Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
C3P-rraca
Hades
Level 68
God Stats
7W - 5L
1,528 SR
Queue Stats
113W - 260L
1,283 Elo+
Party 3
Bacchus
Bacchus
Celia24
Bacchus
Level 43
God Stats
30W - 68L
1,234 SR
Queue Stats
96W - 247L
1,185 Elo+
Party 3
Amaterasu
Amaterasu
kimout
Amaterasu
Level 28
God Stats
2W - 0L
1,729 SR
Queue Stats
26W - 28L
1,344 Elo+
Party 1
Team Averages
Level 49
1,498 SR
1,363 Elo+

VS

Team Averages
Level 50
1,460 SR
1,363 Elo+
Raijin
Raijin
Dwalaine
Raijin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
Majin73
Sun Wukong
Level 42
God Stats
4W - 9L
1,404 SR
Queue Stats
118W - 169L
1,367 Elo+
Solo
Loki
Loki
ThatnameThough
Loki
Level 42
God Stats
12W - 10L
1,530 SR
Queue Stats
12W - 11L
1,520 Elo+
Solo
Hades
Hades
Z1zU
Hades
Level 15
God Stats
2W - 5L
1,364 SR
Queue Stats
16W - 30L
1,160 Elo+
Party 2
Geb
Geb
pickobot123
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 2 / 4
8,304
554
6,639
9,521
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
 
Thoth
12
6 / 5 / 2
8,018
535
8,905
7,662
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
C3P-rraca
Hades
12
6 / 4 / 1
7,626
508
9,913
12,492
4,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Celia24
Bacchus
12
1 / 1 / 7
7,490
499
3,760
10,295
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
kimout
Amaterasu
13
3 / 2 / 2
7,921
528
5,495
10,070
9,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dwalaine
Raijin
11
0 / 5 / 2
6,858
457
3,895
7,741
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Majin73
Sun Wukong
12
4 / 5 / 0
7,423
495
7,973
12,676
8,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 2 / 3
9,032
602
6,717
10,064
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Z1zU
Hades
10
2 / 5 / 3
6,253
417
3,130
8,509
2,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 2
7,167
478
4,241
9,865
10,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
19
Kills
14
14
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
4
2.5
W
Thoth
 
Thoth
6
5
2
1.4
W
Hades
C3P-rraca
Hades
6
4
1
1.63
W
Bacchus
Celia24
Bacchus
1
1
7
4.5
L
Raijin
Dwalaine
Raijin
0
5
2
0.2
L
Sun Wukong
Majin73
Sun Wukong
4
5
0
0.8
L
5
2
3
3.25
L
Hades
Z1zU
Hades
2
5
3
0.7
W
Amaterasu
kimout
Amaterasu
3
2
2
2
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,712
Damage
25,956
50,040
Taken
48,855
29,352
Mitigated
27,556
15,039
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,639
2,593
0
3,300
9,521
3,268
0
235
9,262
0
54,967
W
Thoth
 
Thoth
8,905
438
0
1,105
7,662
2,169
461
1,573
5,991
38,406
0
W
Hades
C3P-rraca
Hades
9,913
1,358
629
5,841
12,492
4,944
703
4,995
7,405
43,827
0
W
Bacchus
Celia24
Bacchus
3,760
537
0
2,282
10,295
9,598
556
4,167
6,046
19,473
0
L
Raijin
Dwalaine
Raijin
3,895
323
0
885
7,741
2,279
520
3,443
4,088
36,024
0
L
Sun Wukong
Majin73
Sun Wukong
7,973
2,648
0
2,149
12,676
8,250
0
3,387
9,155
0
35,129
L
6,717
1,881
0
5,242
10,064
3,475
0
1,955
8,051
0
63,316
L
Hades
Z1zU
Hades
3,130
182
27
635
8,509
2,944
0
7,210
1,178
12,002
0
W
Amaterasu
kimout
Amaterasu
5,495
1,563
0
1,882
10,070
9,373
352
0
10,070
6,711
31,526
L
4,241
549
0
840
9,865
10,608
0
7,207
2,542
22,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,359
Gold Earned
36,733
340
Minions Killed
323
0
Camps Cleared
0
1,366,631
Distance Traveled
1,382,194
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,304
554
83
6
0
319,662
2
W
Thoth
8,018
535
87
6
0
284,507
2
W
Hades
7,626
508
68
5
0
223,930
5
W
Bacchus
7,490
499
27
2
0
269,512
0
L
Raijin
6,858
457
78
5
0
229,482
4
L
Sun Wukong
7,423
495
71
5
0
260,026
0
L
Loki
9,032
602
120
8
0
340,096
1
L
Hades
6,253
417
27
2
0
260,081
2
W
Amaterasu
7,921
528
75
5
0
269,020
1
L
Geb
7,167
478
27
2
0
292,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role