Player Matchup

Cthulhu
Cthulhu
AnimalKaiser
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,332 Elo+
Solo
Izanami
Izanami
Joseja02024
Izanami
Level 13
God Stats
10W - 19L
1,365 SR
Queue Stats
17W - 31L
1,327 Elo+
Party 2
Kukulkan
Kukulkan
franthus11
Kukulkan
Level 31
God Stats
20W - 32L
1,375 SR
Queue Stats
77W - 118L
1,312 Elo+
Party 2
Team Averages
Level 24
1,413 SR
1,324 Elo+

VS

Team Averages
Level 116
1,510 SR
1,385 Elo+
Cabrakan
Cabrakan
ArgusStronk
Cabrakan
Level 124
God Stats
14W - 13L
1,464 SR
Queue Stats
141W - 176L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
CosminExaros
Gilgamesh
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 38L
1,345 Elo+
Solo
Scylla
Scylla
stalinas008
Scylla
Level 114
God Stats
3W - 6L
1,565 SR
Queue Stats
136W - 173L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnimalKaiser
Cthulhu
10
0 / 9 / 3
8,229
633
6,574
20,440
16,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Joseja02024
Izanami
11
2 / 10 / 0
8,600
662
2,974
14,129
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
franthus11
Kukulkan
11
1 / 9 / 2
7,987
614
5,615
10,570
2,844
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ArgusStronk
Cabrakan
16
13 / 1 / 13
12,198
938
17,754
9,936
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
CosminExaros
Gilgamesh
14
9 / 2 / 12
10,814
832
12,220
10,690
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
14
6 / 0 / 11
10,261
789
11,418
7,303
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
3
Kills
28
28
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnimalKaiser
Cthulhu
0
9
3
0.17
W
Cabrakan
ArgusStronk
Cabrakan
13
1
13
19.5
W
Gilgamesh
CosminExaros
Gilgamesh
9
2
12
7.5
L
Izanami
Joseja02024
Izanami
2
10
0
0.2
L
Kukulkan
franthus11
Kukulkan
1
9
2
0.22
W
Scylla
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,163
Damage
41,392
45,139
Taken
27,929
23,481
Mitigated
15,768
2,963
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnimalKaiser
Cthulhu
6,574
1,016
0
1,030
20,440
16,625
0
13,109
7,331
12,444
0
W
Cabrakan
ArgusStronk
Cabrakan
17,754
2,079
741
4,362
9,936
6,857
529
4,996
4,940
35,098
0
W
Gilgamesh
CosminExaros
Gilgamesh
12,220
3,950
0
1,523
10,690
6,299
749
5,726
4,964
0
31,211
L
Izanami
Joseja02024
Izanami
2,974
1,632
0
1,231
14,129
4,012
0
9,712
4,415
0
20,350
L
Kukulkan
franthus11
Kukulkan
5,615
974
0
702
10,570
2,844
0
6,969
3,601
23,938
0
W
Scylla
11,418
1,034
798
2,140
7,303
2,612
522
1,884
5,419
44,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,816
Gold Earned
33,273
105
Minions Killed
146
3
Camps Cleared
10
599,564
Distance Traveled
740,627
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,229
633
9
1
0
210,080
0
W
Cabrakan
12,198
938
33
3
2
267,767
0
W
Gilgamesh
10,814
832
37
3
3
245,266
4
L
Izanami
8,600
662
43
3
2
189,249
2
L
Kukulkan
7,987
614
53
4
1
200,235
0
W
Scylla
10,261
789
76
6
5
227,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role