Player Matchup

Odin
Odin
Cremnos
Odin
Level 27
God Stats
11W - 10L
1,581 SR
Queue Stats
76W - 59L
1,568 Elo+
Party 2
Serqet
Serqet
ILoveWatchingTV
Serqet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,518 Elo+
Solo
Sobek
Sobek
Southvanguard
Sobek
Level 23
God Stats
2W - 0L
1,749 SR
Queue Stats
36W - 35L
1,490 Elo+
Party 2
Anubis
Anubis
WineToWater
Anubis
Level 6
God Stats
2W - 0L
1,705 SR
Queue Stats
38W - 24L
1,609 Elo+
Solo
Neith
Neith
dachimpll
Neith
Level 7
God Stats
2W - 1L
1,308 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Team Averages
Level 15
1,569 SR
1,537 Elo+

VS

Team Averages
Level 18
1,512 SR
1,525 Elo+
Mulan
Mulan
AstriodDoctor
Mulan
Level 29
God Stats
5W - 10L
1,327 SR
Queue Stats
65W - 64L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
Bandit155169
Ah Puch
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,445 Elo+
Solo
Pele
Pele
WitchyWays
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,536 Elo+
Party 1
Fenrir
Fenrir
sagetann
Fenrir
Level 6
God Stats
2W - 2L
1,615 SR
Queue Stats
3W - 3L
1,555 Elo+
Solo
Izanami
Izanami
sikefool913
Izanami
Level 24
God Stats
10W - 8L
1,619 SR
Queue Stats
56W - 43L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cremnos
Odin
12
2 / 1 / 2
6,903
628
2,919
5,187
2,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 2
6,678
607
3,337
7,612
2,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 6 / 3
5,634
512
1,377
7,600
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
9 / 0 / 1
8,426
766
7,496
5,959
3,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
dachimpll
Neith
11
5 / 5 / 3
6,715
610
7,667
10,134
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,664
515
3,829
5,668
2,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Bandit155169
Ah Puch
10
0 / 4 / 0
5,296
481
2,953
5,703
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 0
5,501
500
2,265
6,332
1,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
sagetann
Fenrir
10
3 / 5 / 7
6,157
560
5,545
9,269
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
sikefool913
Izanami
12
8 / 4 / 4
7,668
697
8,040
7,022
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
20
Kills
13
14
Deaths
20
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Ah Puch
Bandit155169
Ah Puch
0
4
0
0
W
Odin
Cremnos
Odin
2
1
2
3
W
3
2
2
2
W
1
6
3
0.42
W
Anubis
9
0
1
9.5
L
0
4
0
0
W
Neith
dachimpll
Neith
5
5
3
1.3
L
Fenrir
sagetann
Fenrir
3
5
7
1.3
L
Izanami
sikefool913
Izanami
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
22,632
36,492
Taken
33,994
16,723
Mitigated
10,162
10,292
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,829
797
0
978
5,668
2,458
650
143
5,028
0
18,767
L
Ah Puch
Bandit155169
Ah Puch
2,953
36
0
1,370
5,703
932
0
3,653
2,004
29,033
0
W
Odin
Cremnos
Odin
2,919
788
0
1,052
5,187
2,479
0
0
4,866
1,243
31,541
W
3,337
557
0
125
7,612
2,350
0
488
6,996
0
36,197
W
1,377
236
0
1,194
7,600
5,585
115
0
7,600
10,871
0
W
Anubis
7,496
716
0
3,870
5,959
3,472
0
1,781
3,938
54,572
0
L
2,265
350
0
1,381
6,332
1,567
0
3,081
3,077
0
31,196
W
Neith
dachimpll
Neith
7,667
4,136
0
4,051
10,134
2,837
299
348
9,748
0
33,931
L
Fenrir
sagetann
Fenrir
5,545
1,143
0
1,800
9,269
2,948
0
1,234
7,783
0
18,336
L
Izanami
sikefool913
Izanami
8,040
5,074
0
1,922
7,022
2,257
551
905
5,967
0
46,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,356
Gold Earned
30,286
346
Minions Killed
284
0
Camps Cleared
0
1,050,663
Distance Traveled
1,013,207
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,664
515
46
4
0
198,169
4
L
Ah Puch
5,296
481
60
5
0
189,269
2
W
Odin
6,903
628
76
7
0
211,734
1
W
Serqet
6,678
607
78
7
0
258,108
3
W
Sobek
5,634
512
19
2
0
202,141
3
W
Anubis
8,426
766
110
10
0
191,310
6
L
Pele
5,501
500
61
6
0
221,683
0
W
Neith
6,715
610
63
6
0
187,370
0
L
Fenrir
6,157
560
27
2
0
214,544
0
L
Izanami
7,668
697
90
8
0
189,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role