Player Matchup

Raijin
Raijin
Dragon_Style1991
Raijin
Level 113
God Stats
12W - 10L
1,536 SR
Queue Stats
182W - 185L
1,434 Elo+
Party 1
Ares
Ares
FJ_F_FJ
Ares
Level 5
God Stats
1W - 2L
1,487 SR
Queue Stats
2W - 3L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
PicoDeGilb
Sun Wukong
Level 15
God Stats
6W - 4L
1,712 SR
Queue Stats
41W - 26L
1,659 Elo+
Solo
Athena
Athena
Vic_Kobayashi95
Athena
Level 27
God Stats
34W - 41L
1,429 SR
Queue Stats
105W - 104L
1,343 Elo+
Solo
Nemesis
Nemesis
sweets1011-sweet
Nemesis
Level 8
God Stats
0W - 2L
1,237 SR
Queue Stats
5W - 5L
1,187 Elo+
Party 1
Team Averages
Level 34
1,480 SR
1,432 Elo+

VS

Team Averages
Level 19
1,594 SR
1,444 Elo+
Cliodhna
Cliodhna
CBT_Kalib127
Cliodhna
Level 16
God Stats
17W - 15L
1,469 SR
Queue Stats
76W - 53L
1,402 Elo+
Solo
Mulan
Mulan
StrayFelix22
Mulan
Level 24
God Stats
86W - 88L
1,492 SR
Queue Stats
90W - 111L
1,353 Elo+
Solo
Medusa
Medusa
TotsuVH
Medusa
Level 27
God Stats
1W - 1L
1,282 SR
Queue Stats
69W - 56L
1,517 Elo+
Solo
Kukulkan
Kukulkan
TriKing9
Kukulkan
Level 23
God Stats
3W - 0L
1,813 SR
Queue Stats
63W - 71L
1,373 Elo+
Solo
Chang'e
Chang'e
sou1warrior
Chang'e
Level 7
God Stats
12W - 5L
1,915 SR
Queue Stats
29W - 27L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,239
924
14,236
20,826
15,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
FJ_F_FJ
Ares
14
0 / 8 / 0
8,173
817
1,655
17,791
13,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
PicoDeGilb
Sun Wukong
14
0 / 4 / 0
8,223
822
2,953
7,351
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 3 / 0
9,729
973
6,846
21,413
26,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 13 / 1
8,733
873
8,487
20,229
9,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CBT_Kalib127
Cliodhna
16
3 / 0 / 19
10,433
1,043
15,629
8,978
3,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 0 / 4
8,975
898
2,581
5,207
2,217
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
TotsuVH
Medusa
18
15 / 2 / 10
12,099
1,210
28,888
10,001
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
TriKing9
Kukulkan
17
6 / 0 / 18
10,664
1,066
14,499
8,408
9,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
sou1warrior
Chang'e
18
10 / 0 / 16
11,709
1,171
20,027
10,853
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
102
2
Kills
35
35
Deaths
2
3
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CBT_Kalib127
Cliodhna
3
0
19
12.5
L
0
7
2
0.14
L
Ares
FJ_F_FJ
Ares
0
8
0
0
L
Sun Wukong
PicoDeGilb
Sun Wukong
0
4
0
0
W
1
0
4
3
W
Medusa
TotsuVH
Medusa
15
2
10
10
W
Kukulkan
TriKing9
Kukulkan
6
0
18
15
L
2
3
0
0.67
W
Chang'e
sou1warrior
Chang'e
10
0
16
18
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,177
Damage
81,624
87,610
Taken
43,447
68,718
Mitigated
23,030
3,848
Healing
17,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CBT_Kalib127
Cliodhna
15,629
4,083
0
2,600
8,978
3,428
0
4,519
4,459
0
27,005
L
14,236
2,084
25
1,899
20,826
15,009
0
9,917
10,909
32,231
0
L
Ares
FJ_F_FJ
Ares
1,655
249
0
188
17,791
13,623
0
6,044
11,747
3,710
0
L
Sun Wukong
PicoDeGilb
Sun Wukong
2,953
706
0
355
7,351
4,212
0
2,622
4,729
0
9,536
W
2,581
223
0
310
5,207
2,217
0
3,103
2,104
0
13,944
W
Medusa
TotsuVH
Medusa
28,888
19,124
96
3,230
10,001
4,038
0
5,217
4,647
0
46,382
W
Kukulkan
TriKing9
Kukulkan
14,499
4,737
0
1,437
8,408
9,488
0
5,330
3,045
23,266
0
L
6,846
1,124
0
535
21,413
26,347
0
8,978
12,435
11,637
0
W
Chang'e
sou1warrior
Chang'e
20,027
1,270
4,673
5,635
10,853
3,859
0
4,568
6,180
48,217
0
L
8,487
1,061
0
846
20,229
9,527
0
6,965
13,264
0
23,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,097
Gold Earned
53,880
91
Minions Killed
180
3
Camps Cleared
8
720,733
Distance Traveled
955,683
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,433
1,043
22
2
4
229,729
0
L
Raijin
9,239
924
41
4
1
167,103
0
L
Ares
8,173
817
2
0
0
85,564
0
L
Sun Wukong
8,223
822
12
1
0
78,662
0
W
Mulan
8,975
898
27
3
0
161,631
0
W
Medusa
12,099
1,210
49
5
1
170,257
0
W
Kukulkan
10,664
1,066
28
3
0
168,956
0
L
Athena
9,729
973
7
1
1
211,999
0
W
Chang'e
11,709
1,171
54
5
3
225,110
0
L
Nemesis
8,733
873
29
3
1
177,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role