Player Matchup

Bastet
Bastet
 
Bastet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AmericanAR15
Ares
Level 86
God Stats
10W - 9L
1,637 SR
Queue Stats
218W - 179L
1,665 Elo+
Party 1
Vulcan
Vulcan
LiberalSmasher69
Vulcan
Level 80
God Stats
50W - 41L
1,585 SR
Queue Stats
90W - 81L
1,558 Elo+
Party 1
Team Averages
Level 92
1,574 SR
1,574 Elo+

VS

Team Averages
Level 54
1,546 SR
1,419 Elo+
Ra
Ra
AntonioMontag
Ra
Level 35
God Stats
5W - 8L
1,528 SR
Queue Stats
25W - 30L
1,411 Elo+
Solo
Yemoja
Yemoja
Spin
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,344 Elo+
Solo
Skadi
Skadi
pripism
Skadi
Level 88
God Stats
2W - 2L
1,609 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 0 / 11
7,728
773
8,281
7,299
3,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 9
8,275
828
3,828
7,701
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
10 / 2 / 4
8,625
863
11,701
5,417
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 0
6,132
613
2,956
8,434
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Spin
Yemoja
10
0 / 5 / 2
6,664
666
3,865
9,563
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
pripism
Skadi
10
1 / 4 / 1
6,682
668
3,660
7,470
2,273
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
17
Kills
2
2
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
11
8.5
W
4
0
9
8.5
L
1
8
0
0.13
W
10
2
4
6
L
Yemoja
Spin
Yemoja
0
5
2
0.2
L
Skadi
pripism
Skadi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,810
Damage
10,481
20,417
Taken
25,467
12,369
Mitigated
10,990
7,927
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,281
1,442
0
3,495
7,299
3,406
715
3,176
4,123
0
35,194
W
3,828
0
656
2,761
7,701
6,495
376
2,265
5,436
8,707
0
L
2,956
160
281
835
8,434
2,383
0
4,811
3,117
10,864
0
W
11,701
1,929
0
1,015
5,417
2,468
1,010
1,983
3,434
29,073
0
L
Yemoja
Spin
Yemoja
3,865
638
339
1,612
9,563
6,334
0
5,314
3,698
15,947
0
L
Skadi
pripism
Skadi
3,660
1,518
0
448
7,470
2,273
0
4,734
2,357
0
14,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
19,478
106
Minions Killed
79
7
Camps Cleared
1
593,882
Distance Traveled
456,944
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,728
773
50
5
4
204,192
2
W
Ares
8,275
828
4
0
0
190,821
1
L
Ra
6,132
613
17
2
1
143,212
3
W
Vulcan
8,625
863
52
5
3
198,869
3
L
Yemoja
6,664
666
22
2
0
153,615
0
L
Skadi
6,682
668
40
4
0
160,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role