Player Matchup

Bacchus
Bacchus
Kippy4000
Bacchus
Level 89
God Stats
29W - 47L
1,396 SR
Queue Stats
240W - 261L
1,448 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NVx Ares
Ah Muzen Cab
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,445 Elo+
Solo
Nu Wa
Nu Wa
SatyrRock
Nu Wa
Level 26
God Stats
3W - 0L
1,800 SR
Queue Stats
114W - 54L
1,603 Elo+
Solo
Charybdis
Charybdis
alalando
Charybdis
Level 29
God Stats
7W - 6L
1,405 SR
Queue Stats
89W - 86L
1,512 Elo+
Solo
Ganesha
Ganesha
ashpickachu
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,591 Elo+
Party 3
Team Averages
Level 32
1,520 SR
1,520 Elo+

VS

Team Averages
Level 20
1,492 SR
1,504 Elo+
Nemesis
Nemesis
Chestermane
Nemesis
Level 27
God Stats
15W - 9L
1,579 SR
Queue Stats
80W - 87L
1,436 Elo+
Party 2
Ne Zha
Ne Zha
Indel4iK
Ne Zha
Level 24
God Stats
0W - 1L
1,313 SR
Queue Stats
66W - 47L
1,524 Elo+
Party 1
Ymir
Ymir
KaleNvaL
Ymir
Level 4
God Stats
2W - 1L
1,670 SR
Queue Stats
4W - 7L
1,624 Elo+
Solo
Hades
Hades
ProfesSsore
Hades
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 50L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
Spiserdig
Guan Yu
Level 27
God Stats
4W - 3L
1,396 SR
Queue Stats
67W - 76L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kippy4000
Bacchus
19
11 / 2 / 19
13,804
1,255
16,517
13,975
23,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
NVx Ares
Ah Muzen Cab
19
1 / 5 / 27
10,998
1,000
15,388
10,041
4,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
SatyrRock
Nu Wa
20
14 / 4 / 21
13,792
1,254
32,425
8,986
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
alalando
Charybdis
19
13 / 6 / 19
14,273
1,298
30,182
15,765
7,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
ashpickachu
Ganesha
19
0 / 4 / 32
12,332
1,121
9,381
14,346
18,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chestermane
Nemesis
19
11 / 9 / 8
13,614
1,238
16,906
25,400
8,445
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Indel4iK
Ne Zha
17
2 / 8 / 9
10,751
977
8,192
19,517
6,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
1 / 3 / 1
9,196
836
2,566
6,341
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
1 / 11 / 16
12,041
1,095
24,035
31,917
14,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Spiserdig
Guan Yu
18
6 / 8 / 12
12,535
1,140
8,000
26,701
37,396
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
67
39
Kills
21
21
Deaths
39
118
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chestermane
Nemesis
11
9
8
1.67
L
Ne Zha
Indel4iK
Ne Zha
2
8
9
0.81
L
Ymir
1
3
1
0.5
W
Bacchus
Kippy4000
Bacchus
11
2
19
10.25
W
Ah Muzen Cab
NVx Ares
Ah Muzen Cab
1
5
27
2.9
L
1
11
16
0.82
W
Nu Wa
SatyrRock
Nu Wa
14
4
21
6.13
L
Guan Yu
Spiserdig
Guan Yu
6
8
12
1.5
W
Charybdis
alalando
Charybdis
13
6
19
3.75
W
Ganesha
ashpickachu
Ganesha
0
4
32
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,893
Damage
59,699
63,113
Taken
109,876
56,740
Mitigated
69,239
8,529
Healing
22,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chestermane
Nemesis
16,906
9,506
0
4,405
25,400
8,445
0
14,134
11,266
0
37,632
L
Ne Zha
Indel4iK
Ne Zha
8,192
3,491
0
1,113
19,517
6,136
0
10,226
9,291
0
27,458
L
Ymir
2,566
284
0
180
6,341
3,110
0
3,792
2,549
7,343
0
W
Bacchus
Kippy4000
Bacchus
16,517
1,981
0
1,286
13,975
23,953
0
5,001
8,974
27,610
0
W
Ah Muzen Cab
NVx Ares
Ah Muzen Cab
15,388
5,422
0
769
10,041
4,298
0
5,230
4,811
0
29,241
L
24,035
1,686
1,350
8,124
31,917
14,152
0
16,549
15,368
64,549
0
W
Nu Wa
SatyrRock
Nu Wa
32,425
10,109
538
945
8,986
3,065
0
4,495
4,491
45,727
0
L
Guan Yu
Spiserdig
Guan Yu
8,000
683
3,547
3,515
26,701
37,396
0
13,622
13,079
1,941
18,200
W
Charybdis
alalando
Charybdis
30,182
17,649
0
2,967
15,765
7,152
0
5,520
10,245
0
72,708
W
Ganesha
ashpickachu
Ganesha
9,381
923
0
2,024
14,346
18,272
0
6,643
7,703
15,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,199
Gold Earned
58,137
204
Minions Killed
189
7
Camps Cleared
5
898,928
Distance Traveled
929,669
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,614
1,238
49
4
4
227,011
0
L
Ne Zha
10,751
977
21
2
1
221,628
1
L
Ymir
9,196
836
5
0
0
44,161
0
W
Bacchus
13,804
1,255
25
2
0
197,055
4
W
Ah Muzen Cab
10,998
1,000
38
3
2
165,515
0
L
Hades
12,041
1,095
91
8
0
212,164
0
W
Nu Wa
13,792
1,254
36
3
1
198,354
0
L
Guan Yu
12,535
1,140
23
2
0
224,705
0
W
Charybdis
14,273
1,298
105
10
4
156,732
3
W
Ganesha
12,332
1,121
0
0
0
181,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role