Player Matchup

Freya
Freya
Godlly_Calloutz
Freya
Level 66
God Stats
2W - 1L
1,659 SR
Queue Stats
109W - 103L
1,562 Elo+
Party 1
Apollo
Apollo
LinenKill
Apollo
Level 42
God Stats
2W - 8L
1,501 SR
Queue Stats
277W - 269L
1,473 Elo+
Party 3
Nemesis
Nemesis
Neon-raskal
Nemesis
Level 103
God Stats
6W - 9L
1,593 SR
Queue Stats
224W - 208L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
dylan_2_skeeter
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,709 Elo+
Party 1
Sun Wukong
Sun Wukong
iTzW3RO
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 161L
1,493 Elo+
Party 3
Team Averages
Level 52
1,551 SR
1,555 Elo+

VS

Team Averages
Level 72
1,431 SR
1,467 Elo+
Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
CyronicLimots
Sylvanus
Level 36
God Stats
11W - 11L
1,498 SR
Queue Stats
85W - 105L
1,357 Elo+
Solo
Cliodhna
Cliodhna
DARK ASTROKX
Cliodhna
Level 109
God Stats
24W - 17L
1,651 SR
Queue Stats
308W - 314L
1,523 Elo+
Solo
Ra
Ra
MTX_BF1134
Ra
Level 47
God Stats
0W - 3L
1,218 SR
Queue Stats
124W - 152L
1,454 Elo+
Solo
Apollo
Apollo
Masteravery1
Apollo
Level 124
God Stats
1W - 2L
1,289 SR
Queue Stats
32W - 35L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 6
14,267
594
16,618
18,010
7,335
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
LinenKill
Apollo
20
6 / 3 / 6
12,694
529
9,865
13,590
4,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Neon-raskal
Nemesis
20
12 / 2 / 7
14,911
621
14,434
18,149
8,435
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 5 / 14
11,743
489
15,265
27,472
20,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
iTzW3RO
Sun Wukong
20
3 / 2 / 10
13,004
542
11,196
18,337
11,660
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
3 / 6 / 5
11,373
474
10,643
21,137
8,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
CyronicLimots
Sylvanus
11
1 / 4 / 6
9,139
381
5,249
15,900
12,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
DARK ASTROKX
Cliodhna
19
4 / 3 / 1
12,215
509
15,305
13,358
8,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 13 / 4
9,800
408
8,770
16,481
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
15
4 / 11 / 0
10,531
439
12,013
20,220
5,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
37
Kills
14
14
Deaths
37
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
5
0.92
L
Sylvanus
CyronicLimots
Sylvanus
1
4
6
1
L
Cliodhna
DARK ASTROKX
Cliodhna
4
3
1
1.5
W
13
2
6
8
W
Apollo
LinenKill
Apollo
6
3
6
3
L
2
13
4
0.31
L
Apollo
4
11
0
0.36
W
Nemesis
Neon-raskal
Nemesis
12
2
7
7.75
W
3
5
14
2
W
Sun Wukong
iTzW3RO
Sun Wukong
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,378
Damage
51,980
95,558
Taken
87,096
52,451
Mitigated
41,559
32,398
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,643
2,737
0
7,981
21,137
8,611
0
3,723
17,185
0
77,296
L
Sylvanus
CyronicLimots
Sylvanus
5,249
2,377
1,335
4,681
15,900
12,520
338
6,833
8,513
21,226
0
L
Cliodhna
DARK ASTROKX
Cliodhna
15,305
1,369
0
1,349
13,358
8,946
478
3,779
9,435
0
82,873
W
16,618
6,435
0
11,671
18,010
7,335
771
2,370
15,504
114,577
0
W
Apollo
LinenKill
Apollo
9,865
5,114
0
4,485
13,590
4,694
1,982
3,758
9,633
0
101,595
L
8,770
758
222
1,591
16,481
5,491
376
8,135
8,077
50,088
0
L
Apollo
12,013
7,301
0
1,690
20,220
5,991
1,184
8,112
11,775
0
55,574
W
Nemesis
Neon-raskal
Nemesis
14,434
6,900
0
5,029
18,149
8,435
3,223
675
17,143
0
118,404
W
15,265
933
1,181
8,150
27,472
20,327
352
5,154
21,890
64,498
0
W
Sun Wukong
iTzW3RO
Sun Wukong
11,196
2,051
0
1,882
18,337
11,660
1,311
1,461
16,098
0
86,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,619
Gold Earned
53,058
706
Minions Killed
504
0
Camps Cleared
0
2,421,886
Distance Traveled
1,870,537
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,373
474
128
5
0
402,932
5
L
Sylvanus
9,139
381
19
1
0
254,963
5
L
Cliodhna
12,215
509
157
7
0
476,985
5
W
Freya
14,267
594
147
6
0
476,140
0
W
Apollo
12,694
529
133
6
0
469,431
2
L
Ra
9,800
408
104
4
0
366,768
0
L
Apollo
10,531
439
96
4
0
368,889
4
W
Nemesis
14,911
621
186
8
0
566,482
2
W
Cthulhu
11,743
489
89
4
0
395,618
0
W
Sun Wukong
13,004
542
151
6
0
514,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role