Player Matchup

Neith
Neith
I3Iackburn
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,530 Elo+
Party 2
Zeus
Zeus
MeerskiPro
Zeus
Level 123
God Stats
173W - 111L
1,650 SR
Queue Stats
233W - 199L
1,578 Elo+
Party 2
Geb
Geb
stino89
Geb
Level 124
God Stats
28W - 10L
1,666 SR
Queue Stats
218W - 180L
1,589 Elo+
Party 2
Team Averages
Level 88
1,605 SR
1,566 Elo+

VS

Team Averages
Level 68
1,456 SR
1,381 Elo+
Set
Set
 
Set
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
darkodrin
Cthulhu
Level 65
God Stats
1W - 5L
1,429 SR
Queue Stats
166W - 203L
1,452 Elo+
Party 1
Neith
Neith
wolfine18
Neith
Level 15
God Stats
6W - 10L
1,438 SR
Queue Stats
6W - 16L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 1 / 4
6,906
691
3,114
2,926
831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
7 / 1 / 2
7,987
799
11,489
4,905
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
12
0 / 0 / 7
7,539
754
4,412
4,902
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 4 / 2
5,909
591
3,951
6,854
2,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
darkodrin
Cthulhu
9
1 / 2 / 1
6,006
601
3,686
8,477
4,323
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
wolfine18
Neith
8
1 / 3 / 1
6,049
605
1,845
6,203
2,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
2
2
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
4
2
0.25
W
Neith
2
1
4
4
W
7
1
2
8
L
Cthulhu
darkodrin
Cthulhu
1
2
1
0.75
W
Geb
0
0
7
3.5
L
Neith
wolfine18
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,015
Damage
9,482
12,733
Taken
21,534
5,436
Mitigated
8,848
4,178
Healing
2,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,951
1,101
0
400
6,854
2,412
0
5,152
1,702
0
16,109
W
Neith
3,114
1,801
0
611
2,926
831
980
934
1,992
0
14,165
W
11,489
1,362
0
968
4,905
1,274
1,464
1,254
3,651
36,144
0
L
Cthulhu
darkodrin
Cthulhu
3,686
39
0
490
8,477
4,323
0
5,719
2,758
13,431
0
W
Geb
4,412
261
0
2,599
4,902
3,331
176
1,907
2,995
15,344
0
L
Neith
wolfine18
Neith
1,845
320
0
1,284
6,203
2,113
0
5,557
646
0
15,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,432
Gold Earned
17,964
124
Minions Killed
85
6
Camps Cleared
3
528,012
Distance Traveled
442,845
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,909
591
37
4
1
160,765
0
W
Neith
6,906
691
36
4
0
156,783
0
W
Zeus
7,987
799
70
7
6
157,747
1
L
Cthulhu
6,006
601
27
3
1
140,128
0
W
Geb
7,539
754
18
2
0
213,482
5
L
Neith
6,049
605
21
2
1
141,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role