Player Matchup

Ymir
Ymir
Breath
Ymir
Level 27
God Stats
3W - 4L
1,655 SR
Queue Stats
27W - 43L
1,444 Elo+
Solo
Chang'e
Chang'e
BrianCardinal
Chang'e
Level 26
God Stats
2W - 1L
2,001 SR
Queue Stats
106W - 80L
1,646 Elo+
Solo
Zhong Kui
Zhong Kui
Cremnos
Zhong Kui
Level 27
God Stats
28W - 16L
1,716 SR
Queue Stats
76W - 59L
1,569 Elo+
Party 1
Ullr
Ullr
Jxcrossplay
Ullr
Level 3
God Stats
0W - 3L
1,199 SR
Queue Stats
2W - 4L
1,343 Elo+
Solo
Charybdis
Charybdis
Southvanguard
Charybdis
Level 23
God Stats
11W - 8L
1,702 SR
Queue Stats
36W - 35L
1,484 Elo+
Party 1
Team Averages
Level 21
1,655 SR
1,497 Elo+

VS

Team Averages
Level 19
1,542 SR
1,592 Elo+
Cu Chulainn
Cu Chulainn
DootieMcDingle
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,596 Elo+
Solo
Artemis
Artemis
Lighteninghelix
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,595 Elo+
Solo
Athena
Athena
MoonShadow7
Athena
Level 16
God Stats
2W - 1L
1,292 SR
Queue Stats
17W - 18L
1,449 Elo+
Solo
Skadi
Skadi
SSkep
Skadi
Level 21
God Stats
15W - 9L
1,920 SR
Queue Stats
103W - 85L
1,642 Elo+
Solo
He Bo
He Bo
adarzitho
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Breath
Ymir
6
1 / 3 / 0
4,573
457
2,510
8,248
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
11
1 / 2 / 0
5,727
573
3,374
5,933
2,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Cremnos
Zhong Kui
9
0 / 3 / 0
5,095
510
1,278
7,874
4,785
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 5 / 0
3,890
389
414
5,040
1,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Southvanguard
Charybdis
7
0 / 6 / 1
4,337
434
2,672
6,022
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DootieMcDingle
Cu Chulainn
10
3 / 1 / 0
5,977
598
3,059
7,176
4,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
5 / 0 / 2
5,398
540
5,002
2,800
716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
8
2 / 1 / 7
5,763
576
1,852
6,643
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
SSkep
Skadi
12
4 / 0 / 4
6,743
674
6,117
4,545
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
adarzitho
He Bo
13
5 / 0 / 2
7,106
711
6,746
4,072
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
19
19
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
Breath
Ymir
1
3
0
0.33
L
Chang'e
1
2
0
0.5
L
Zhong Kui
Cremnos
Zhong Kui
0
3
0
0
W
Cu Chulainn
DootieMcDingle
Cu Chulainn
3
1
0
3
L
0
5
0
0
W
5
0
2
6
W
Athena
2
1
7
5.5
W
Skadi
SSkep
Skadi
4
0
4
6
L
Charybdis
Southvanguard
Charybdis
0
6
1
0.08
W
He Bo
adarzitho
He Bo
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,248
Damage
22,776
33,117
Taken
25,236
14,857
Mitigated
11,453
8,194
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Breath
Ymir
2,510
976
0
545
8,248
5,279
0
1,979
6,215
11,320
0
L
Chang'e
3,374
598
72
3,349
5,933
2,225
0
235
5,283
28,828
0
L
Zhong Kui
Cremnos
Zhong Kui
1,278
115
0
3,076
7,874
4,785
0
3,799
3,909
27,921
0
W
Cu Chulainn
DootieMcDingle
Cu Chulainn
3,059
625
0
3,071
7,176
4,856
38
2,613
4,132
0
27,155
L
414
252
0
661
5,040
1,094
0
628
4,365
0
7,172
W
5,002
3,314
0
580
2,800
716
1,158
810
1,990
0
19,314
W
Athena
1,852
861
0
2,368
6,643
3,280
300
1,625
5,018
10,389
0
W
Skadi
SSkep
Skadi
6,117
2,932
0
3,358
4,545
1,388
49
741
3,771
0
46,575
L
Charybdis
Southvanguard
Charybdis
2,672
1,651
0
491
6,022
1,474
0
1,655
4,327
0
14,896
W
He Bo
adarzitho
He Bo
6,746
652
0
996
4,072
1,213
400
909
3,163
45,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,622
Gold Earned
30,987
200
Minions Killed
303
0
Camps Cleared
0
796,970
Distance Traveled
961,633
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,573
457
15
2
0
167,958
2
L
Chang'e
5,727
573
70
7
0
175,153
1
L
Zhong Kui
5,095
510
63
6
0
174,003
1
W
Cu Chulainn
5,977
598
52
5
0
193,995
1
L
Ullr
3,890
389
19
2
0
122,036
0
W
Artemis
5,398
540
36
4
0
148,366
0
W
Athena
5,763
576
17
2
0
195,663
0
W
Skadi
6,743
674
98
10
0
206,831
4
L
Charybdis
4,337
434
33
3
0
157,820
1
W
He Bo
7,106
711
100
10
0
216,778
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role