Player Matchup

Neith
Neith
BonkersJewel101
Neith
Level 17
God Stats
5W - 3L
1,451 SR
Queue Stats
24W - 38L
1,314 Elo+
Party 1
Bakasura
Bakasura
KeeblerEmpire16
Bakasura
Level 58
God Stats
5W - 7L
1,273 SR
Queue Stats
35W - 53L
1,317 Elo+
Party 1
Baron Samedi
Baron Samedi
T4CO_Dudesde
Baron Samedi
Level 38
God Stats
2W - 5L
1,292 SR
Queue Stats
121W - 121L
1,362 Elo+
Party 2
Mulan
Mulan
oscarskron
Mulan
Level 38
God Stats
5W - 5L
1,408 SR
Queue Stats
112W - 134L
1,313 Elo+
Party 2
Sylvanus
Sylvanus
zGxlien
Sylvanus
Level 49
God Stats
10W - 15L
1,296 SR
Queue Stats
208W - 222L
1,356 Elo+
Party 2
Team Averages
Level 40
1,344 SR
1,333 Elo+

VS

Team Averages
Level 52
1,473 SR
1,338 Elo+
Horus
Horus
Luisito6453
Horus
Level 44
God Stats
9W - 13L
1,343 SR
Queue Stats
75W - 86L
1,299 Elo+
Solo
Erlang Shen
Erlang Shen
Moose Boyw0nder
Erlang Shen
Level 97
God Stats
3W - 5L
1,579 SR
Queue Stats
83W - 73L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
MrXlIl
Baron Samedi
Level 36
God Stats
42W - 61L
1,414 SR
Queue Stats
45W - 65L
1,358 Elo+
Solo
Hades
Hades
VontaCapalot
Hades
Level 43
God Stats
7W - 5L
1,541 SR
Queue Stats
200W - 236L
1,235 Elo+
Solo
Artio
Artio
Ziggy Pog
Artio
Level 39
God Stats
6W - 9L
1,489 SR
Queue Stats
94W - 98L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
10,072
420
13,806
13,095
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
20
10 / 5 / 7
13,410
559
12,941
26,654
11,223
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
T4CO_Dudesde
Baron Samedi
18
6 / 7 / 14
12,177
507
25,154
23,786
10,729
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
19
5 / 5 / 10
13,246
552
26,381
31,011
31,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
zGxlien
Sylvanus
16
1 / 5 / 15
11,925
497
14,696
31,141
37,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
9,556
398
11,623
20,898
18,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Moose Boyw0nder
Erlang Shen
19
14 / 6 / 6
12,374
516
18,195
25,521
13,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MrXlIl
Baron Samedi
18
7 / 4 / 9
11,753
490
21,486
22,270
10,303
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 13
11,293
471
17,945
24,796
21,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Ziggy Pog
Artio
17
1 / 4 / 10
11,099
462
12,195
28,112
14,530
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
75
23
Kills
28
28
Deaths
24
51
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
6
5
0.58
W
Bakasura
10
5
7
2.7
L
2
4
9
1.63
L
Erlang Shen
Moose Boyw0nder
Erlang Shen
14
6
6
2.83
L
Baron Samedi
MrXlIl
Baron Samedi
7
4
9
2.88
W
Baron Samedi
T4CO_Dudesde
Baron Samedi
6
7
14
1.86
L
4
6
13
1.75
L
Artio
Ziggy Pog
Artio
1
4
10
1.5
W
Mulan
5
5
10
2
W
Sylvanus
zGxlien
Sylvanus
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,978
Damage
81,444
125,687
Taken
121,597
96,287
Mitigated
77,989
52,812
Healing
44,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,806
6,609
0
3,329
13,095
5,325
2,007
7,429
5,635
0
62,146
W
Bakasura
12,941
10,167
0
8,870
26,654
11,223
2,197
9,359
16,971
0
69,278
L
11,623
2,891
2,065
4,430
20,898
18,859
158
8,132
12,508
7,179
19,921
L
Erlang Shen
Moose Boyw0nder
Erlang Shen
18,195
8,769
0
8,603
25,521
13,140
2,177
9,787
15,395
0
74,910
L
Baron Samedi
MrXlIl
Baron Samedi
21,486
1,482
3,299
7,595
22,270
10,303
958
7,007
15,046
75,535
0
W
Baron Samedi
T4CO_Dudesde
Baron Samedi
25,154
2,253
4,753
6,377
23,786
10,729
1,668
12,126
11,570
85,508
0
L
17,945
2,138
842
8,465
24,796
21,157
630
12,430
12,058
64,325
0
L
Artio
Ziggy Pog
Artio
12,195
816
1,314
8,375
28,112
14,530
1,447
7,014
20,000
66,142
0
W
Mulan
26,381
2,474
0
10,231
31,011
31,679
1,695
14,588
15,924
11,441
81,384
W
Sylvanus
zGxlien
Sylvanus
14,696
3,271
7,697
11,555
31,141
37,331
564
14,165
16,652
42,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,830
Gold Earned
56,075
509
Minions Killed
477
0
Camps Cleared
0
2,130,400
Distance Traveled
1,953,266
34
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,072
420
101
4
0
408,261
3
W
Bakasura
13,410
559
109
5
0
483,465
7
L
Horus
9,556
398
39
2
0
289,743
3
L
Erlang Shen
12,374
516
121
5
0
385,308
0
L
Baron Samedi
11,753
490
105
4
0
393,432
1
W
Baron Samedi
12,177
507
112
5
0
408,538
4
L
Hades
11,293
471
88
4
0
413,159
3
L
Artio
11,099
462
124
5
0
471,624
2
W
Mulan
13,246
552
142
6
0
426,121
9
W
Sylvanus
11,925
497
45
2
0
404,015
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role