2,855
7,389
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
12
2 / 3 / 5
9,381
670
6,190
18,175
14,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
yunnonnuy
Bellona
14
8 / 5 / 1
10,073
720
14,387
13,950
8,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
12
Kills
10
10
Deaths
12
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
3
5
1.83
W
Thor
AgZura
Thor
9
1
3
10.5
W
Cerberus
CIBERDEUS
Cerberus
0
6
8
0.67
L
Scylla
0
4
5
0.63
L
Hercules
2
3
5
1.5
L
Bellona
yunnonnuy
Bellona
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,278
Damage
23,432
29,911
Taken
39,514
21,850
Mitigated
24,558
6,121
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,723
1,041
0
172
5,658
1,818
536
557
5,101
42,541
0
W
Thor
AgZura
Thor
14,371
3,233
0
3,862
11,043
7,627
237
1,398
9,645
0
41,880
W
Cerberus
CIBERDEUS
Cerberus
5,184
705
0
2,087
13,210
12,405
312
2,005
11,205
14,631
0
L
Scylla
2,855
290
0
2,246
7,389
1,660
0
2,596
4,750
19,740
0
L
Hercules
6,190
2,274
0
7,359
18,175
14,808
146
9,851
8,066
0
20,304
L
Bellona
yunnonnuy
Bellona
14,387
5,631
0
3,816
13,950
8,090
37
6,641
7,267
0
36,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
27,725
168
Minions Killed
132
8
Camps Cleared
4
752,517
Distance Traveled
712,780
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,552
682
76
5
3
248,507
4
W
Thor
11,026
788
62
4
4
294,196
4
W
Cerberus
8,507
608
30
2
1
209,814
5
L
Scylla
8,271
591
44
3
0
217,323
3
L
Hercules
9,381
670
21
2
1
249,453
5
L
Bellona
10,073
720
67
5
3
246,004
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role