Player Matchup

Achilles
Achilles
BrianCardinal
Achilles
Level 26
God Stats
4W - 5L
1,601 SR
Queue Stats
106W - 80L
1,633 Elo+
Solo
Charybdis
Charybdis
DoktrWho
Charybdis
Level 16
God Stats
0W - 3L
1,291 SR
Queue Stats
14W - 20L
1,573 Elo+
Solo
He Bo
He Bo
Glorified God
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,467 Elo+
Solo
Mulan
Mulan
NutOnUrKid
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 74L
1,569 Elo+
Solo
Sol
Sol
wobbs299
Sol
Level 16
God Stats
1W - 6L
1,338 SR
Queue Stats
300W - 288L
1,529 Elo+
Solo
Team Averages
Level 17
1,446 SR
1,554 Elo+

VS

Team Averages
Level 23
1,506 SR
1,601 Elo+
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ChadMaxson
Mulan
Level 29
God Stats
2W - 1L
1,332 SR
Queue Stats
130W - 86L
1,629 Elo+
Solo
Apollo
Apollo
adarzitho
Apollo
Level 29
God Stats
2W - 1L
1,549 SR
Queue Stats
8W - 4L
1,737 Elo+
Solo
Bellona
Bellona
tyrantrin
Bellona
Level 17
God Stats
11W - 8L
1,650 SR
Queue Stats
49W - 52L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrianCardinal
Achilles
16
5 / 1 / 3
10,221
639
10,284
12,278
13,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
DoktrWho
Charybdis
11
0 / 9 / 1
7,008
438
3,205
11,104
1,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 7 / 1
7,562
473
3,546
9,319
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
10
0 / 6 / 3
6,582
411
4,127
9,918
8,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 8 / 1
7,143
446
5,737
11,908
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
14 / 1 / 9
10,291
643
14,947
9,661
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
 
Achilles
14
2 / 2 / 6
8,412
526
3,804
10,200
5,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
14
5 / 0 / 15
9,573
598
10,074
11,516
12,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
adarzitho
Apollo
15
7 / 1 / 5
9,313
582
7,739
8,692
4,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
tyrantrin
Bellona
13
3 / 4 / 5
8,055
503
5,421
8,338
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
8
Kills
31
31
Deaths
8
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
1
9
18.5
W
Achilles
 
Achilles
2
2
6
2.5
L
Achilles
BrianCardinal
Achilles
5
1
3
6.5
W
Mulan
5
0
15
12.5
L
Charybdis
DoktrWho
Charybdis
0
9
1
0.06
L
3
7
1
0.5
L
Mulan
0
6
3
0.25
W
Apollo
adarzitho
Apollo
7
1
5
9.5
W
Bellona
tyrantrin
Bellona
3
4
5
1.38
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,899
Damage
41,985
54,527
Taken
48,407
29,962
Mitigated
32,417
9,355
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,947
9,007
0
4,123
9,661
4,051
839
1,340
8,229
0
78,224
W
Achilles
 
Achilles
3,804
785
0
2,160
10,200
5,400
0
1,981
8,110
1,383
38,784
L
Achilles
BrianCardinal
Achilles
10,284
1,970
0
4,910
12,278
13,729
0
93
11,842
8,553
56,582
W
Mulan
10,074
1,526
0
3,709
11,516
12,887
88
2,827
8,417
0
45,556
L
Charybdis
DoktrWho
Charybdis
3,205
1,601
124
539
11,104
1,801
720
215
10,847
0
34,776
L
3,546
330
23
426
9,319
1,804
0
56
9,150
30,056
0
L
Mulan
4,127
615
448
1,429
9,918
8,721
0
455
9,424
0
28,002
W
Apollo
adarzitho
Apollo
7,739
3,749
0
2,905
8,692
4,043
1,899
3,418
5,129
0
61,706
W
Bellona
tyrantrin
Bellona
5,421
644
0
787
8,338
6,036
56
1,648
6,395
5,354
31,852
L
5,737
2,297
0
1,456
11,908
3,907
61
112
11,754
35,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,516
Gold Earned
45,644
380
Minions Killed
469
0
Camps Cleared
0
1,386,450
Distance Traveled
1,540,982
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,291
643
125
8
0
276,202
3
W
Achilles
8,412
526
89
6
0
325,029
5
L
Achilles
10,221
639
146
9
0
328,993
1
W
Mulan
9,573
598
52
3
0
329,323
5
L
Charybdis
7,008
438
66
4
0
241,290
1
L
He Bo
7,562
473
47
3
0
233,103
3
L
Mulan
6,582
411
48
3
0
291,039
1
W
Apollo
9,313
582
123
8
0
281,057
7
W
Bellona
8,055
503
80
5
0
329,371
1
L
Sol
7,143
446
73
5
0
292,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role