Player Matchup

Danzaburou
Danzaburou
Elite_Scxrzy
Danzaburou
Level 29
God Stats
0W - 1L
1,494 SR
Queue Stats
2W - 5L
1,405 Elo+
Party 1
Ymir
Ymir
Elite_scxpes
Ymir
Level 47
God Stats
0W - 1L
1,321 SR
Queue Stats
15W - 16L
1,478 Elo+
Party 1
Tiamat
Tiamat
X_B3N_08_X
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,234 Elo+
Party 1
Team Averages
Level 35
1,439 SR
1,373 Elo+

VS

Team Averages
Level 53
1,416 SR
1,296 Elo+
Ares
Ares
AlexHurricane55
Ares
Level 86
God Stats
2W - 5L
1,653 SR
Queue Stats
54W - 80L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
Flanderhoop
Danzaburou
Level 65
God Stats
11W - 12L
1,500 SR
Queue Stats
37W - 69L
1,353 Elo+
Party 2
Vulcan
Vulcan
MonoSensei
Vulcan
Level 8
God Stats
5W - 13L
1,095 SR
Queue Stats
27W - 50L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elite_Scxrzy
Danzaburou
14
1 / 6 / 4
10,848
603
15,168
14,199
5,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 4 / 3
10,857
603
9,303
29,212
18,630
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
X_B3N_08_X
Tiamat
14
2 / 9 / 3
10,669
593
11,130
16,501
9,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 13
12,456
692
16,989
25,935
26,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Flanderhoop
Danzaburou
18
10 / 0 / 7
13,093
727
24,097
9,417
4,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
MonoSensei
Vulcan
15
3 / 2 / 13
11,392
633
10,784
10,019
4,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
19
19
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
4
13
3.13
L
Danzaburou
Elite_Scxrzy
Danzaburou
1
6
4
0.5
L
3
4
3
1.13
W
Danzaburou
Flanderhoop
Danzaburou
10
0
7
13.5
W
Vulcan
MonoSensei
Vulcan
3
2
13
4.75
L
Tiamat
X_B3N_08_X
Tiamat
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,601
Damage
51,870
59,912
Taken
45,371
33,715
Mitigated
35,399
12,717
Healing
16,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,989
785
894
8,425
25,935
26,454
411
11,575
13,754
36,912
0
L
Danzaburou
Elite_Scxrzy
Danzaburou
15,168
3,833
0
2,761
14,199
5,908
490
6,930
7,269
0
48,569
L
9,303
1,240
790
5,505
29,212
18,630
108
14,808
14,404
35,931
0
W
Danzaburou
Flanderhoop
Danzaburou
24,097
11,551
0
5,254
9,417
4,438
2,024
3,790
5,305
0
68,299
W
Vulcan
MonoSensei
Vulcan
10,784
2,792
51
1,442
10,019
4,507
360
4,347
5,498
33,633
0
L
Tiamat
X_B3N_08_X
Tiamat
11,130
1,172
1,532
2,129
16,501
9,177
551
6,547
9,954
33,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,374
Gold Earned
36,941
202
Minions Killed
177
6
Camps Cleared
5
847,010
Distance Traveled
918,814
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,456
692
34
2
2
310,868
1
L
Danzaburou
10,848
603
81
5
3
306,155
1
L
Ymir
10,857
603
86
5
0
279,683
0
W
Danzaburou
13,093
727
89
5
2
308,991
0
W
Vulcan
11,392
633
54
3
1
298,955
0
L
Tiamat
10,669
593
35
2
3
261,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role