Player Matchup

Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ponce_de_Leon_1
Nu Wa
Level 26
God Stats
8W - 8L
1,622 SR
Queue Stats
11W - 14L
1,529 Elo+
Solo
Cliodhna
Cliodhna
PrivatePyle3
Cliodhna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,568 Elo+
Solo
Ymir
Ymir
antoneil0110
Ymir
Level 29
God Stats
6W - 6L
1,557 SR
Queue Stats
127W - 130L
1,524 Elo+
Solo
Danzaburou
Danzaburou
shmeedmachine
Danzaburou
Level 17
God Stats
1W - 1L
1,507 SR
Queue Stats
1W - 3L
1,681 Elo+
Solo
Team Averages
Level 49
1,537 SR
1,560 Elo+

VS

Team Averages
Level 65
1,640 SR
1,513 Elo+
Heimdallr
Heimdallr
LordHelios199
Heimdallr
Level 26
God Stats
1W - 1L
1,436 SR
Queue Stats
1W - 2L
1,231 Elo+
Party 1
Merlin
Merlin
ManaShark
Merlin
Level 47
God Stats
3W - 0L
1,844 SR
Queue Stats
38W - 29L
1,533 Elo+
Party 1
Da Ji
Da Ji
Salivaroach
Da Ji
Level 119
God Stats
3W - 2L
1,643 SR
Queue Stats
159W - 138L
1,589 Elo+
Party 2
Achilles
Achilles
rejecthumanity
Achilles
Level 105
God Stats
11W - 10L
1,525 SR
Queue Stats
199W - 167L
1,574 Elo+
Party 2
Khepri
Khepri
shireni
Khepri
Level 29
God Stats
4W - 2L
1,752 SR
Queue Stats
9W - 7L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 3 / 4
7,095
645
4,755
10,537
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 5
8,145
740
8,770
9,008
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
PrivatePyle3
Cliodhna
13
2 / 5 / 3
8,023
729
4,517
8,371
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 4
9,804
891
11,438
10,599
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
shmeedmachine
Danzaburou
14
0 / 3 / 2
7,048
641
1,896
7,743
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LordHelios199
Heimdallr
14
0 / 2 / 8
7,672
697
6,429
5,592
2,115
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ManaShark
Merlin
15
1 / 1 / 6
8,404
764
5,851
5,729
2,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
9 / 3 / 3
10,318
938
9,401
8,076
3,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
14
5 / 2 / 6
8,853
805
13,687
16,124
16,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Khepri
shireni
Khepri
13
0 / 3 / 3
7,222
657
1,948
7,315
3,774
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
11
Kills
15
15
Deaths
11
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
4
0.67
W
Heimdallr
LordHelios199
Heimdallr
0
2
8
2
W
Merlin
ManaShark
Merlin
1
1
6
4
L
3
3
5
1.83
L
Cliodhna
PrivatePyle3
Cliodhna
2
5
3
0.7
W
9
3
3
3.5
L
6
1
4
8
W
Achilles
5
2
6
4
W
Khepri
shireni
Khepri
0
3
3
0.5
L
Danzaburou
shmeedmachine
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,376
Damage
37,316
46,258
Taken
42,836
19,748
Mitigated
27,332
9,450
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,755
875
0
1,839
10,537
5,698
0
2,778
7,427
0
16,206
W
Heimdallr
LordHelios199
Heimdallr
6,429
3,048
0
480
5,592
2,115
1,160
2,981
2,460
0
26,250
W
Merlin
ManaShark
Merlin
5,851
80
0
0
5,729
2,036
365
2,822
2,752
39,404
0
L
8,770
2,206
198
2,692
9,008
3,113
72
1,209
7,545
27,774
0
L
Cliodhna
PrivatePyle3
Cliodhna
4,517
133
0
375
8,371
2,784
1
892
7,171
0
16,026
W
9,401
2,232
0
95
8,076
3,298
565
3,413
4,353
0
17,837
L
11,438
1,715
0
3,336
10,599
5,317
0
1,897
8,673
28,658
0
W
Achilles
13,687
2,597
0
3,712
16,124
16,109
386
5,378
10,224
0
29,207
W
Khepri
shireni
Khepri
1,948
38
0
1,074
7,315
3,774
0
4,883
2,161
16,685
0
L
Danzaburou
shmeedmachine
Danzaburou
1,896
75
0
1,010
7,743
2,836
0
1,512
6,152
0
17,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,115
Gold Earned
42,469
216
Minions Killed
228
6
Camps Cleared
6
982,936
Distance Traveled
991,803
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,095
645
30
3
3
191,048
2
W
Heimdallr
7,672
697
54
5
0
170,325
0
W
Merlin
8,404
764
88
8
5
184,377
4
L
Nu Wa
8,145
740
47
4
0
197,418
0
L
Cliodhna
8,023
729
35
3
1
189,910
1
W
Da Ji
10,318
938
34
3
0
221,691
0
L
Ymir
9,804
891
63
6
1
204,179
0
W
Achilles
8,853
805
27
2
0
224,356
3
W
Khepri
7,222
657
25
2
1
191,054
0
L
Danzaburou
7,048
641
41
4
1
200,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role