Player Matchup

Artio
Artio
Demaulisher
Artio
Level 95
God Stats
5W - 8L
1,343 SR
Queue Stats
154W - 162L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
DivineSageIcon
Gilgamesh
Level 122
God Stats
15W - 6L
1,680 SR
Queue Stats
393W - 390L
1,485 Elo+
Solo
Artemis
Artemis
Interphaser
Artemis
Level 139
God Stats
1W - 0L
1,572 SR
Queue Stats
37W - 42L
1,482 Elo+
Party 1
Zeus
Zeus
NT Woods
Zeus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Agni
Agni
bleu-Grube
Agni
Level 61
God Stats
5W - 7L
1,432 SR
Queue Stats
143W - 195L
1,516 Elo+
Solo
Team Averages
Level 97
1,505 SR
1,487 Elo+

VS

Team Averages
Level 107
1,404 SR
1,485 Elo+
Nike
Nike
KingStevensn
Nike
Level 145
God Stats
2W - 4L
1,318 SR
Queue Stats
94W - 88L
1,464 Elo+
Solo
Thoth
Thoth
Lexiconis
Thoth
Level 80
God Stats
2W - 4L
1,283 SR
Queue Stats
167W - 173L
1,540 Elo+
Solo
Pele
Pele
SandneyXP
Pele
Level 60
God Stats
1W - 3L
1,265 SR
Queue Stats
155W - 141L
1,450 Elo+
Solo
Discordia
Discordia
Stuqib
Discordia
Level 122
God Stats
6W - 3L
1,647 SR
Queue Stats
255W - 268L
1,492 Elo+
Solo
Skadi
Skadi
WockEnthusiast
Skadi
Level 126
God Stats
34W - 35L
1,505 SR
Queue Stats
102W - 101L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 16
12,686
1,153
12,147
26,533
28,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
DivineSageIcon
Gilgamesh
19
5 / 9 / 14
11,893
1,081
16,266
21,722
24,422
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Interphaser
Artemis
18
8 / 4 / 10
12,813
1,165
21,380
15,719
5,746
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
18
6 / 2 / 11
11,564
1,051
11,822
8,086
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 3 / 10
10,004
909
8,909
12,740
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

162

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 18
11,654
1,059
18,394
24,043
17,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
Lexiconis
Thoth
18
4 / 3 / 11
11,450
1,041
20,962
11,044
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
18
4 / 6 / 9
11,120
1,011
13,051
16,549
6,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Stuqib
Discordia
17
1 / 4 / 10
10,586
962
8,130
14,537
5,196
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 3 / 6
12,925
1,175
18,881
10,073
3,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
75
25
Kills
21
21
Deaths
25
61
Assists
54
Player
Kills
Deaths
Assists
KDA
W
6
3
16
4.67
W
Gilgamesh
DivineSageIcon
Gilgamesh
5
9
14
1.33
W
Artemis
Interphaser
Artemis
8
4
10
3.25
L
1
9
18
1.11
L
Thoth
Lexiconis
Thoth
4
3
11
3.17
W
Zeus
6
2
11
5.75
L
Pele
4
6
9
1.42
L
Discordia
Stuqib
Discordia
1
4
10
1.5
L
11
3
6
4.67
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,524
Damage
79,418
84,800
Taken
76,246
64,738
Mitigated
37,035
14,790
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,147
894
1,736
7,291
26,533
28,107
0
8,720
17,381
33,521
0
W
Gilgamesh
DivineSageIcon
Gilgamesh
16,266
4,520
0
303
21,722
24,422
0
7,906
13,381
0
26,562
W
Artemis
Interphaser
Artemis
21,380
14,949
0
4,390
15,719
5,746
0
4,220
11,362
0
47,462
L
18,394
2,028
0
4,077
24,043
17,854
0
8,899
15,144
3,861
26,395
L
Thoth
Lexiconis
Thoth
20,962
826
168
1,562
11,044
4,018
0
5,521
5,523
43,613
0
W
Zeus
11,822
1,087
0
343
8,086
2,444
0
3,554
4,275
31,507
0
L
Pele
13,051
2,198
0
739
16,549
6,644
0
6,682
9,867
0
23,791
L
Discordia
Stuqib
Discordia
8,130
1,188
0
1,387
14,537
5,196
0
7,224
7,313
33,077
0
L
18,881
8,308
0
360
10,073
3,323
0
4,552
5,521
0
36,140
W
8,909
0
0
727
12,740
4,019
0
6,422
6,053
26,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,960
Gold Earned
57,735
209
Minions Killed
203
8
Camps Cleared
5
1,072,194
Distance Traveled
1,052,570
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,686
1,153
37
3
1
245,310
0
W
Gilgamesh
11,893
1,081
12
1
3
200,938
1
W
Artemis
12,813
1,165
62
6
3
198,553
1
L
Nike
11,654
1,059
17
2
2
206,356
0
L
Thoth
11,450
1,041
62
6
0
216,247
0
W
Zeus
11,564
1,051
60
5
1
198,735
2
L
Pele
11,120
1,011
27
2
0
215,104
0
L
Discordia
10,586
962
64
6
1
201,882
0
L
Skadi
12,925
1,175
33
3
2
212,981
2
W
Agni
10,004
909
38
3
0
228,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role