Player Matchup

Ymir
Ymir
DosBlacNMild
Ymir
Level 109
God Stats
46W - 52L
1,539 SR
Queue Stats
679W - 760L
1,375 Elo+
Solo
Thoth
Thoth
IVS Gammuhh
Thoth
Level 99
God Stats
1W - 1L
1,307 SR
Queue Stats
135W - 168L
1,344 Elo+
Party 1
Cernunnos
Cernunnos
Sell Tears
Cernunnos
Level 47
God Stats
10W - 8L
1,216 SR
Queue Stats
60W - 71L
1,344 Elo+
Party 1
Sun Wukong
Sun Wukong
Zenibtw
Sun Wukong
Level 49
God Stats
17W - 17L
1,557 SR
Queue Stats
268W - 240L
1,407 Elo+
Solo
Pele
Pele
dakskul
Pele
Level 48
God Stats
8W - 16L
1,242 SR
Queue Stats
56W - 97L
1,300 Elo+
Party 1
Team Averages
Level 70
1,372 SR
1,354 Elo+

VS

Team Averages
Level 48
1,557 SR
1,349 Elo+
Chronos
Chronos
AnonymousZen495
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 204L
1,302 Elo+
Party 2
Danzaburou
Danzaburou
Duck XXVI
Danzaburou
Level 36
God Stats
7W - 4L
1,780 SR
Queue Stats
18W - 26L
1,366 Elo+
Solo
Mulan
Mulan
Naniii20
Mulan
Level 28
God Stats
14W - 16L
1,475 SR
Queue Stats
103W - 124L
1,324 Elo+
Party 2
Chaac
Chaac
rvfusthagod
Chaac
Level 48
God Stats
1W - 3L
1,476 SR
Queue Stats
34W - 55L
1,391 Elo+
Solo
Nemesis
Nemesis
tired_zac
Nemesis
Level 59
God Stats
40W - 32L
1,556 SR
Queue Stats
285W - 311L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
6,180
515
3,330
12,011
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
8 / 3 / 4
7,520
627
9,900
5,391
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Sell Tears
Cernunnos
10
0 / 1 / 0
5,713
476
2,549
6,603
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Zenibtw
Sun Wukong
13
3 / 0 / 7
7,618
635
6,821
7,759
4,745
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
dakskul
Pele
10
4 / 1 / 6
6,718
560
5,233
9,453
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 4
5,861
488
3,940
9,584
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Duck XXVI
Danzaburou
10
2 / 1 / 0
5,769
481
4,524
5,969
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Naniii20
Mulan
10
0 / 3 / 0
5,688
474
2,454
7,311
2,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 2 / 4
6,271
523
6,279
9,793
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
tired_zac
Nemesis
10
3 / 4 / 2
6,176
515
6,592
9,876
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
16
Kills
9
10
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
1
5
5
0.7
L
Danzaburou
Duck XXVI
Danzaburou
2
1
0
2
W
8
3
4
3.33
L
Mulan
Naniii20
Mulan
0
3
0
0
W
Cernunnos
Sell Tears
Cernunnos
0
1
0
0
W
Sun Wukong
Zenibtw
Sun Wukong
3
0
7
6.5
W
Pele
dakskul
Pele
4
1
6
7
L
2
2
4
2
L
Nemesis
tired_zac
Nemesis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,833
Damage
23,789
41,217
Taken
42,533
19,508
Mitigated
15,805
14,008
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,940
856
0
890
9,584
2,564
0
4,912
4,672
16,616
0
W
3,330
342
0
2,818
12,011
8,937
0
2,620
9,391
22,919
0
L
Danzaburou
Duck XXVI
Danzaburou
4,524
1,651
0
1,454
5,969
1,547
0
1,670
4,299
0
32,840
W
9,900
181
0
666
5,391
1,324
430
905
4,486
36,743
0
L
Mulan
Naniii20
Mulan
2,454
786
0
2,671
7,311
2,822
430
1,191
6,120
0
24,548
W
Cernunnos
Sell Tears
Cernunnos
2,549
926
0
3,061
6,603
1,843
933
0
6,603
0
29,098
W
Sun Wukong
Zenibtw
Sun Wukong
6,821
452
161
2,871
7,759
4,745
201
918
6,761
8,458
36,886
W
Pele
dakskul
Pele
5,233
1,341
0
4,431
9,453
2,659
62
1,387
8,066
0
27,498
L
6,279
646
0
3,503
9,793
6,147
0
4,160
5,633
7,504
15,367
L
Nemesis
tired_zac
Nemesis
6,592
2,531
0
2,692
9,876
2,725
0
3,038
6,838
0
24,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,749
Gold Earned
29,765
293
Minions Killed
214
0
Camps Cleared
0
1,172,116
Distance Traveled
1,175,661
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,861
488
19
2
0
217,509
2
W
Ymir
6,180
515
42
4
0
204,408
5
L
Danzaburou
5,769
481
55
5
0
213,144
1
W
Thoth
7,520
627
50
4
0
227,700
1
L
Mulan
5,688
474
62
5
0
253,699
1
W
Cernunnos
5,713
476
52
4
0
210,342
1
W
Sun Wukong
7,618
635
94
8
0
264,397
2
W
Pele
6,718
560
55
5
0
265,269
1
L
Chaac
6,271
523
30
3
0
231,434
1
L
Nemesis
6,176
515
48
4
0
259,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role