Player Matchup

Aphrodite
Aphrodite
Borgeslbf
Aphrodite
Level 67
God Stats
4W - 10L
1,344 SR
Queue Stats
306W - 371L
1,474 Elo+
Solo
Xbalanque
Xbalanque
Matsguer
Xbalanque
Level 43
God Stats
3W - 10L
1,223 SR
Queue Stats
112W - 147L
1,327 Elo+
Solo
Raijin
Raijin
Negaosensei6728
Raijin
Level 117
God Stats
3W - 6L
1,431 SR
Queue Stats
462W - 487L
1,374 Elo+
Solo
King Arthur
King Arthur
VICTOR151619
King Arthur
Level 43
God Stats
3W - 6L
1,692 SR
Queue Stats
156W - 153L
1,436 Elo+
Solo
Ne Zha
Ne Zha
lucasfsn
Ne Zha
Level 49
God Stats
4W - 4L
1,533 SR
Queue Stats
24W - 40L
1,376 Elo+
Solo
Team Averages
Level 64
1,445 SR
1,397 Elo+

VS

Team Averages
Level 95
1,385 SR
1,395 Elo+
Hercules
Hercules
DeFy__KiNg_
Hercules
Level 149
God Stats
4W - 8L
1,275 SR
Queue Stats
607W - 569L
1,441 Elo+
Solo
Bacchus
Bacchus
PEDRIM24CM
Bacchus
Level 28
God Stats
1W - 1L
1,242 SR
Queue Stats
79W - 93L
1,386 Elo+
Party 1
Ymir
Ymir
Winter2021
Ymir
Level 55
God Stats
3W - 2L
1,424 SR
Queue Stats
118W - 160L
1,314 Elo+
Party 1
Apollo
Apollo
elchoso
Apollo
Level 101
God Stats
10W - 13L
1,394 SR
Queue Stats
34W - 37L
1,449 Elo+
Solo
Sol
Sol
nascimentorp
Sol
Level 144
God Stats
4W - 4L
1,589 SR
Queue Stats
393W - 418L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Borgeslbf
Aphrodite
10
0 / 1 / 7
6,543
436
4,178
10,511
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Matsguer
Xbalanque
11
3 / 1 / 4
6,996
466
7,173
6,998
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 3
7,526
502
5,243
9,488
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
VICTOR151619
King Arthur
10
0 / 6 / 3
6,599
440
6,537
11,173
8,167
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
lucasfsn
Ne Zha
14
4 / 2 / 3
8,301
553
10,387
10,580
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeFy__KiNg_
Hercules
14
6 / 1 / 1
8,760
584
10,422
12,229
11,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
PEDRIM24CM
Bacchus
12
2 / 3 / 2
7,384
492
6,026
10,209
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 5
7,835
522
3,816
11,393
8,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
elchoso
Apollo
13
1 / 0 / 1
7,823
522
5,702
6,835
2,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 4 / 1
7,296
486
8,162
10,010
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
9
Kills
13
13
Deaths
9
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Borgeslbf
Aphrodite
0
1
7
3.5
W
Hercules
DeFy__KiNg_
Hercules
6
1
1
6.5
L
Xbalanque
Matsguer
Xbalanque
3
1
4
5
L
2
3
3
1.17
W
Bacchus
PEDRIM24CM
Bacchus
2
3
2
1
L
King Arthur
VICTOR151619
King Arthur
0
6
3
0.25
W
2
1
5
4.5
W
Apollo
elchoso
Apollo
1
0
1
1.5
L
Ne Zha
lucasfsn
Ne Zha
4
2
3
2.75
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,518
Damage
34,128
48,750
Taken
50,676
26,035
Mitigated
31,005
16,075
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Borgeslbf
Aphrodite
4,178
739
970
3,770
10,511
8,272
125
6,298
4,213
18,321
0
W
Hercules
DeFy__KiNg_
Hercules
10,422
2,436
0
5,776
12,229
11,561
0
462
11,767
6,633
48,983
L
Xbalanque
Matsguer
Xbalanque
7,173
3,104
121
3,154
6,998
2,218
243
1,602
5,396
0
27,616
L
5,243
443
0
2,230
9,488
3,680
0
5,846
3,597
44,724
0
W
Bacchus
PEDRIM24CM
Bacchus
6,026
432
0
2,980
10,209
5,664
0
2,486
7,621
39,347
0
L
King Arthur
VICTOR151619
King Arthur
6,537
1,078
273
677
11,173
8,167
0
1,893
9,280
768
32,951
W
3,816
319
2,207
2,473
11,393
8,343
0
3,442
7,811
15,800
0
W
Apollo
elchoso
Apollo
5,702
3,936
0
1,308
6,835
2,190
1,443
547
6,288
0
61,327
L
Ne Zha
lucasfsn
Ne Zha
10,387
3,201
0
4,880
10,580
3,698
0
3,574
6,905
0
58,411
W
8,162
1,856
0
3,622
10,010
3,247
461
2,530
7,232
38,650
3,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,965
Gold Earned
39,098
359
Minions Killed
414
0
Camps Cleared
0
1,413,932
Distance Traveled
1,429,768
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,543
436
32
2
0
265,366
0
W
Hercules
8,760
584
113
8
0
275,450
8
L
Xbalanque
6,996
466
53
4
0
285,935
3
L
Raijin
7,526
502
96
6
0
247,494
5
W
Bacchus
7,384
492
78
5
0
323,044
0
L
King Arthur
6,599
440
73
5
0
280,543
3
W
Ymir
7,835
522
17
1
0
289,449
2
W
Apollo
7,823
522
122
8
0
291,654
3
L
Ne Zha
8,301
553
105
7
0
334,594
8
W
Sol
7,296
486
84
6
0
250,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role