Player Matchup

Chaac
Chaac
Knalboom
Chaac
Level 97
God Stats
22W - 23L
1,398 SR
Queue Stats
32W - 38L
1,400 Elo+
Party 2
Bacchus
Bacchus
jentelinho
Bacchus
Level 84
God Stats
1W - 1L
1,534 SR
Queue Stats
38W - 55L
1,364 Elo+
Party 2
Ra
Ra
samvanlent
Ra
Level 141
God Stats
1W - 1L
1,454 SR
Queue Stats
28W - 30L
1,409 Elo+
Party 2
Team Averages
Level 107
1,462 SR
1,391 Elo+

VS

Team Averages
Level 53
1,407 SR
1,295 Elo+
Cupid
Cupid
AlexHurricane55
Cupid
Level 86
God Stats
4W - 8L
1,481 SR
Queue Stats
54W - 80L
1,400 Elo+
Party 1
Hercules
Hercules
Flanderhoop
Hercules
Level 65
God Stats
2W - 6L
1,567 SR
Queue Stats
37W - 69L
1,344 Elo+
Party 1
Vulcan
Vulcan
MonoSensei
Vulcan
Level 9
God Stats
5W - 13L
1,174 SR
Queue Stats
27W - 50L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Knalboom
Chaac
14
7 / 0 / 5
9,612
739
11,923
6,977
3,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
jentelinho
Bacchus
14
4 / 1 / 8
9,162
705
12,029
6,592
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 8
9,042
696
7,973
4,944
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,834
603
4,245
10,049
3,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Flanderhoop
Hercules
11
1 / 1 / 1
7,550
581
4,542
19,359
9,591
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
MonoSensei
Vulcan
10
0 / 5 / 2
7,228
556
2,977
7,300
2,124
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Hercules
Flanderhoop
Hercules
1
1
1
1.5
W
Chaac
Knalboom
Chaac
7
0
5
9.5
L
Vulcan
MonoSensei
Vulcan
0
5
2
0.2
W
Bacchus
jentelinho
Bacchus
4
1
8
8
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,925
Damage
11,764
18,513
Taken
36,708
9,031
Mitigated
15,003
8,321
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,245
2,042
99
758
10,049
3,288
0
4,793
5,256
0
28,223
L
Hercules
Flanderhoop
Hercules
4,542
1,527
324
6,957
19,359
9,591
0
10,801
8,558
0
8,717
W
Chaac
Knalboom
Chaac
11,923
374
286
2,793
6,977
3,782
896
1,800
5,177
0
29,428
L
Vulcan
MonoSensei
Vulcan
2,977
1,113
0
61
7,300
2,124
0
4,628
2,672
20,133
0
W
Bacchus
jentelinho
Bacchus
12,029
674
0
569
6,592
3,543
590
1,720
4,872
26,041
0
W
7,973
636
2,268
2,405
4,944
1,706
905
555
4,389
57,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,816
Gold Earned
22,612
174
Minions Killed
116
9
Camps Cleared
3
772,551
Distance Traveled
618,801
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,834
603
59
5
1
200,212
3
L
Hercules
7,550
581
8
1
0
249,003
5
W
Chaac
9,612
739
31
2
2
279,837
4
L
Vulcan
7,228
556
49
4
2
169,586
0
W
Bacchus
9,162
705
35
3
3
261,312
1
W
Ra
9,042
696
108
8
4
231,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role