Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Silver III
OutofBoost
Artemis
Silver III
Level 108
God Stats
0W - 1L
1,399 SR
Queue Stats
6W - 7L
1,445 MMR
Party 1
Thor
Thor
Gold III
Pava10
Thor
Gold III
Level 149
God Stats
2W - 4L
1,631 SR
Queue Stats
202W - 208L
1,566 MMR
Solo
Cerberus
Cerberus
Gold II
xXOrginalnyXx
Cerberus
Gold II
Level 148
God Stats
14W - 27L
1,435 SR
Queue Stats
508W - 510L
1,552 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,493 SR
1,513 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,411 SR
1,529 MMR
Kali
Kali
Gold III
 
Kali
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
Pausas
Danzaburou
Gold II
Level 154
God Stats
5W - 7L
1,028 SR
Queue Stats
185W - 179L
1,573 MMR
Party 2
Ganesha
Ganesha
Gold II
Sjoerdjje01
Ganesha
Gold II
Level 123
God Stats
7W - 6L
1,526 SR
Queue Stats
185W - 179L
1,573 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 5 / 0
5,324
532
2,899
8,251
4,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
 
Thoth
9
1 / 3 / 0
5,116
512
3,583
4,512
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
OutofBoost
Artemis
9
0 / 3 / 0
5,151
515
3,270
4,710
617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Pava10
Thor
9
0 / 1 / 0
5,179
518
303
5,088
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
xXOrginalnyXx
Cerberus
7
0 / 2 / 1
4,367
437
2,365
8,761
3,007
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MulanAthenaMorgan Le FayGeb

VS

Bans
GilgameshAh Muzen CabChang'eArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
5 / 0 / 1
6,475
648
4,143
6,251
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
 
Ravana
11
3 / 1 / 3
6,143
614
6,064
5,777
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
 
Zeus
11
2 / 1 / 1
5,971
597
4,718
3,902
1,257
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Pausas
Danzaburou
11
4 / 0 / 0
6,488
649
6,160
5,383
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Sjoerdjje01
Ganesha
10
0 / 0 / 6
6,179
618
1,552
5,525
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
0
0.2
L
Thoth
 
Thoth
1
3
0
0.33
W
Kali
 
Kali
5
0
1
5.5
W
Ravana
 
Ravana
3
1
3
4.5
W
Zeus
 
Zeus
2
1
1
2.5
L
Artemis
OutofBoost
Artemis
0
3
0
0
W
Danzaburou
Pausas
Danzaburou
4
0
0
4
L
Thor
Pava10
Thor
0
1
0
0
W
Ganesha
Sjoerdjje01
Ganesha
0
0
6
3
L
Cerberus
xXOrginalnyXx
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,420
Damage
22,637
31,322
Taken
26,838
10,898
Mitigated
12,119
9,287
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,899
1,146
0
1,852
8,251
4,484
0
556
7,695
0
21,330
L
Thoth
 
Thoth
3,583
44
0
1,050
4,512
1,276
0
2,370
2,142
26,357
0
W
Kali
 
Kali
4,143
2,003
0
4,621
6,251
2,153
0
474
5,684
0
32,642
W
Ravana
 
Ravana
6,064
1,375
0
2,934
5,777
3,460
274
86
5,290
5,449
25,475
W
Zeus
 
Zeus
4,718
471
0
764
3,902
1,257
553
2,484
1,248
39,815
0
L
Artemis
OutofBoost
Artemis
3,270
1,223
0
260
4,710
617
0
414
4,296
0
28,587
W
Danzaburou
Pausas
Danzaburou
6,160
1,921
0
2,519
5,383
1,863
0
626
4,757
0
42,733
L
Thor
Pava10
Thor
303
68
0
3,260
5,088
1,514
0
498
4,590
0
29,102
W
Ganesha
Sjoerdjje01
Ganesha
1,552
340
0
2,256
5,525
3,386
279
2,036
3,435
14,434
0
L
Cerberus
xXOrginalnyXx
Cerberus
2,365
245
34
2,831
8,761
3,007
0
3,195
5,566
11,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,137
Gold Earned
31,256
271
Minions Killed
327
0
Camps Cleared
0
933,808
Distance Traveled
1,051,303
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,324
532
59
6
0
183,238
3
L
Thoth
5,116
512
57
6
0
203,208
3
W
Kali
6,475
648
73
7
0
233,242
4
W
Ravana
6,143
614
62
6
0
214,387
0
W
Zeus
5,971
597
89
9
0
191,244
4
L
Artemis
5,151
515
65
7
0
186,120
2
W
Danzaburou
6,488
649
95
10
0
191,892
2
L
Thor
5,179
518
75
8
0
164,715
1
W
Ganesha
6,179
618
8
1
0
220,538
3
L
Cerberus
4,367
437
15
2
0
196,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role