Player Matchup

Charybdis
Charybdis
MindSwallower
Charybdis
Level 44
God Stats
1W - 3L
1,189 SR
Queue Stats
107W - 144L
1,279 Elo+
Party 4
Hera
Hera
MrSamolodzik
Hera
Level 40
God Stats
3W - 8L
1,104 SR
Queue Stats
92W - 128L
1,317 Elo+
Party 2
Ymir
Ymir
TheStingerGame
Ymir
Level 41
God Stats
5W - 11L
1,251 SR
Queue Stats
118W - 162L
1,281 Elo+
Party 4
Loki
Loki
ZaPHirro
Loki
Level 43
God Stats
4W - 2L
1,474 SR
Queue Stats
110W - 132L
1,388 Elo+
Party 2
Vamana
Vamana
krisuu2137
Vamana
Level 24
God Stats
7W - 5L
1,568 SR
Queue Stats
34W - 48L
1,355 Elo+
Party 2
Team Averages
Level 38
1,317 SR
1,324 Elo+

VS

Team Averages
Level 54
1,462 SR
1,328 Elo+
Heimdallr
Heimdallr
Certament
Heimdallr
Level 45
God Stats
1W - 1L
1,408 SR
Queue Stats
54W - 104L
1,262 Elo+
Party 3
Nox
Nox
DarthNaruto
Nox
Level 89
God Stats
3W - 4L
1,480 SR
Queue Stats
65W - 69L
1,410 Elo+
Party 3
Geb
Geb
Legendary_CakeXD
Geb
Level 45
God Stats
3W - 5L
1,843 SR
Queue Stats
87W - 120L
1,362 Elo+
Party 1
Hun Batz
Hun Batz
YaBoiPan25
Hun Batz
Level 31
God Stats
0W - 2L
1,258 SR
Queue Stats
86W - 130L
1,320 Elo+
Party 1
Danzaburou
Danzaburou
notNikki
Danzaburou
Level 62
God Stats
29W - 62L
1,319 SR
Queue Stats
102W - 199L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MindSwallower
Charybdis
18
5 / 8 / 10
12,744
490
14,403
16,445
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 6 / 7
13,024
501
10,029
16,249
5,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 11 / 6
13,767
530
7,435
27,663
40,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
20
5 / 8 / 6
13,497
519
18,392
24,104
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
krisuu2137
Vamana
18
4 / 4 / 5
12,893
496
9,288
25,521
29,401
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Certament
Heimdallr
20
1 / 6 / 8
13,426
516
16,615
18,158
6,513
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
10 / 5 / 4
14,503
558
22,761
15,215
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 5 / 13
12,485
480
8,209
18,676
21,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
YaBoiPan25
Hun Batz
19
11 / 4 / 3
13,220
508
14,656
18,129
6,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
notNikki
Danzaburou
19
7 / 6 / 9
13,068
503
16,642
16,052
5,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
72
25
Kills
35
37
Deaths
26
34
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Certament
Heimdallr
1
6
8
0.83
L
10
5
4
2.4
L
6
5
13
2.5
W
Charybdis
MindSwallower
Charybdis
5
8
10
1.25
W
3
6
7
1.08
W
8
11
6
1
L
Hun Batz
YaBoiPan25
Hun Batz
11
4
3
3.13
W
Loki
5
8
6
1
W
Vamana
krisuu2137
Vamana
4
4
5
1.63
L
Danzaburou
notNikki
Danzaburou
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,547
Damage
78,883
109,982
Taken
86,230
87,496
Mitigated
47,705
29,635
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Certament
Heimdallr
16,615
10,378
0
2,828
18,158
6,513
1,890
1,608
16,550
0
100,114
L
22,761
1,275
0
1,027
15,215
6,875
3,476
3,323
11,764
99,536
0
L
8,209
1,338
0
815
18,676
21,771
621
5,317
13,186
26,961
0
W
Charybdis
MindSwallower
Charybdis
14,403
6,507
0
3,643
16,445
4,464
4,950
7,277
9,009
0
90,011
W
10,029
2,589
200
4,362
16,249
5,748
2,490
7,779
8,140
76,106
0
W
7,435
2,097
0
5,240
27,663
40,408
1,140
8,518
18,940
29,009
0
L
Hun Batz
YaBoiPan25
Hun Batz
14,656
5,828
0
2,800
18,129
6,886
0
4,902
13,227
0
87,101
W
Loki
18,392
4,630
0
6,110
24,104
7,475
530
6,246
17,696
0
90,221
W
Vamana
krisuu2137
Vamana
9,288
5,160
575
9,505
25,521
29,401
2,326
4,009
21,437
0
47,264
L
Danzaburou
notNikki
Danzaburou
16,642
9,399
0
4,509
16,052
5,660
1,934
2,314
13,738
0
83,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,925
Gold Earned
66,702
487
Minions Killed
577
0
Camps Cleared
0
2,137,615
Distance Traveled
2,030,732
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,426
516
154
6
0
370,863
0
L
Nox
14,503
558
166
6
0
447,688
1
L
Geb
12,485
480
29
1
0
398,651
0
W
Charybdis
12,744
490
168
6
0
391,709
2
W
Hera
13,024
501
102
4
0
460,106
6
W
Ymir
13,767
530
30
1
0
366,109
1
L
Hun Batz
13,220
508
125
5
0
422,975
0
W
Loki
13,497
519
122
5
0
504,497
5
W
Vamana
12,893
496
65
3
0
415,194
0
L
Danzaburou
13,068
503
103
4
0
390,555
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role