Player Matchup

Cu Chulainn
Cu Chulainn
AGAs88
Cu Chulainn
Level 27
God Stats
6W - 4L
1,553 SR
Queue Stats
88W - 112L
1,507 Elo+
Solo
Izanami
Izanami
FipZ7
Izanami
Level 29
God Stats
5W - 6L
1,584 SR
Queue Stats
30W - 34L
1,403 Elo+
Solo
Medusa
Medusa
Noobjoni
Medusa
Level 11
God Stats
1W - 3L
1,381 SR
Queue Stats
3W - 3L
1,537 Elo+
Party 2
Neith
Neith
llllllol
Neith
Level 14
God Stats
21W - 16L
1,631 SR
Queue Stats
95W - 79L
1,652 Elo+
Solo
Cthulhu
Cthulhu
rtzdzfzrftu
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,607 Elo+
Party 2
Team Averages
Level 18
1,530 SR
1,541 Elo+

VS

Team Averages
Level 16
1,445 SR
1,487 Elo+
Olorun
Olorun
D4RKL1GHTS
Olorun
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 29L
1,672 Elo+
Solo
Yemoja
Yemoja
Leiphepeline
Yemoja
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,353 Elo+
Party 1
Cliodhna
Cliodhna
Retroperitoneal
Cliodhna
Level 18
God Stats
27W - 24L
1,299 SR
Queue Stats
29W - 31L
1,294 Elo+
Party 1
Guan Yu
Guan Yu
Samcixa
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,694 Elo+
Solo
Izanami
Izanami
Xuflaes
Izanami
Level 23
God Stats
8W - 11L
1,426 SR
Queue Stats
83W - 75L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AGAs88
Cu Chulainn
17
2 / 4 / 3
10,094
505
8,836
18,605
16,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
FipZ7
Izanami
17
4 / 7 / 2
10,449
522
11,570
17,142
4,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Noobjoni
Medusa
5
0 / 9 / 1
6,165
308
2,403
9,719
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
llllllol
Neith
20
7 / 3 / 4
12,432
622
22,489
15,807
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
rtzdzfzrftu
Cthulhu
8
2 / 5 / 0
6,994
350
3,146
11,882
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D4RKL1GHTS
Olorun
20
15 / 2 / 0
14,004
700
27,326
24,157
11,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
15
0 / 3 / 5
10,122
506
963
10,918
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
18
4 / 7 / 2
11,967
598
7,585
16,612
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Samcixa
Guan Yu
19
3 / 1 / 3
12,938
647
8,639
18,510
17,724
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Xuflaes
Izanami
20
6 / 4 / 4
12,749
637
10,939
15,300
5,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
15
Kills
28
28
Deaths
17
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AGAs88
Cu Chulainn
2
4
3
0.88
W
Olorun
D4RKL1GHTS
Olorun
15
2
0
7.5
L
Izanami
FipZ7
Izanami
4
7
2
0.71
W
Yemoja
0
3
5
0.83
L
Medusa
Noobjoni
Medusa
0
9
1
0.06
W
Cliodhna
4
7
2
0.71
W
Guan Yu
Samcixa
Guan Yu
3
1
3
4.5
W
Izanami
Xuflaes
Izanami
6
4
4
2
L
Neith
llllllol
Neith
7
3
4
3
L
Cthulhu
rtzdzfzrftu
Cthulhu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,444
Damage
55,452
73,155
Taken
85,497
38,284
Mitigated
51,078
12,236
Healing
35,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AGAs88
Cu Chulainn
8,836
1,738
0
3,692
18,605
16,034
0
6,354
12,251
11,554
53,034
W
Olorun
D4RKL1GHTS
Olorun
27,326
15,599
0
15,947
24,157
11,120
5,744
2,665
20,887
117,919
0
L
Izanami
FipZ7
Izanami
11,570
8,368
0
984
17,142
4,782
781
3,786
13,356
0
73,427
W
Yemoja
963
262
864
612
10,918
10,701
1,038
0
10,918
10,412
0
L
Medusa
Noobjoni
Medusa
2,403
936
0
390
9,719
2,754
14
5,416
4,303
0
14,351
W
Cliodhna
7,585
1,374
0
4,015
16,612
5,795
0
796
15,563
0
87,465
W
Guan Yu
Samcixa
Guan Yu
8,639
946
1,498
8,472
18,510
17,724
1,647
678
17,176
11,980
59,541
W
Izanami
Xuflaes
Izanami
10,939
6,960
0
4,407
15,300
5,738
8,736
66
15,234
0
115,474
L
Neith
llllllol
Neith
22,489
9,472
0
6,776
15,807
6,624
0
4,808
10,999
0
111,672
L
Cthulhu
rtzdzfzrftu
Cthulhu
3,146
791
0
394
11,882
8,090
0
9,329
2,553
9,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,134
Gold Earned
61,780
496
Minions Killed
683
0
Camps Cleared
0
1,467,057
Distance Traveled
1,757,933
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,094
505
130
7
0
384,719
2
W
Olorun
14,004
700
180
9
0
345,561
1
L
Izanami
10,449
522
139
7
0
366,981
0
W
Yemoja
10,122
506
14
1
0
290,964
0
L
Medusa
6,165
308
23
1
0
201,665
1
W
Cliodhna
11,967
598
151
8
0
378,047
0
W
Guan Yu
12,938
647
155
8
0
391,326
3
W
Izanami
12,749
637
183
9
0
352,035
3
L
Neith
12,432
622
197
10
0
347,459
0
L
Cthulhu
6,994
350
7
0
0
166,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role