Player Matchup

Danzaburou
Danzaburou
Akarui Yama
Danzaburou
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
3W - 2L
1,676 Elo+
Solo
Chronos
Chronos
ItzLowRez
Chronos
Level 27
God Stats
0W - 2L
1,350 SR
Queue Stats
188W - 165L
1,626 Elo+
Solo
Yemoja
Yemoja
Roonical
Yemoja
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
95W - 116L
1,577 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tri_Hazzy4-9
Tsukuyomi
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 162L
1,544 Elo+
Solo
Osiris
Osiris
toxcfireatom43
Osiris
Level 18
God Stats
2W - 4L
1,400 SR
Queue Stats
34W - 31L
1,543 Elo+
Solo
Team Averages
Level 20
1,363 SR
1,593 Elo+

VS

Team Averages
Level 14
1,588 SR
1,613 Elo+
Chaac
Chaac
BDA1910
Chaac
Level 24
God Stats
67W - 77L
1,544 SR
Queue Stats
108W - 120L
1,539 Elo+
Solo
Janus
Janus
Brysse024664
Janus
Level 4
God Stats
4W - 0L
1,830 SR
Queue Stats
8W - 2L
1,874 Elo+
Solo
Geb
Geb
El akapaco
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 109L
1,658 Elo+
Solo
Nemesis
Nemesis
Miller0499
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,430 Elo+
Solo
Neith
Neith
MinionSlayer497
Neith
Level 8
God Stats
9W - 16L
1,564 SR
Queue Stats
65W - 76L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akarui Yama
Danzaburou
5
0 / 2 / 1
3,066
613
900
3,340
653
Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
ItzLowRez
Chronos
5
1 / 2 / 0
3,329
666
1,474
2,685
825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Roonical
Yemoja
4
1 / 0 / 0
3,124
625
339
1,988
419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Tri_Hazzy4-9
Tsukuyomi
5
1 / 2 / 0
3,208
642
1,940
3,307
709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 1 / 0
2,635
527
277
1,118
433
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BDA1910
Chaac
7
3 / 0 / 0
4,437
887
1,713
2,522
1,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
1 / 1 / 1
3,661
732
813
1,011
231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
2 / 1 / 0
3,534
707
1,530
2,134
864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Miller0499
Nemesis
5
0 / 1 / 3
3,586
717
1,784
2,989
648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
1 / 0 / 1
3,586
717
1,954
1,367
386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Akarui Yama
Danzaburou
0
2
1
0.25
W
Chaac
BDA1910
Chaac
3
0
0
3
W
1
1
1
1.5
W
2
1
0
2
L
Chronos
ItzLowRez
Chronos
1
2
0
0.5
W
Nemesis
Miller0499
Nemesis
0
1
3
1.5
W
1
0
1
1.5
L
Yemoja
Roonical
Yemoja
1
0
0
1
L
Tsukuyomi
Tri_Hazzy4-9
Tsukuyomi
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,930
Damage
7,794
12,438
Taken
10,023
3,039
Mitigated
3,700
3,260
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Akarui Yama
Danzaburou
900
364
0
879
3,340
653
0
985
2,216
0
12,378
W
Chaac
BDA1910
Chaac
1,713
343
0
1,008
2,522
1,571
178
805
1,717
1,141
13,578
W
813
174
0
211
1,011
231
640
442
569
14,256
0
W
1,530
422
0
670
2,134
864
0
208
1,926
5,893
0
L
Chronos
ItzLowRez
Chronos
1,474
702
0
406
2,685
825
0
596
1,899
9,282
1,269
W
Nemesis
Miller0499
Nemesis
1,784
1,043
0
1,308
2,989
648
0
0
2,989
0
9,394
W
1,954
606
0
563
1,367
386
626
131
1,236
0
14,905
L
Yemoja
Roonical
Yemoja
339
89
627
383
1,988
419
0
88
1,872
2,795
0
L
Tsukuyomi
Tri_Hazzy4-9
Tsukuyomi
1,940
869
0
965
3,307
709
0
485
2,703
0
7,399
L
277
134
0
0
1,118
433
0
58
1,060
0
3,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,362
Gold Earned
18,804
90
Minions Killed
130
0
Camps Cleared
0
366,740
Distance Traveled
449,926
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,066
613
30
6
0
75,878
2
W
Chaac
4,437
887
36
7
0
96,997
1
W
Janus
3,661
732
25
5
0
93,232
0
W
Geb
3,534
707
10
2
0
90,895
1
L
Chronos
3,329
666
25
5
0
84,305
1
W
Nemesis
3,586
717
23
5
0
94,911
1
W
Neith
3,586
717
36
7
0
73,891
2
L
Yemoja
3,124
625
2
0
0
62,716
0
L
Tsukuyomi
3,208
642
22
4
0
92,001
1
L
Osiris
2,635
527
11
2
0
51,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role