Player Matchup

Bellona
Bellona
CrasshyK
Bellona
Level 18
God Stats
0W - 4L
1,158 SR
Queue Stats
60W - 73L
1,382 Elo+
Solo
Da Ji
Da Ji
EgyJones
Da Ji
Level 28
God Stats
1W - 2L
1,513 SR
Queue Stats
48W - 65L
1,415 Elo+
Solo
Artemis
Artemis
GustinDeath
Artemis
Level 25
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 4L
1,314 Elo+
Solo
Neith
Neith
NRaider867
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Ra
Ra
Orange9902
Ra
Level 29
God Stats
2W - 7L
1,371 SR
Queue Stats
100W - 138L
1,391 Elo+
Solo
Team Averages
Level 21
1,455 SR
1,434 Elo+

VS

Team Averages
Level 24
1,518 SR
1,477 Elo+
Susano
Susano
LSentey
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,636 Elo+
Solo
Bellona
Bellona
Opaitachaas
Bellona
Level 14
God Stats
10W - 4L
1,796 SR
Queue Stats
27W - 22L
1,547 Elo+
Party 1
Merlin
Merlin
UnspokenMoney93
Merlin
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
14W - 17L
1,395 Elo+
Solo
Geb
Geb
Zefryn01
Geb
Level 39
God Stats
1W - 1L
1,296 SR
Queue Stats
191W - 218L
1,417 Elo+
Party 1
Zeus
Zeus
haghenhag
Zeus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 81L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrasshyK
Bellona
11
0 / 5 / 0
6,565
438
3,845
11,407
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
EgyJones
Da Ji
9
1 / 3 / 0
6,317
421
3,710
8,520
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
GustinDeath
Artemis
7
0 / 4 / 1
5,652
377
2,857
5,225
1,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
8
0 / 6 / 0
5,642
376
2,581
5,987
1,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 1
5,762
384
1,279
4,092
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
LSentey
Susano
15
14 / 0 / 2
9,685
646
9,925
7,864
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Opaitachaas
Bellona
13
4 / 0 / 4
8,152
543
6,031
8,113
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

2
0 / 0 / 0
3,305
220
0
0
0
12
2 / 1 / 11
7,645
510
4,179
8,563
5,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
11
2 / 0 / 1
7,058
471
3,283
3,382
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
22
22
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
CrasshyK
Bellona
0
5
0
0
L
Da Ji
EgyJones
Da Ji
1
3
0
0.33
L
Artemis
GustinDeath
Artemis
0
4
1
0.13
W
Susano
LSentey
Susano
14
0
2
15
L
Neith
0
6
0
0
W
Bellona
Opaitachaas
Bellona
4
0
4
6
L
0
4
1
0.13
W
0
0
0
0
W
2
1
11
7.5
W
Zeus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,272
Damage
23,418
35,231
Taken
27,922
13,228
Mitigated
17,253
5,651
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CrasshyK
Bellona
3,845
1,386
0
1,159
11,407
7,310
1,493
2,313
9,052
0
33,369
L
Da Ji
EgyJones
Da Ji
3,710
1,046
0
3,263
8,520
2,654
0
715
7,805
0
32,795
L
Artemis
GustinDeath
Artemis
2,857
1,885
0
690
5,225
1,117
338
1,150
4,075
0
15,079
W
Susano
LSentey
Susano
9,925
2,312
0
2,534
7,864
3,152
4,276
158
7,706
0
62,971
L
Neith
2,581
1,219
0
92
5,987
1,126
104
1,738
4,127
0
17,853
W
Bellona
Opaitachaas
Bellona
6,031
828
0
3,827
8,113
7,239
460
475
7,638
1,730
41,968
L
1,279
0
158
289
4,092
1,021
52
1,316
2,710
23,931
0
W
0
0
0
0
0
0
0
0
0
0
0
W
4,179
966
0
996
8,563
5,909
587
296
8,267
22,497
0
W
Zeus
3,283
531
0
1,098
3,382
953
215
560
2,822
24,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
35,845
260
Minions Killed
278
0
Camps Cleared
0
1,062,386
Distance Traveled
1,041,505
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,565
438
81
5
0
238,665
1
L
Da Ji
6,317
421
68
5
0
237,118
1
L
Artemis
5,652
377
38
3
0
191,568
3
W
Susano
9,685
646
116
8
0
361,711
5
L
Neith
5,642
376
31
2
0
188,231
0
W
Bellona
8,152
543
87
6
0
233,035
3
L
Ra
5,762
384
42
3
0
206,804
2
W
Merlin
3,305
220
0
0
0
0
0
W
Geb
7,645
510
32
2
0
291,850
6
W
Zeus
7,058
471
43
3
0
154,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role