Player Matchup

Odin
Odin
PainFaceXx
Odin
Level 144
God Stats
3W - 5L
1,429 SR
Queue Stats
250W - 335L
1,303 Elo+
Party 1
Chaac
Chaac
Puppe176
Chaac
Level 17
God Stats
5W - 6L
1,478 SR
Queue Stats
24W - 52L
1,258 Elo+
Party 1
Freya
Freya
mtzalejo
Freya
Level 27
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 63
1,390 SR
1,354 Elo+

VS

Team Averages
Level 126
1,498 SR
1,381 Elo+
Kukulkan
Kukulkan
Ignorance3405
Kukulkan
Level 96
God Stats
5W - 2L
1,626 SR
Queue Stats
703W - 1,249L
1,300 Elo+
Party 2
Charybdis
Charybdis
SIMPLY-SOLD
Charybdis
Level 122
God Stats
2W - 2L
1,401 SR
Queue Stats
101W - 103L
1,481 Elo+
Solo
Bastet
Bastet
just BROLY fool
Bastet
Level 160
God Stats
22W - 29L
1,468 SR
Queue Stats
860W - 1,455L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
8,358
557
7,066
14,325
8,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Puppe176
Chaac
11
0 / 3 / 0
8,516
568
3,608
14,185
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
mtzalejo
Freya
10
0 / 7 / 0
7,678
512
1,375
12,340
3,618
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ignorance3405
Kukulkan
12
2 / 0 / 8
9,295
620
6,561
5,347
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
SIMPLY-SOLD
Charybdis
15
5 / 0 / 7
10,273
685
15,173
9,393
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 4
10,481
699
11,821
6,029
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
14
14
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ignorance3405
Kukulkan
2
0
8
6
L
0
4
0
0
L
Chaac
Puppe176
Chaac
0
3
0
0
W
Charybdis
SIMPLY-SOLD
Charybdis
5
0
7
8.5
W
7
0
4
9
L
Freya
mtzalejo
Freya
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,049
Damage
33,555
40,850
Taken
20,769
24,833
Mitigated
9,228
9,739
Healing
1,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ignorance3405
Kukulkan
6,561
121
0
0
5,347
2,235
424
412
4,935
23,504
0
L
7,066
406
576
3,721
14,325
8,898
0
1,752
12,573
424
21,943
L
Chaac
Puppe176
Chaac
3,608
367
0
3,788
14,185
12,317
0
2,800
11,385
0
17,349
W
Charybdis
SIMPLY-SOLD
Charybdis
15,173
6,586
0
294
9,393
4,323
1,782
520
8,873
0
58,420
W
11,821
2,578
0
1,393
6,029
2,670
360
1,082
4,947
0
31,341
L
Freya
mtzalejo
Freya
1,375
390
0
1,654
12,340
3,618
84
2,615
9,725
15,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,552
Gold Earned
30,049
109
Minions Killed
178
2
Camps Cleared
10
710,102
Distance Traveled
830,612
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,295
620
36
2
2
286,326
0
L
Odin
8,358
557
36
2
1
280,119
4
L
Chaac
8,516
568
32
2
1
260,293
0
W
Charybdis
10,273
685
104
7
5
238,818
2
W
Bastet
10,481
699
38
3
3
305,468
0
L
Freya
7,678
512
41
3
0
169,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role