Player Matchup

Chaac
Chaac
Emad29
Chaac
Level 27
God Stats
60W - 137L
1,437 SR
Queue Stats
74W - 246L
1,279 Elo+
Party 1
Cerberus
Cerberus
Vahid91
Cerberus
Level 27
God Stats
52W - 114L
1,424 SR
Queue Stats
66W - 227L
1,258 Elo+
Party 1
Kukulkan
Kukulkan
sadragave
Kukulkan
Level 14
God Stats
3W - 9L
1,463 SR
Queue Stats
12W - 46L
1,129 Elo+
Party 1
Team Averages
Level 23
1,441 SR
1,222 Elo+

VS

Team Averages
Level 75
1,520 SR
1,410 Elo+
Heimdallr
Heimdallr
Crustyhemeroid69
Heimdallr
Level 6
God Stats
12W - 11L
1,438 SR
Queue Stats
12W - 12L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
RazeOne23
Sun Wukong
Level 74
God Stats
2W - 1L
1,567 SR
Queue Stats
21W - 21L
1,380 Elo+
Solo
Ra
Ra
ReaperFlx
Ra
Level 145
God Stats
224W - 276L
1,556 SR
Queue Stats
3,150W - 3,662L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Emad29
Chaac
13
1 / 5 / 4
9,135
571
10,641
17,811
14,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Vahid91
Cerberus
13
0 / 3 / 5
9,866
617
5,707
22,142
19,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
sadragave
Kukulkan
14
4 / 2 / 0
10,180
636
9,607
9,912
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
4 / 1 / 3
10,324
645
13,943
10,860
4,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
RazeOne23
Sun Wukong
14
4 / 4 / 5
10,533
658
13,248
14,483
12,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 0 / 8
10,903
681
17,728
10,601
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
10
10
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
4
1
3
5.5
L
Chaac
Emad29
Chaac
1
5
4
0.6
W
Sun Wukong
RazeOne23
Sun Wukong
4
4
5
1.63
W
2
0
8
6
L
Cerberus
Vahid91
Cerberus
0
3
5
0.83
L
Kukulkan
sadragave
Kukulkan
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,955
Damage
44,919
49,865
Taken
35,944
37,495
Mitigated
21,958
17,974
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
13,943
5,822
670
1,047
10,860
4,181
1,105
5,441
5,189
0
31,745
L
Chaac
Emad29
Chaac
10,641
625
0
6,369
17,811
14,230
0
5,713
12,098
0
31,133
W
Sun Wukong
RazeOne23
Sun Wukong
13,248
3,026
0
1,150
14,483
12,970
0
6,443
7,476
1,216
29,844
W
17,728
591
2,999
6,770
10,601
4,807
0
4,326
6,112
67,047
0
L
Cerberus
Vahid91
Cerberus
5,707
511
554
8,077
22,142
19,494
0
7,299
14,843
16,160
0
L
Kukulkan
sadragave
Kukulkan
9,607
157
425
2,549
9,912
3,771
0
5,631
4,281
42,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
31,760
150
Minions Killed
197
5
Camps Cleared
8
996,008
Distance Traveled
864,535
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,324
645
49
3
1
299,978
0
L
Chaac
9,135
571
46
3
2
364,702
1
W
Sun Wukong
10,533
658
42
3
1
268,792
1
W
Ra
10,903
681
106
7
6
295,765
1
L
Cerberus
9,866
617
20
1
2
323,383
2
L
Kukulkan
10,180
636
84
5
1
307,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role