Player Matchup

Thanatos
Thanatos
Gathrall
Thanatos
Level 67
God Stats
7W - 5L
1,511 SR
Queue Stats
30W - 25L
1,557 Elo+
Party 2
Izanami
Izanami
Janguldan
Izanami
Level 47
God Stats
4W - 2L
1,699 SR
Queue Stats
62W - 73L
1,444 Elo+
Party 2
Athena
Athena
Rasfred
Athena
Level 69
God Stats
2W - 4L
1,469 SR
Queue Stats
17W - 20L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
Surematuu
Sun Wukong
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 35L
1,648 Elo+
Party 2
Scylla
Scylla
jamotosek
Scylla
Level 127
God Stats
1W - 3L
1,599 SR
Queue Stats
10W - 14L
1,475 Elo+
Party 2
Team Averages
Level 88
1,556 SR
1,524 Elo+

VS

Team Averages
Level 70
1,469 SR
1,530 Elo+
Skadi
Skadi
Haselnott
Skadi
Level 26
God Stats
0W - 3L
1,273 SR
Queue Stats
71W - 70L
1,530 Elo+
Party 1
Bastet
Bastet
KomDaHierZegge
Bastet
Level 67
God Stats
11W - 8L
1,720 SR
Queue Stats
379W - 358L
1,574 Elo+
Party 3
Camazotz
Camazotz
MattiIsTheName
Camazotz
Level 109
God Stats
10W - 11L
1,513 SR
Queue Stats
125W - 118L
1,474 Elo+
Party 3
Ra
Ra
Olavmeister1
Ra
Level 57
God Stats
2W - 4L
1,496 SR
Queue Stats
213W - 174L
1,497 Elo+
Party 3
Cthulhu
Cthulhu
TheKindStranger
Cthulhu
Level 89
God Stats
1W - 1L
1,342 SR
Queue Stats
194W - 185L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gathrall
Thanatos
10
3 / 4 / 6
6,457
646
4,899
6,526
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Janguldan
Izanami
10
1 / 0 / 0
5,820
582
3,191
4,557
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Rasfred
Athena
8
1 / 1 / 2
5,368
537
1,766
7,560
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Surematuu
Sun Wukong
12
3 / 0 / 0
6,891
689
5,162
6,608
2,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
jamotosek
Scylla
10
5 / 0 / 3
6,454
645
5,149
4,648
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Haselnott
Skadi
9
0 / 2 / 0
4,881
488
1,839
6,546
1,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 3 / 0
5,874
587
5,135
6,830
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
10
0 / 2 / 0
5,105
511
3,952
7,818
2,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 2
4,638
464
1,224
5,251
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 3
5,069
507
2,271
5,300
2,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
5
5
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Gathrall
Thanatos
3
4
6
1.5
L
Skadi
Haselnott
Skadi
0
2
0
0
W
Izanami
Janguldan
Izanami
1
0
0
1
L
5
3
0
1.67
L
Camazotz
0
2
0
0
L
0
5
2
0.2
W
Athena
Rasfred
Athena
1
1
2
2
W
Sun Wukong
Surematuu
Sun Wukong
3
0
0
3
L
0
1
3
1.5
W
Scylla
jamotosek
Scylla
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,167
Damage
14,421
29,899
Taken
31,745
10,626
Mitigated
8,857
13,537
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Gathrall
Thanatos
4,899
1,222
0
5,020
6,526
2,518
476
587
5,913
0
27,094
L
Skadi
Haselnott
Skadi
1,839
1,132
0
2,734
6,546
1,342
0
1,048
5,498
0
32,658
W
Izanami
Janguldan
Izanami
3,191
1,883
0
2,230
4,557
1,238
0
639
3,918
0
43,123
L
5,135
1,517
0
2,485
6,830
1,896
0
1,438
5,208
0
24,444
L
Camazotz
3,952
780
0
3,875
7,818
2,284
0
0
7,818
0
26,643
L
1,224
185
200
658
5,251
1,308
0
2,732
2,295
18,368
0
W
Athena
Rasfred
Athena
1,766
486
0
1,846
7,560
3,066
58
1,322
6,118
8,746
0
W
Sun Wukong
Surematuu
Sun Wukong
5,162
1,156
0
3,334
6,608
2,663
0
100
6,508
0
39,566
L
2,271
542
0
1,583
5,300
2,027
0
1,384
3,854
11,078
0
W
Scylla
jamotosek
Scylla
5,149
381
0
1,107
4,648
1,141
0
649
3,851
33,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
25,567
310
Minions Killed
240
0
Camps Cleared
0
998,648
Distance Traveled
968,424
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,457
646
64
6
0
214,374
2
L
Skadi
4,881
488
62
6
0
166,869
0
W
Izanami
5,820
582
95
10
0
187,510
3
L
Bastet
5,874
587
49
5
0
221,162
2
L
Camazotz
5,105
511
65
7
0
189,726
2
L
Ra
4,638
464
46
5
0
182,392
0
W
Athena
5,368
537
7
1
0
207,732
3
W
Sun Wukong
6,891
689
87
9
0
205,889
0
L
Cthulhu
5,069
507
18
2
0
208,275
1
W
Scylla
6,454
645
57
6
0
183,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role