Player Matchup

Ares
Ares
ChronicAnubis
Ares
Level 27
God Stats
24W - 21L
1,504 SR
Queue Stats
72W - 86L
1,295 Elo+
Party 1
Ao Kuang
Ao Kuang
DragonSlayer795
Ao Kuang
Level 60
God Stats
1W - 0L
1,680 SR
Queue Stats
87W - 107L
1,308 Elo+
Party 1
Chang'e
Chang'e
RaGe_QuIt6669
Chang'e
Level 63
God Stats
7W - 9L
1,209 SR
Queue Stats
65W - 102L
1,254 Elo+
Party 1
Team Averages
Level 50
1,465 SR
1,285 Elo+

VS

Team Averages
Level 78
1,442 SR
1,308 Elo+
Hera
Hera
 
Hera
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
THE CRAZY RAMM
Bacchus
Level 68
God Stats
0W - 2L
1,254 SR
Queue Stats
44W - 50L
1,232 Elo+
Party 2
Ymir
Ymir
TxNups Angel
Ymir
Level 14
God Stats
3W - 3L
1,573 SR
Queue Stats
5W - 7L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 16
10,944
684
10,874
22,279
25,057
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
16
11 / 3 / 10
12,423
776
17,273
19,726
15,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
16
7 / 3 / 12
11,930
746
20,731
15,939
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 4 / 4
9,477
592
12,119
9,748
4,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 10 / 2
10,411
651
15,298
21,581
19,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 7 / 4
9,840
615
7,895
26,163
11,099
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
21
Kills
8
10
Deaths
21
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
4
1
W
3
4
16
2.75
W
Ao Kuang
11
3
10
5.33
W
Chang'e
7
3
12
4.33
L
4
10
2
0.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,878
Damage
35,312
57,944
Taken
57,492
45,643
Mitigated
35,068
24,486
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,119
3,733
0
532
9,748
4,757
483
8,808
940
34,179
0
W
10,874
1,291
965
1,356
22,279
25,057
249
13,467
8,812
21,557
0
W
Ao Kuang
17,273
6,044
0
5,504
19,726
15,003
1,763
10,146
9,580
30,488
0
W
Chang'e
20,731
2,357
9,062
7,599
15,939
5,583
778
12,289
3,650
71,435
0
L
15,298
2,327
0
1,274
21,581
19,212
561
16,277
5,304
37,124
0
L
7,895
1,230
0
2,702
26,163
11,099
207
24,198
1,965
24,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,297
Gold Earned
29,728
155
Minions Killed
130
7
Camps Cleared
4
877,270
Distance Traveled
690,326
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,477
592
53
3
3
229,928
1
W
Ares
10,944
684
23
1
1
291,621
2
W
Ao Kuang
12,423
776
31
2
1
283,500
1
W
Chang'e
11,930
746
101
6
5
302,149
1
L
Bacchus
10,411
651
42
3
1
222,537
1
L
Ymir
9,840
615
35
2
0
237,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role