Player Matchup

Geb
Geb
Cyndieeee
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,457 Elo+
Solo
Ra
Ra
Phootaphan
Ra
Level 28
God Stats
5W - 7L
1,315 SR
Queue Stats
42W - 58L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
cyclic-mattock3
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,906 Elo+
Solo
Camazotz
Camazotz
spartan-hood48
Camazotz
Level 23
God Stats
3W - 2L
1,927 SR
Queue Stats
72W - 51L
1,629 Elo+
Solo
Chernobog
Chernobog
xLSVx
Chernobog
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 78L
1,690 Elo+
Solo
Team Averages
Level 23
1,549 SR
1,611 Elo+

VS

Team Averages
Level 18
1,653 SR
1,630 Elo+
Heimdallr
Heimdallr
NsN Reset
Heimdallr
Level 22
God Stats
1W - 0L
1,491 SR
Queue Stats
3W - 0L
1,752 Elo+
Solo
Chronos
Chronos
Saganowski
Chronos
Level 29
God Stats
16W - 5L
1,756 SR
Queue Stats
91W - 87L
1,422 Elo+
Solo
Hercules
Hercules
SirJacob420smk
Hercules
Level 8
God Stats
2W - 0L
1,664 SR
Queue Stats
5W - 5L
1,769 Elo+
Solo
Achilles
Achilles
UltraCivilized
Achilles
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 100L
1,573 Elo+
Solo
Sylvanus
Sylvanus
puntymcuñty
Sylvanus
Level 8
God Stats
7W - 2L
1,856 SR
Queue Stats
16W - 12L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
4,678
468
1,197
7,486
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 6 / 0
4,932
493
2,401
6,879
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
cyclic-mattock3
Cu Chulainn
6
0 / 9 / 0
4,167
417
1,020
9,874
3,859
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
10
1 / 0 / 0
5,803
580
4,138
8,397
3,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
xLSVx
Chernobog
10
5 / 3 / 0
6,223
622
5,318
6,416
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NsN Reset
Heimdallr
10
7 / 3 / 1
6,518
652
8,195
6,551
1,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Saganowski
Chronos
11
7 / 0 / 3
6,875
688
5,659
3,925
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
9
2 / 1 / 4
5,532
553
4,083
4,257
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
11
2 / 0 / 1
6,063
606
4,636
6,037
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sylvanus
puntymcuñty
Sylvanus
10
2 / 2 / 6
6,190
619
4,330
7,032
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
6
Kills
20
20
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Heimdallr
NsN Reset
Heimdallr
7
3
1
2.5
L
0
6
0
0
W
Chronos
Saganowski
Chronos
7
0
3
8.5
W
Hercules
2
1
4
4
W
Achilles
2
0
1
2.5
L
Cu Chulainn
cyclic-mattock3
Cu Chulainn
0
9
0
0
W
Sylvanus
puntymcuñty
Sylvanus
2
2
6
2.5
L
Camazotz
1
0
0
1
L
Chernobog
xLSVx
Chernobog
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,074
Damage
26,903
39,052
Taken
27,802
14,464
Mitigated
14,274
9,852
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,197
356
94
1,992
7,486
3,022
0
1,651
5,835
12,337
0
W
Heimdallr
NsN Reset
Heimdallr
8,195
5,428
0
0
6,551
1,765
321
657
5,894
0
35,112
L
2,401
93
143
1,480
6,879
2,380
0
4,079
2,800
25,084
0
W
Chronos
Saganowski
Chronos
5,659
1,814
0
1,570
3,925
1,321
1,749
1,615
2,310
37,253
0
W
Hercules
4,083
1,589
31
1,441
4,257
1,441
458
183
3,949
0
18,513
W
Achilles
4,636
1,337
0
3,878
6,037
6,197
0
0
5,650
0
29,668
L
Cu Chulainn
cyclic-mattock3
Cu Chulainn
1,020
493
0
492
9,874
3,859
0
1,741
7,985
0
10,539
W
Sylvanus
puntymcuñty
Sylvanus
4,330
1,744
782
2,562
7,032
3,550
0
1,244
5,788
16,779
6,994
L
Camazotz
4,138
1,663
0
4,359
8,397
3,136
0
307
7,668
0
34,263
L
Chernobog
xLSVx
Chernobog
5,318
3,271
0
1,292
6,416
2,067
0
1,483
4,933
0
32,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
31,178
261
Minions Killed
286
0
Camps Cleared
0
956,618
Distance Traveled
963,063
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,678
468
26
3
0
168,527
2
W
Heimdallr
6,518
652
49
5
0
172,134
0
L
Ra
4,932
493
49
5
0
178,702
1
W
Chronos
6,875
688
79
8
0
188,016
2
W
Hercules
5,532
553
38
4
0
207,253
0
W
Achilles
6,063
606
72
7
0
201,506
3
L
Cu Chulainn
4,167
417
23
2
0
191,126
3
W
Sylvanus
6,190
619
48
5
0
194,154
4
L
Camazotz
5,803
580
86
9
0
193,314
1
L
Chernobog
6,223
622
77
8
0
224,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role