Player Matchup

Skadi
Skadi
DarthCyker
Skadi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
637W - 628L
1,536 Elo+
Solo
Cliodhna
Cliodhna
GenerallyAngry
Cliodhna
Level 125
God Stats
4W - 7L
1,469 SR
Queue Stats
155W - 161L
1,570 Elo+
Solo
Izanami
Izanami
KBoozy
Izanami
Level 86
God Stats
12W - 9L
1,653 SR
Queue Stats
115W - 115L
1,522 Elo+
Solo
Bacchus
Bacchus
MTpromises
Bacchus
Level 160
God Stats
14W - 12L
1,501 SR
Queue Stats
393W - 372L
1,530 Elo+
Solo
Zeus
Zeus
Sourgreenchips
Zeus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,621 Elo+
Solo
Team Averages
Level 118
1,525 SR
1,556 Elo+

VS

Team Averages
Level 109
1,534 SR
1,544 Elo+
Izanami
Izanami
Geffmon
Izanami
Level 103
God Stats
14W - 10L
1,556 SR
Queue Stats
146W - 118L
1,575 Elo+
Party 1
Amaterasu
Amaterasu
JusAPrankBro
Amaterasu
Level 102
God Stats
8W - 13L
1,410 SR
Queue Stats
240W - 222L
1,549 Elo+
Party 2
Nemesis
Nemesis
MrPan565
Nemesis
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 134L
1,542 Elo+
Solo
Ra
Ra
TheWhiteBoi
Ra
Level 69
God Stats
5W - 8L
1,466 SR
Queue Stats
106W - 86L
1,536 Elo+
Party 1
Cerberus
Cerberus
swaggataco101
Cerberus
Level 124
God Stats
4W - 1L
1,739 SR
Queue Stats
336W - 331L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 4 / 1
7,145
447
6,747
7,648
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
14
1 / 3 / 0
8,116
507
6,389
10,211
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
KBoozy
Izanami
16
2 / 2 / 2
9,689
606
9,821
10,490
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
MTpromises
Bacchus
12
2 / 2 / 3
8,037
502
4,896
10,280
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 2 / 0
8,799
550
7,932
6,819
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Geffmon
Izanami
15
4 / 2 / 0
9,362
585
5,650
8,606
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
JusAPrankBro
Amaterasu
16
0 / 1 / 3
9,515
595
2,365
10,798
8,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
MrPan565
Nemesis
16
7 / 2 / 4
9,779
611
10,010
12,640
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 2 / 4
9,139
571
6,129
7,823
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
swaggataco101
Cerberus
13
0 / 0 / 4
8,165
510
4,395
14,049
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
13
13
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
4
1
0.38
W
Izanami
Geffmon
Izanami
4
2
0
2
L
Cliodhna
1
3
0
0.33
W
Amaterasu
JusAPrankBro
Amaterasu
0
1
3
1.5
L
Izanami
KBoozy
Izanami
2
2
2
1.5
L
Bacchus
MTpromises
Bacchus
2
2
3
1.75
W
Nemesis
MrPan565
Nemesis
7
2
4
4.5
L
1
2
0
0.5
W
2
2
4
2
W
Cerberus
swaggataco101
Cerberus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,785
Damage
28,549
45,448
Taken
53,916
21,617
Mitigated
34,017
13,503
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
6,747
3,532
0
1,420
7,648
1,580
0
758
6,890
0
39,479
W
Izanami
Geffmon
Izanami
5,650
3,058
0
3,131
8,606
2,858
4,198
1,105
7,501
0
71,849
L
Cliodhna
6,389
356
0
4,801
10,211
3,248
0
1,940
8,207
0
57,196
W
Amaterasu
JusAPrankBro
Amaterasu
2,365
1,015
0
4,373
10,798
8,818
787
6,134
4,664
0
52,357
L
Izanami
KBoozy
Izanami
9,821
6,490
0
2,756
10,490
3,417
0
4,201
5,985
0
92,886
L
Bacchus
MTpromises
Bacchus
4,896
593
265
2,298
10,280
10,507
0
3,022
7,136
17,604
0
W
Nemesis
MrPan565
Nemesis
10,010
3,821
0
3,757
12,640
5,857
0
1,834
10,806
0
75,328
L
7,932
1,294
0
1,963
6,819
2,865
58
89
6,706
57,555
0
W
6,129
748
1,512
2,156
7,823
3,358
0
1,240
6,583
60,567
0
W
Cerberus
swaggataco101
Cerberus
4,395
334
0
3,823
14,049
13,126
0
2,515
11,534
17,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
45,960
522
Minions Killed
553
0
Camps Cleared
0
1,444,336
Distance Traveled
1,617,779
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,145
447
78
5
0
219,381
2
W
Izanami
9,362
585
155
10
0
288,251
6
L
Cliodhna
8,116
507
101
6
0
337,148
2
W
Amaterasu
9,515
595
137
9
0
329,021
5
L
Izanami
9,689
606
186
12
0
303,691
7
L
Bacchus
8,037
502
20
1
0
294,508
6
W
Nemesis
9,779
611
96
6
0
371,169
4
L
Zeus
8,799
550
137
9
0
289,608
2
W
Ra
9,139
571
143
9
0
329,663
2
W
Cerberus
8,165
510
22
1
0
299,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role