Player Matchup

Ravana
Ravana
Bronze III
TheDrChimera
Ravana
Bronze III
Level 157
God Stats
0W - 1L
1,553 SR
Queue Stats
1W - 1L
1,541 MMR
Solo
Nu Wa
Nu Wa
Gold III
equinoxx3
Nu Wa
Gold III
Level 158
God Stats
3W - 8L
1,339 SR
Queue Stats
107W - 101L
1,488 MMR
Solo
Xbalanque
Xbalanque
Gold III
executionAx
Xbalanque
Gold III
Level 126
God Stats
10W - 6L
1,568 SR
Queue Stats
280W - 288L
1,545 MMR
Solo
Khepri
Khepri
Gold II
louitheexecuter
Khepri
Gold II
Level 156
God Stats
2W - 3L
1,482 SR
Queue Stats
152W - 160L
1,508 MMR
Solo
Kukulkan
Kukulkan
Bronze III
pomoemy
Kukulkan
Bronze III
Level 86
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,446 SR
1,516 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,526 SR
1,513 MMR
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold III
Eluat
Yemoja
Gold III
Level 142
God Stats
279W - 274L
1,542 SR
Queue Stats
917W - 928L
1,493 MMR
Solo
Agni
Agni
Gold II
EmpalmeMortal
Agni
Gold II
Level 117
God Stats
12W - 9L
1,569 SR
Queue Stats
117W - 115L
1,538 MMR
Solo
Mulan
Mulan
Gold II
fulfather
Mulan
Gold II
Level 132
God Stats
22W - 28L
1,518 SR
Queue Stats
594W - 584L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
1 / 0 / 0
6,453
496
1,808
3,943
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
equinoxx3
Nu Wa
9
0 / 6 / 0
5,401
415
3,370
7,619
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
executionAx
Xbalanque
12
0 / 1 / 0
6,862
528
3,938
5,548
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 1 / 0
5,414
416
2,106
4,811
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
pomoemy
Kukulkan
8
0 / 5 / 0
4,989
384
2,160
5,139
1,270
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OdinArachneAthenaBellona

VS

Bans
TiamatDanzaburouArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 0 / 5
8,196
630
6,543
6,530
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
 
Medusa
14
0 / 0 / 1
7,710
593
1,951
4,975
1,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Eluat
Yemoja
12
2 / 0 / 4
7,418
571
780
5,259
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 1 / 4
7,972
613
5,375
6,540
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
fulfather
Mulan
13
2 / 0 / 4
7,927
610
3,693
9,630
6,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
13
13
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
5
8.5
W
Medusa
 
Medusa
0
0
1
0.5
W
Yemoja
Eluat
Yemoja
2
0
4
4
W
3
1
4
5
L
Ravana
1
0
0
1
L
Nu Wa
equinoxx3
Nu Wa
0
6
0
0
L
Xbalanque
executionAx
Xbalanque
0
1
0
0
W
Mulan
fulfather
Mulan
2
0
4
4
L
0
1
0
0
L
Kukulkan
pomoemy
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,382
Damage
18,342
27,060
Taken
32,934
9,474
Mitigated
16,369
6,190
Healing
15,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,543
2,673
0
1,850
6,530
2,868
325
501
5,999
0
55,868
W
Medusa
 
Medusa
1,951
371
0
250
4,975
1,563
448
604
4,351
0
65,573
W
Yemoja
Eluat
Yemoja
780
198
3,470
3,013
5,259
3,151
156
1,718
3,451
10,314
0
W
5,375
208
73
2,558
6,540
2,228
0
2,917
3,383
68,102
0
L
Ravana
1,808
403
0
1,950
3,943
1,263
0
531
3,275
0
34,561
L
Nu Wa
equinoxx3
Nu Wa
3,370
635
0
781
7,619
2,160
0
4,013
3,368
29,397
0
L
Xbalanque
executionAx
Xbalanque
3,938
1,303
0
2,212
5,548
1,554
178
150
5,355
0
51,237
W
Mulan
fulfather
Mulan
3,693
379
0
4,354
9,630
6,559
367
1,560
8,050
0
39,410
L
2,106
0
0
1,247
4,811
3,227
0
1,052
3,677
16,298
0
L
Kukulkan
pomoemy
Kukulkan
2,160
242
0
0
5,139
1,270
0
37
4,885
14,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
39,223
339
Minions Killed
477
0
Camps Cleared
0
1,073,040
Distance Traveled
1,295,584
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,196
630
93
7
0
288,605
4
W
Medusa
7,710
593
122
9
0
248,167
4
W
Yemoja
7,418
571
26
2
0
241,682
6
W
Agni
7,972
613
128
10
0
277,313
5
L
Ravana
6,453
496
85
7
0
277,488
5
L
Nu Wa
5,401
415
62
5
0
220,130
0
L
Xbalanque
6,862
528
124
10
0
222,924
4
W
Mulan
7,927
610
108
8
0
239,817
5
L
Khepri
5,414
416
33
3
0
176,944
2
L
Kukulkan
4,989
384
35
3
0
175,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role