Player Matchup

Cthulhu
Cthulhu
ASSUREDCRIS1306
Cthulhu
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,695 Elo+
Solo
Neith
Neith
Rusul_Valera
Neith
Level 80
God Stats
318W - 303L
1,436 SR
Queue Stats
509W - 508L
1,379 Elo+
Solo
Ah Puch
Ah Puch
SpookyGirlClub
Ah Puch
Level 128
God Stats
10W - 4L
1,672 SR
Queue Stats
108W - 115L
1,444 Elo+
Party 2
Cliodhna
Cliodhna
Xaegaeon
Cliodhna
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,792 Elo+
Party 2
Poseidon
Poseidon
nataliebb
Poseidon
Level 84
God Stats
4W - 8L
1,647 SR
Queue Stats
677W - 841L
1,426 Elo+
Solo
Team Averages
Level 79
1,551 SR
1,547 Elo+

VS

Team Averages
Level 61
1,458 SR
1,404 Elo+
Artemis
Artemis
Corrosion6393
Artemis
Level 32
God Stats
44W - 40L
1,544 SR
Queue Stats
188W - 179L
1,443 Elo+
Solo
Nu Wa
Nu Wa
Melanintingz971
Nu Wa
Level 48
God Stats
37W - 38L
1,494 SR
Queue Stats
265W - 277L
1,431 Elo+
Solo
Hun Batz
Hun Batz
Ninja_gamess
Hun Batz
Level 36
God Stats
0W - 3L
1,238 SR
Queue Stats
16W - 21L
1,211 Elo+
Party 1
Sylvanus
Sylvanus
bluntfangz
Sylvanus
Level 89
God Stats
16W - 14L
1,516 SR
Queue Stats
208W - 193L
1,524 Elo+
Solo
Charybdis
Charybdis
tkamui90
Charybdis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 143L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 11
11,327
1,030
10,529
12,415
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 1 / 16
11,447
1,041
11,310
10,732
3,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 1 / 16
11,606
1,055
23,529
9,326
3,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Xaegaeon
Cliodhna
18
2 / 5 / 16
10,285
935
7,352
12,569
4,308
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
nataliebb
Poseidon
17
7 / 1 / 13
11,256
1,023
11,550
7,213
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

219

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
4 / 4 / 3
10,782
980
15,991
11,619
5,452
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 2 / 3
10,745
977
13,123
6,555
2,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Ninja_gamess
Hun Batz
16
0 / 11 / 5
9,536
867
3,053
16,156
7,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
bluntfangz
Sylvanus
17
1 / 5 / 6
10,825
984
11,758
21,144
24,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
tkamui90
Charybdis
16
0 / 3 / 5
9,406
855
5,305
13,028
5,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
25
Kills
9
9
Deaths
25
72
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
L
Artemis
4
4
3
1.38
L
4
2
3
2.75
L
Hun Batz
Ninja_gamess
Hun Batz
0
11
5
0.23
W
5
1
16
13
W
5
1
16
13
W
Cliodhna
Xaegaeon
Cliodhna
2
5
16
2
L
Sylvanus
bluntfangz
Sylvanus
1
5
6
0.8
W
Poseidon
nataliebb
Poseidon
7
1
13
13.5
L
Charybdis
tkamui90
Charybdis
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,270
Damage
49,230
52,255
Taken
68,502
21,556
Mitigated
45,696
14,292
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,529
691
0
2,466
12,415
7,603
0
5,836
6,579
29,530
0
L
Artemis
15,991
3,632
479
1,017
11,619
5,452
0
8,372
2,950
0
45,382
L
13,123
4,785
317
1,133
6,555
2,609
0
5,031
1,285
45,885
0
L
Hun Batz
Ninja_gamess
Hun Batz
3,053
333
378
393
16,156
7,794
0
10,608
5,171
0
10,778
W
11,310
5,606
908
5,058
10,732
3,701
0
5,700
5,032
0
31,933
W
23,529
836
264
3,418
9,326
3,410
0
4,774
4,552
63,533
0
W
Cliodhna
Xaegaeon
Cliodhna
7,352
871
0
1,611
12,569
4,308
0
4,681
7,888
0
27,707
L
Sylvanus
bluntfangz
Sylvanus
11,758
1,554
2,353
4,889
21,144
24,395
0
10,518
9,845
20,423
0
W
Poseidon
nataliebb
Poseidon
11,550
843
11
556
7,213
2,534
0
3,890
3,323
22,073
0
L
Charybdis
tkamui90
Charybdis
5,305
2,799
0
381
13,028
5,446
0
8,946
3,643
0
25,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,921
Gold Earned
51,294
269
Minions Killed
245
6
Camps Cleared
3
958,296
Distance Traveled
876,078
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,327
1,030
43
4
2
190,024
0
L
Artemis
10,782
980
82
7
0
180,399
0
L
Nu Wa
10,745
977
64
6
0
172,563
0
L
Hun Batz
9,536
867
30
3
0
184,221
0
W
Neith
11,447
1,041
59
5
1
186,376
5
W
Ah Puch
11,606
1,055
103
9
2
179,477
0
W
Cliodhna
10,285
935
36
3
0
184,917
0
L
Sylvanus
10,825
984
18
2
1
170,430
0
W
Poseidon
11,256
1,023
28
3
1
217,502
0
L
Charybdis
9,406
855
51
5
2
168,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role