Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
PsycleKiller87
The Morrigan
Level 129
God Stats
12W - 15L
1,580 SR
Queue Stats
764W - 679L
1,545 Elo+
Party 1
Horus
Horus
SuperCavalao
Horus
Level 110
God Stats
58W - 43L
1,631 SR
Queue Stats
531W - 437L
1,623 Elo+
Party 1
Danzaburou
Danzaburou
ViniCOD99
Danzaburou
Level 143
God Stats
44W - 43L
1,564 SR
Queue Stats
699W - 584L
1,651 Elo+
Party 1
Nemesis
Nemesis
VzMasonzZ
Nemesis
Level 148
God Stats
3W - 0L
1,486 SR
Queue Stats
481W - 403L
1,556 Elo+
Party 1
Team Averages
Level 127
1,552 SR
1,575 Elo+

VS

Team Averages
Level 124
1,547 SR
1,516 Elo+
Chang'e
Chang'e
Gropius
Chang'e
Level 160
God Stats
2W - 4L
1,573 SR
Queue Stats
210W - 168L
1,574 Elo+
Solo
Cthulhu
Cthulhu
Kanuiy
Cthulhu
Level 128
God Stats
14W - 18L
1,505 SR
Queue Stats
989W - 992L
1,507 Elo+
Solo
Neith
Neith
Sogekingu22
Neith
Level 54
God Stats
1W - 3L
1,394 SR
Queue Stats
60W - 42L
1,549 Elo+
Party 2
Bellona
Bellona
SpringWitch
Bellona
Level 150
God Stats
6W - 2L
1,810 SR
Queue Stats
181W - 150L
1,472 Elo+
Party 2
Chaac
Chaac
Teiichilicious
Chaac
Level 126
God Stats
15W - 20L
1,455 SR
Queue Stats
972W - 1,008L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 1 / 1
3,643
607
2,462
4,103
1,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
PsycleKiller87
The Morrigan
8
2 / 0 / 3
4,588
765
2,625
1,750
522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
2 / 1 / 1
3,865
644
1,765
3,071
1,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
ViniCOD99
Danzaburou
6
1 / 1 / 3
3,913
652
1,534
2,782
752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
VzMasonzZ
Nemesis
7
2 / 0 / 2
4,203
701
1,802
3,776
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gropius
Chang'e
1
0 / 1 / 0
2,726
454
121
603
121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Kanuiy
Cthulhu
5
1 / 3 / 1
3,389
565
2,209
5,378
1,388
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 2 / 1
3,709
618
2,087
2,374
678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SpringWitch
Bellona
7
1 / 1 / 0
3,950
658
1,394
3,607
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 1 / 1
3,845
641
3,256
4,481
1,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
3
3
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
L
Chang'e
Gropius
Chang'e
0
1
0
0
L
Cthulhu
Kanuiy
Cthulhu
1
3
1
0.5
W
The Morrigan
PsycleKiller87
The Morrigan
2
0
3
3.5
L
1
2
1
0.75
L
Bellona
SpringWitch
Bellona
1
1
0
1
W
2
1
1
2.5
L
0
1
1
0.5
W
Danzaburou
ViniCOD99
Danzaburou
1
1
3
2.5
W
Nemesis
VzMasonzZ
Nemesis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,188
Damage
9,067
15,482
Taken
16,443
5,179
Mitigated
5,587
6,612
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,462
798
0
1,651
4,103
1,483
0
0
3,805
0
13,846
L
Chang'e
Gropius
Chang'e
121
0
0
0
603
121
0
245
358
1,314
0
L
Cthulhu
Kanuiy
Cthulhu
2,209
269
0
570
5,378
1,388
0
1,181
4,084
10,218
0
W
The Morrigan
PsycleKiller87
The Morrigan
2,625
762
0
313
1,750
522
0
356
1,362
24,367
778
L
2,087
1,109
0
518
2,374
678
26
0
2,317
0
12,140
L
Bellona
SpringWitch
Bellona
1,394
388
0
1,417
3,607
1,489
0
521
3,053
0
15,541
W
1,765
901
74
1,135
3,071
1,489
108
789
2,282
0
13,595
L
3,256
1,034
0
2,170
4,481
1,911
0
0
4,213
0
16,726
W
Danzaburou
ViniCOD99
Danzaburou
1,534
578
0
1,216
2,782
752
25
985
1,797
0
13,213
W
Nemesis
VzMasonzZ
Nemesis
1,802
408
0
2,223
3,776
933
0
168
3,608
0
15,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,212
Gold Earned
17,619
162
Minions Killed
142
0
Camps Cleared
0
601,652
Distance Traveled
497,918
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,643
607
28
5
0
119,610
1
L
Chang'e
2,726
454
2
0
0
20,552
0
L
Cthulhu
3,389
565
17
3
0
125,661
1
W
The Morrigan
4,588
765
48
8
0
116,952
0
L
Neith
3,709
618
38
6
0
111,958
2
L
Bellona
3,950
658
42
7
0
124,423
4
W
Horus
3,865
644
22
4
0
119,238
1
L
Chaac
3,845
641
43
7
0
115,324
0
W
Danzaburou
3,913
652
28
5
0
112,802
0
W
Nemesis
4,203
701
36
6
0
133,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role