Player Matchup

Zeus
Zeus
Crisdoparque
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 25L
1,614 Elo+
Party 2
Charybdis
Charybdis
SL1CKER
Charybdis
Level 24
God Stats
3W - 5L
1,464 SR
Queue Stats
56W - 42L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
ZinniMT
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,329 Elo+
Solo
Thanatos
Thanatos
eusouogiga
Thanatos
Level 27
God Stats
30W - 44L
1,408 SR
Queue Stats
208W - 233L
1,515 Elo+
Solo
Yemoja
Yemoja
tiegess
Yemoja
Level 8
God Stats
7W - 11L
1,413 SR
Queue Stats
7W - 12L
1,382 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,472 Elo+

VS

Team Averages
Level 32
1,482 SR
1,531 Elo+
Tsukuyomi
Tsukuyomi
EALB
Tsukuyomi
Level 23
God Stats
3W - 3L
1,425 SR
Queue Stats
40W - 63L
1,426 Elo+
Solo
Olorun
Olorun
KIDBACK30CM
Olorun
Level 4
God Stats
2W - 1L
1,455 SR
Queue Stats
3W - 4L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
LIGHTXSTEEL
Heimdallr
Level 22
God Stats
39W - 40L
1,540 SR
Queue Stats
94W - 95L
1,467 Elo+
Solo
Merlin
Merlin
MiVoh
Merlin
Level 29
God Stats
3W - 0L
1,745 SR
Queue Stats
17W - 2L
1,914 Elo+
Solo
Guan Yu
Guan Yu
biel2110
Guan Yu
Level 83
God Stats
1W - 3L
1,245 SR
Queue Stats
3W - 4L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 14 / 13
13,273
948
26,536
26,470
9,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
SL1CKER
Charybdis
20
4 / 7 / 14
13,694
978
24,624
25,196
10,301
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ZinniMT
Cthulhu
20
2 / 5 / 14
12,994
928
12,701
33,387
36,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
eusouogiga
Thanatos
20
13 / 10 / 7
15,150
1,082
20,935
25,589
8,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
tiegess
Yemoja
20
1 / 5 / 14
14,344
1,025
5,966
21,461
28,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EALB
Tsukuyomi
20
10 / 10 / 15
14,977
1,070
25,288
24,273
10,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
20
0 / 7 / 16
11,998
857
3,757
15,276
5,561
Heimdallr
LIGHTXSTEEL
Heimdallr
20
8 / 2 / 21
15,792
1,128
30,014
20,745
8,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
MiVoh
Merlin
20
21 / 1 / 12
18,905
1,350
55,779
17,508
6,916
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
biel2110
Guan Yu
20
2 / 4 / 21
13,704
979
10,963
20,941
24,035
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
126
24
Kills
41
41
Deaths
24
62
Assists
85
Player
Kills
Deaths
Assists
KDA
L
4
14
13
0.75
W
Tsukuyomi
EALB
Tsukuyomi
10
10
15
1.75
W
Olorun
0
7
16
1.14
W
Heimdallr
LIGHTXSTEEL
Heimdallr
8
2
21
9.25
W
Merlin
MiVoh
Merlin
21
1
12
27
L
Charybdis
SL1CKER
Charybdis
4
7
14
1.57
L
Cthulhu
ZinniMT
Cthulhu
2
5
14
1.8
W
Guan Yu
biel2110
Guan Yu
2
4
21
3.13
L
Thanatos
eusouogiga
Thanatos
13
10
7
1.65
L
Yemoja
tiegess
Yemoja
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,762
Damage
125,801
132,103
Taken
98,743
92,910
Mitigated
55,159
23,215
Healing
22,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,536
3,434
108
1,088
26,470
9,037
0
13,964
12,506
53,501
0
W
Tsukuyomi
EALB
Tsukuyomi
25,288
7,833
0
818
24,273
10,083
0
10,727
13,546
0
46,711
W
Olorun
3,757
1,271
238
246
15,276
5,561
0
7,240
8,036
7,628
0
W
Heimdallr
LIGHTXSTEEL
Heimdallr
30,014
17,404
0
4,700
20,745
8,564
0
13,018
7,727
0
65,339
W
Merlin
MiVoh
Merlin
55,779
2,971
664
8,296
17,508
6,916
0
7,963
9,490
108,260
0
L
Charybdis
SL1CKER
Charybdis
24,624
17,469
0
2,602
25,196
10,301
0
14,972
10,224
0
54,161
L
Cthulhu
ZinniMT
Cthulhu
12,701
169
85
5,324
33,387
36,781
0
11,975
21,412
26,255
0
W
Guan Yu
biel2110
Guan Yu
10,963
1,109
2,982
4,648
20,941
24,035
0
6,200
14,741
1,619
20,431
L
Thanatos
eusouogiga
Thanatos
20,935
4,667
0
9,883
25,589
8,632
0
11,479
14,110
0
29,857
L
Yemoja
tiegess
Yemoja
5,966
1,348
2,519
1,606
21,461
28,159
0
8,299
13,162
50,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,455
Gold Earned
75,376
260
Minions Killed
275
7
Camps Cleared
11
1,210,305
Distance Traveled
1,345,519
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,273
948
59
4
1
218,734
0
W
Tsukuyomi
14,977
1,070
49
4
2
281,657
0
W
Olorun
11,998
857
10
1
1
217,181
3
W
Heimdallr
15,792
1,128
64
5
5
272,623
0
W
Merlin
18,905
1,350
127
9
3
280,386
0
L
Charybdis
13,694
978
79
6
1
236,960
0
L
Cthulhu
12,994
928
28
2
1
238,643
0
W
Guan Yu
13,704
979
25
2
0
293,672
0
L
Thanatos
15,150
1,082
14
1
4
293,108
0
L
Yemoja
14,344
1,025
80
6
0
222,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role