Player Matchup

Kukulkan
Kukulkan
DZENDOU
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,134 Elo+
Solo
Neith
Neith
Demotival
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,667 Elo+
Party 1
Cupid
Cupid
ThanatosMa1n
Cupid
Level 14
God Stats
4W - 1L
1,476 SR
Queue Stats
11W - 6L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
tam0615
Cthulhu
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 30L
1,252 Elo+
Solo
Thor
Thor
timbahije
Thor
Level 18
God Stats
4W - 7L
1,305 SR
Queue Stats
75W - 81L
1,348 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,393 Elo+

VS

Team Averages
Level 15
1,401 SR
1,372 Elo+
Ares
Ares
Abrokodabra
Ares
Level 15
God Stats
5W - 5L
1,578 SR
Queue Stats
31W - 25L
1,470 Elo+
Solo
Loki
Loki
Lsdfighter
Loki
Level 18
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo
Merlin
Merlin
LukeSkyV
Merlin
Level 18
God Stats
0W - 3L
1,288 SR
Queue Stats
2W - 5L
1,489 Elo+
Solo
Skadi
Skadi
TokyoGhoulone
Skadi
Level 8
God Stats
1W - 3L
1,400 SR
Queue Stats
4W - 9L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
xKacz0oR01
Gilgamesh
Level 18
God Stats
10W - 8L
1,502 SR
Queue Stats
40W - 53L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DZENDOU
Kukulkan
18
0 / 3 / 3
11,388
759
3,236
3,529
1,246
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Demotival
Neith
20
10 / 2 / 18
17,674
1,178
38,107
14,550
7,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 4 / 17
19,773
1,318
48,104
19,315
8,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
tam0615
Cthulhu
20
0 / 9 / 13
12,847
856
3,848
30,362
28,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
20
7 / 8 / 18
15,576
1,038
23,778
22,129
9,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 15
14,219
948
17,889
34,669
53,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 10 / 6
14,912
994
13,869
21,864
8,236
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
LukeSkyV
Merlin
20
8 / 11 / 11
15,907
1,060
27,173
28,821
13,536
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 0 / 0
10,810
721
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
xKacz0oR01
Gilgamesh
20
7 / 8 / 15
16,710
1,114
21,912
37,434
34,749
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
73
34
Kills
26
26
Deaths
34
69
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
5
15
1.7
W
Kukulkan
DZENDOU
Kukulkan
0
3
3
0.5
W
Neith
Demotival
Neith
10
2
18
9.5
L
10
10
6
1.3
L
Merlin
LukeSkyV
Merlin
8
11
11
1.23
W
17
4
17
6.38
L
0
0
0
0
W
Cthulhu
tam0615
Cthulhu
0
9
13
0.72
W
Thor
7
8
18
2
L
Gilgamesh
xKacz0oR01
Gilgamesh
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,073
Damage
80,843
89,885
Taken
122,788
56,338
Mitigated
110,233
18,764
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,889
2,943
0
5,152
34,669
53,712
0
1,598
32,862
43,752
0
W
Kukulkan
DZENDOU
Kukulkan
3,236
909
0
0
3,529
1,246
0
965
2,496
9,341
0
W
Neith
Demotival
Neith
38,107
20,103
0
5,531
14,550
7,427
0
6,138
8,326
0
84,125
L
13,869
4,431
0
763
21,864
8,236
0
1,071
20,644
0
33,639
L
Merlin
LukeSkyV
Merlin
27,173
3,546
518
2,093
28,821
13,536
0
1,558
26,955
68,252
0
W
48,104
34,172
929
7,763
19,315
8,916
0
10,659
8,458
0
89,330
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
tam0615
Cthulhu
3,848
770
0
4,501
30,362
28,887
0
16,866
13,025
12,423
0
W
Thor
23,778
6,910
0
40
22,129
9,862
0
12,749
9,152
0
49,748
L
Gilgamesh
xKacz0oR01
Gilgamesh
21,912
3,720
22
233
37,434
34,749
0
1,935
35,243
8,055
37,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,258
Gold Earned
72,558
299
Minions Killed
264
13
Camps Cleared
6
1,092,780
Distance Traveled
1,118,175
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,219
948
35
2
0
288,663
0
W
Kukulkan
11,388
759
19
1
0
66,449
1
W
Neith
17,674
1,178
102
7
5
264,165
0
L
Loki
14,912
994
38
3
0
257,055
5
L
Merlin
15,907
1,060
119
8
5
264,047
0
W
Cupid
19,773
1,318
101
7
4
264,495
0
L
Skadi
10,810
721
0
0
0
0
0
W
Cthulhu
12,847
856
24
2
2
254,168
2
W
Thor
15,576
1,038
53
4
2
243,503
1
L
Gilgamesh
16,710
1,114
72
5
1
308,410
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role