Player Matchup

Thanatos
Thanatos
JendrzejHui
Thanatos
Level 25
God Stats
2W - 4L
1,080 SR
Queue Stats
43W - 45L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
MeneerCool
Cthulhu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ra
Ra
Xuuue
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
kosmojajec
Sun Wukong
Level 29
God Stats
15W - 12L
1,475 SR
Queue Stats
78W - 100L
1,352 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
malpiabulawa
Ah Muzen Cab
Level 6
God Stats
2W - 2L
1,512 SR
Queue Stats
6W - 6L
1,422 Elo+
Party 2
Team Averages
Level 13
1,413 SR
1,433 Elo+

VS

Team Averages
Level 5
1,500 SR
1,426 Elo+
Cu Chulainn
Cu Chulainn
DavidEpizdos
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
DipDairyMilk
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,175 Elo+
Solo
Ra
Ra
GiliBeleaua
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Predator12129
Cernunnos
Level 15
God Stats
5W - 8L
1,500 SR
Queue Stats
24W - 27L
1,454 Elo+
Solo
Da Ji
Da Ji
T1b3r1u
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JendrzejHui
Thanatos
14
18 / 3 / 7
10,159
635
19,524
13,569
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
MeneerCool
Cthulhu
13
8 / 1 / 5
8,465
529
8,270
6,999
6,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
11
3 / 5 / 10
7,955
497
4,710
7,687
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
kosmojajec
Sun Wukong
12
8 / 0 / 9
8,691
543
6,864
11,441
5,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
malpiabulawa
Ah Muzen Cab
12
5 / 3 / 7
7,807
488
11,022
10,413
3,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DavidEpizdos
Cu Chulainn
6
1 / 12 / 3
5,610
351
1,844
12,860
4,065
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 5 / 2
6,393
400
3,925
13,222
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
2 / 11 / 4
6,899
431
6,287
10,666
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Predator12129
Cernunnos
13
5 / 7 / 1
8,262
516
7,992
15,994
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
T1b3r1u
Da Ji
9
3 / 7 / 4
6,924
433
3,912
9,444
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
42
Kills
12
12
Deaths
42
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DavidEpizdos
Cu Chulainn
1
12
3
0.21
L
1
5
2
0.4
L
2
11
4
0.36
W
Thanatos
JendrzejHui
Thanatos
18
3
7
7.17
W
Cthulhu
MeneerCool
Cthulhu
8
1
5
10.5
L
Cernunnos
Predator12129
Cernunnos
5
7
1
0.79
L
Da Ji
T1b3r1u
Da Ji
3
7
4
0.71
W
Ra
3
5
10
1.6
W
Sun Wukong
kosmojajec
Sun Wukong
8
0
9
12.5
W
Ah Muzen Cab
malpiabulawa
Ah Muzen Cab
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,390
Damage
23,960
50,109
Taken
62,186
22,594
Mitigated
18,096
24,007
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DavidEpizdos
Cu Chulainn
1,844
932
0
0
12,860
4,065
0
1,903
10,723
0
7,646
L
3,925
892
0
2,003
13,222
5,486
0
3,409
9,415
14,096
0
L
6,287
888
206
625
10,666
2,186
0
2,249
8,181
22,286
0
W
Thanatos
JendrzejHui
Thanatos
19,524
6,395
0
13,595
13,569
4,873
1,078
1,259
12,140
0
57,000
W
Cthulhu
MeneerCool
Cthulhu
8,270
644
344
983
6,999
6,094
1,502
1,830
5,079
27,287
0
L
Cernunnos
Predator12129
Cernunnos
7,992
3,915
179
3,616
15,994
4,265
115
2,799
12,904
0
44,945
L
Da Ji
T1b3r1u
Da Ji
3,912
1,221
0
81
9,444
2,094
0
1,328
7,983
0
7,576
W
Ra
4,710
947
639
896
7,687
2,879
1,150
1,859
5,700
24,295
0
W
Sun Wukong
kosmojajec
Sun Wukong
6,864
1,967
0
3,801
11,441
5,166
1,259
2,449
8,676
0
31,628
W
Ah Muzen Cab
malpiabulawa
Ah Muzen Cab
11,022
8,159
0
3,749
10,413
3,582
2,833
1,991
8,302
0
42,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,077
Gold Earned
34,088
304
Minions Killed
202
0
Camps Cleared
0
1,480,418
Distance Traveled
1,257,927
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,610
351
13
1
0
226,094
0
L
Ymir
6,393
400
25
2
0
214,501
3
L
Ra
6,899
431
45
3
0
271,110
0
W
Thanatos
10,159
635
86
5
0
320,555
4
W
Cthulhu
8,465
529
45
3
0
283,143
0
L
Cernunnos
8,262
516
112
7
0
227,905
0
L
Da Ji
6,924
433
7
0
0
318,317
1
W
Ra
7,955
497
55
3
0
274,567
0
W
Sun Wukong
8,691
543
64
4
0
301,887
1
W
Ah Muzen Cab
7,807
488
54
3
0
300,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role