Player Matchup

Nox
Nox
ClutchxKing215
Nox
Level 155
God Stats
22W - 17L
1,601 SR
Queue Stats
598W - 560L
1,645 Elo+
Solo
Ullr
Ullr
Koranthus
Ullr
Level 150
God Stats
3W - 0L
1,625 SR
Queue Stats
57W - 69L
1,551 Elo+
Solo
Bakasura
Bakasura
cesar32198
Bakasura
Level 145
God Stats
1W - 1L
1,527 SR
Queue Stats
338W - 335L
1,593 Elo+
Solo
Sobek
Sobek
sgtwolfiewaffles
Sobek
Level 126
God Stats
1W - 2L
1,729 SR
Queue Stats
203W - 184L
1,602 Elo+
Solo
Janus
Janus
softbutterbuns
Janus
Level 160
God Stats
14W - 23L
1,479 SR
Queue Stats
136W - 145L
1,521 Elo+
Solo
Team Averages
Level 147
1,592 SR
1,582 Elo+

VS

Team Averages
Level 134
1,523 SR
1,579 Elo+
Anhur
Anhur
Cthonic
Anhur
Level 160
God Stats
9W - 14L
1,570 SR
Queue Stats
398W - 389L
1,630 Elo+
Party 1
Hercules
Hercules
ICptGrizzlyI
Hercules
Level 99
God Stats
59W - 71L
1,528 SR
Queue Stats
667W - 639L
1,521 Elo+
Solo
Cerberus
Cerberus
SirLuLz
Cerberus
Level 105
God Stats
20W - 18L
1,619 SR
Queue Stats
99W - 92L
1,566 Elo+
Party 1
Pele
Pele
WomboKimbo
Pele
Level 146
God Stats
5W - 4L
1,606 SR
Queue Stats
435W - 431L
1,633 Elo+
Party 1
Neith
Neith
atylerx
Neith
Level 160
God Stats
2W - 8L
1,290 SR
Queue Stats
529W - 546L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 10
7,361
736
6,407
2,592
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
16
6 / 0 / 2
9,431
943
8,577
3,681
1,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
cesar32198
Bakasura
14
3 / 2 / 5
8,000
800
4,369
9,713
3,613
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 1 / 9
7,902
790
5,661
10,903
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 2 / 7
8,530
853
9,011
5,831
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cthonic
Anhur
15
2 / 2 / 1
7,614
761
5,797
6,630
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
ICptGrizzlyI
Hercules
12
0 / 0 / 1
6,226
623
1,836
7,097
4,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
SirLuLz
Cerberus
12
0 / 5 / 3
6,298
630
4,252
11,261
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
2 / 4 / 3
7,754
775
7,571
9,916
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
atylerx
Neith
13
1 / 1 / 0
6,746
675
6,416
5,572
1,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
12
Kills
5
5
Deaths
12
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
L
Anhur
Cthonic
Anhur
2
2
1
1.25
L
Hercules
ICptGrizzlyI
Hercules
0
0
1
0.5
W
Ullr
6
0
2
7
L
Cerberus
SirLuLz
Cerberus
0
5
3
0.3
L
2
4
3
0.88
L
Neith
atylerx
Neith
1
1
0
1
W
Bakasura
cesar32198
Bakasura
3
2
5
2.75
W
0
1
9
4.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,025
Damage
25,872
32,720
Taken
40,476
19,923
Mitigated
20,136
8,111
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,407
603
0
553
2,592
837
210
694
1,864
17,532
0
L
Anhur
Cthonic
Anhur
5,797
2,084
0
1,595
6,630
2,319
0
3,608
2,632
0
32,225
L
Hercules
ICptGrizzlyI
Hercules
1,836
237
0
2,571
7,097
4,568
0
3,646
3,189
0
11,625
W
Ullr
8,577
3,936
0
825
3,681
1,475
899
617
3,004
0
33,650
L
Cerberus
SirLuLz
Cerberus
4,252
72
0
908
11,261
6,889
1
6,385
4,458
11,559
0
L
7,571
1,034
0
1,358
9,916
4,377
0
5,049
4,393
0
28,974
L
Neith
atylerx
Neith
6,416
1,578
0
2,300
5,572
1,983
0
1,603
3,909
0
30,158
W
Bakasura
cesar32198
Bakasura
4,369
3,479
0
1,460
9,713
3,613
1,076
708
8,775
0
14,868
W
5,661
331
0
3,578
10,903
12,602
84
1,704
8,987
12,557
0
W
9,011
708
75
1,620
5,831
1,396
513
1,010
4,633
44,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,224
Gold Earned
34,638
279
Minions Killed
252
10
Camps Cleared
6
1,063,657
Distance Traveled
996,614
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,361
736
40
4
0
213,791
5
L
Anhur
7,614
761
80
8
2
200,156
3
L
Hercules
6,226
623
26
3
1
211,631
4
W
Ullr
9,431
943
74
7
2
205,482
1
L
Cerberus
6,298
630
17
2
1
203,175
2
L
Pele
7,754
775
64
6
2
195,476
4
L
Neith
6,746
675
65
7
0
186,176
1
W
Bakasura
8,000
800
37
4
4
233,693
2
W
Sobek
7,902
790
18
2
0
213,456
2
W
Janus
8,530
853
110
11
4
197,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role