Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
Jeya18
Zhong Kui
Level 66
God Stats
3W - 8L
1,226 SR
Queue Stats
81W - 107L
1,365 Elo+
Party 4
Fafnir
Fafnir
S_imonpietr_o
Fafnir
Level 86
God Stats
8W - 7L
1,338 SR
Queue Stats
177W - 138L
1,518 Elo+
Party 1
Chiron
Chiron
biada_bilingue
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 27L
1,614 Elo+
Party 1
Arachne
Arachne
xXCarnageWingXx
Arachne
Level 28
God Stats
5W - 3L
1,487 SR
Queue Stats
16W - 30L
1,272 Elo+
Party 4
Team Averages
Level 53
1,410 SR
1,454 Elo+

VS

Team Averages
Level 59
1,578 SR
1,442 Elo+
Eset
Eset
Cammymania
Eset
Level 29
God Stats
0W - 1L
1,740 SR
Queue Stats
115W - 100L
1,504 Elo+
Party 3
Chiron
Chiron
ShadowFrost5386
Chiron
Level 44
God Stats
0W - 3L
1,227 SR
Queue Stats
92W - 97L
1,392 Elo+
Party 2
Bellona
Bellona
ShadowKay75
Bellona
Level 69
God Stats
20W - 17L
1,601 SR
Queue Stats
276W - 285L
1,402 Elo+
Party 2
Susano
Susano
Snoop Jord
Susano
Level 109
God Stats
2W - 3L
1,711 SR
Queue Stats
162W - 154L
1,562 Elo+
Party 3
Cthulhu
Cthulhu
djroll2000
Cthulhu
Level 45
God Stats
3W - 1L
1,611 SR
Queue Stats
101W - 125L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 4 / 0
6,460
497
6,624
10,915
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Jeya18
Zhong Kui
12
4 / 3 / 1
7,291
561
4,710
8,254
5,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 9
8,046
619
3,686
6,953
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
11 / 2 / 3
8,108
624
16,125
12,411
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 2
6,542
503
2,116
8,743
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,236
480
4,708
6,768
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 4 / 2
6,195
477
3,033
6,586
529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
ShadowKay75
Bellona
14
3 / 0 / 2
8,172
629
10,152
10,657
12,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Snoop Jord
Susano
15
8 / 2 / 3
8,725
671
9,374
11,222
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
djroll2000
Cthulhu
8
0 / 7 / 0
5,636
434
3,366
12,158
2,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
18
Kills
13
13
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
4
0
0
L
1
5
1
0.3
W
Zhong Kui
Jeya18
Zhong Kui
4
3
1
1.5
W
3
1
9
7.5
L
1
4
2
0.5
L
Bellona
ShadowKay75
Bellona
3
0
2
4
L
Susano
Snoop Jord
Susano
8
2
3
4.75
W
11
2
3
6.25
L
Cthulhu
djroll2000
Cthulhu
0
7
0
0
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,261
Damage
30,633
47,276
Taken
47,391
29,942
Mitigated
22,009
18,006
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,624
761
0
3,269
10,915
8,749
222
896
9,143
5,644
28,484
L
4,708
918
0
193
6,768
3,019
576
3,913
2,855
28,020
0
W
Zhong Kui
Jeya18
Zhong Kui
4,710
676
0
3,524
8,254
5,105
908
1,912
5,884
36,766
0
W
3,686
1,006
0
1,414
6,953
8,138
0
1,332
5,581
15,875
0
L
3,033
1,455
153
1,830
6,586
529
0
515
6,071
0
18,443
L
Bellona
ShadowKay75
Bellona
10,152
1,807
0
4,859
10,657
12,483
234
1,997
7,746
3,557
45,194
L
Susano
Snoop Jord
Susano
9,374
2,306
0
4,292
11,222
3,448
0
1,831
9,313
0
54,177
W
16,125
10,436
689
5,681
12,411
4,490
300
3,469
8,794
0
57,759
L
Cthulhu
djroll2000
Cthulhu
3,366
637
871
1,136
12,158
2,530
0
2,066
10,092
17,735
0
W
2,116
1,327
0
3,429
8,743
3,460
674
1,515
7,048
0
36,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,447
Gold Earned
34,964
310
Minions Killed
355
0
Camps Cleared
0
1,284,043
Distance Traveled
1,245,277
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,460
497
68
5
0
259,368
2
L
Eset
6,236
480
51
4
0
228,831
1
W
Zhong Kui
7,291
561
74
6
0
242,702
1
W
Fafnir
8,046
619
23
2
0
253,717
4
L
Chiron
6,195
477
41
3
0
225,487
5
L
Bellona
8,172
629
126
10
0
284,657
3
L
Susano
8,725
671
103
8
0
286,838
0
W
Chiron
8,108
624
78
6
0
242,332
3
L
Cthulhu
5,636
434
34
3
0
219,464
0
W
Arachne
6,542
503
67
5
0
285,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role