Player Matchup

Kukulkan
Kukulkan
LakersFan248387
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,656 Elo+
Party 1
Ganesha
Ganesha
SymbioteGengar
Ganesha
Level 63
God Stats
4W - 4L
1,419 SR
Queue Stats
99W - 117L
1,407 Elo+
Solo
Pele
Pele
WolfShotz21
Pele
Level 63
God Stats
2W - 2L
1,205 SR
Queue Stats
6W - 18L
1,204 Elo+
Party 1
Team Averages
Level 44
1,375 SR
1,422 Elo+

VS

Team Averages
Level 52
1,537 SR
1,369 Elo+
Bastet
Bastet
ApathyAndy
Bastet
Level 109
God Stats
21W - 15L
1,611 SR
Queue Stats
53W - 55L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
SINFIRE15
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 48L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
vexxer08
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 9 / 7
11,578
551
9,904
15,906
5,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 5 / 7
14,331
682
7,810
20,008
26,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
7 / 8 / 1
14,828
706
21,108
22,153
9,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ApathyAndy
Bastet
18
16 / 5 / 6
15,214
724
23,585
20,420
10,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
SINFIRE15
Cthulhu
17
4 / 1 / 13
14,193
676
9,792
18,056
23,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
vexxer08
Baron Samedi
15
2 / 3 / 13
12,411
591
13,580
12,882
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
9
Kills
22
22
Deaths
9
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bastet
ApathyAndy
Bastet
16
5
6
3.8
W
Kukulkan
0
9
7
0.39
L
Cthulhu
SINFIRE15
Cthulhu
4
1
13
10.5
W
2
5
7
1.1
W
7
8
1
0.94
L
Baron Samedi
vexxer08
Baron Samedi
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,822
Damage
46,957
58,067
Taken
51,358
41,663
Mitigated
40,472
8,855
Healing
18,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ApathyAndy
Bastet
23,585
6,095
518
5,911
20,420
10,757
1,302
6,101
14,246
0
49,250
W
Kukulkan
9,904
1,404
0
1,066
15,906
5,705
807
4,141
11,765
25,973
0
L
Cthulhu
SINFIRE15
Cthulhu
9,792
321
254
6,054
18,056
23,869
289
7,970
9,940
44,962
0
W
7,810
616
0
1,576
20,008
26,589
330
8,639
11,369
48,852
0
W
21,108
6,924
874
5,339
22,153
9,369
1,906
11,435
10,718
0
63,462
L
Baron Samedi
vexxer08
Baron Samedi
13,580
854
2,079
3,240
12,882
5,846
182
4,225
8,551
49,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,737
Gold Earned
41,818
171
Minions Killed
191
3
Camps Cleared
12
992,523
Distance Traveled
1,020,841
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
15,214
724
46
2
6
397,645
2
W
Kukulkan
11,578
551
59
3
0
314,292
0
L
Cthulhu
14,193
676
73
3
2
351,477
1
W
Ganesha
14,331
682
20
1
1
340,953
0
W
Pele
14,828
706
92
4
2
337,278
6
L
Baron Samedi
12,411
591
72
3
4
271,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role