Player Matchup

Apollo
Apollo
Sparreboom89
Apollo
Level 18
God Stats
4W - 4L
1,652 SR
Queue Stats
8W - 6L
1,563 Elo+
Solo
Bakasura
Bakasura
XxEmpire-redxX
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Sun Wukong
Sun Wukong
Yungcheezy9829
Sun Wukong
Level 13
God Stats
16W - 12L
1,439 SR
Queue Stats
113W - 130L
1,624 Elo+
Solo
Ymir
Ymir
lilWRLD2122
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,762 Elo+
Solo
King Arthur
King Arthur
nico_fajardo1234
King Arthur
Level 24
God Stats
2W - 3L
1,403 SR
Queue Stats
46W - 51L
1,404 Elo+
Solo
Team Averages
Level 13
1,499 SR
1,605 Elo+

VS

Team Averages
Level 19
1,479 SR
1,509 Elo+
Rama
Rama
BIVI DRANDON
Rama
Level 29
God Stats
16W - 17L
1,522 SR
Queue Stats
165W - 155L
1,526 Elo+
Solo
Kali
Kali
GoobyGebAC
Kali
Level 26
God Stats
6W - 4L
1,569 SR
Queue Stats
41W - 67L
1,356 Elo+
Solo
Kukulkan
Kukulkan
LHxTheUnknown
Kukulkan
Level 7
God Stats
5W - 3L
1,656 SR
Queue Stats
13W - 11L
1,637 Elo+
Solo
Sol
Sol
Not_Ollie
Sol
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 41L
1,594 Elo+
Solo
King Arthur
King Arthur
scryed_vann
King Arthur
Level 17
God Stats
3W - 6L
1,148 SR
Queue Stats
44W - 75L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
3 / 2 / 3
7,299
561
3,626
5,770
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
4
0 / 2 / 0
4,422
340
300
3,210
1,057
Sun Wukong
Yungcheezy9829
Sun Wukong
13
2 / 2 / 1
7,264
559
7,544
12,167
5,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
0 / 5 / 3
5,547
427
1,723
12,267
6,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
nico_fajardo1234
King Arthur
8
2 / 5 / 2
5,738
441
3,713
9,685
3,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,573
659
5,602
8,954
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 4
8,372
644
4,125
8,283
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
LHxTheUnknown
Kukulkan
13
2 / 3 / 0
8,247
634
3,219
6,194
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 1 / 4
9,647
742
16,505
9,195
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
scryed_vann
King Arthur
11
1 / 2 / 2
7,042
542
1,316
7,146
4,556
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
16
16
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
3
1
4
5
W
Kukulkan
LHxTheUnknown
Kukulkan
2
3
0
0.67
W
9
1
4
11
L
Apollo
3
2
3
2.25
L
Bakasura
0
2
0
0
L
Sun Wukong
Yungcheezy9829
Sun Wukong
2
2
1
1.25
L
0
5
3
0.3
L
King Arthur
nico_fajardo1234
King Arthur
2
5
2
0.6
W
King Arthur
scryed_vann
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,906
Damage
30,767
43,099
Taken
39,772
17,690
Mitigated
14,917
10,004
Healing
18,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,602
4,934
0
6,029
8,954
2,698
3,280
0
8,954
0
56,436
W
4,125
1,353
0
5,039
8,283
2,903
1,027
37
8,246
0
40,779
W
Kukulkan
LHxTheUnknown
Kukulkan
3,219
261
0
1,069
6,194
2,112
2,469
0
6,154
55,382
0
W
16,505
10,413
0
6,764
9,195
2,648
4,386
864
8,331
70,183
0
L
Apollo
3,626
1,235
0
1,475
5,770
1,455
0
2,941
2,829
0
29,553
L
Bakasura
300
260
0
255
3,210
1,057
0
1,710
1,500
0
3,835
L
Sun Wukong
Yungcheezy9829
Sun Wukong
7,544
1,046
0
5,409
12,167
5,169
0
2,181
9,986
0
47,135
L
1,723
561
146
1,848
12,267
6,389
0
8,461
3,806
9,451
0
L
King Arthur
nico_fajardo1234
King Arthur
3,713
735
322
549
9,685
3,620
0
4,431
5,254
0
15,897
W
King Arthur
scryed_vann
King Arthur
1,316
572
0
0
7,146
4,556
1,117
822
6,324
0
25,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
41,881
220
Minions Killed
480
0
Camps Cleared
0
1,030,248
Distance Traveled
1,216,673
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,573
659
119
9
0
231,147
2
W
Kali
8,372
644
92
7
0
304,087
5
W
Kukulkan
8,247
634
102
8
0
219,948
0
W
Sol
9,647
742
128
10
0
227,464
0
L
Apollo
7,299
561
66
5
0
213,414
0
L
Bakasura
4,422
340
12
1
0
87,344
0
L
Sun Wukong
7,264
559
103
8
0
271,679
2
L
Ymir
5,547
427
18
1
0
202,244
3
L
King Arthur
5,738
441
21
2
0
255,567
2
W
King Arthur
7,042
542
39
3
0
234,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role