Player Matchup

Cthulhu
Cthulhu
PeanutButter12E
Cthulhu
Level 28
God Stats
1W - 3L
1,682 SR
Queue Stats
59W - 70L
1,352 Elo+
Party 2
Nemesis
Nemesis
Ramon 5 one br
Nemesis
Level 57
God Stats
12W - 26L
1,353 SR
Queue Stats
224W - 236L
1,439 Elo+
Party 3
Danzaburou
Danzaburou
TheOnlyDozer
Danzaburou
Level 35
God Stats
2W - 3L
1,846 SR
Queue Stats
93W - 84L
1,394 Elo+
Party 2
Poseidon
Poseidon
dwha01
Poseidon
Level 38
God Stats
6W - 2L
1,934 SR
Queue Stats
128W - 142L
1,439 Elo+
Party 3
Odin
Odin
johnwayneallen
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,427 Elo+
Solo
Team Averages
Level 41
1,663 SR
1,410 Elo+

VS

Team Averages
Level 64
1,531 SR
1,451 Elo+
Artio
Artio
Improbable97
Artio
Level 94
God Stats
1W - 4L
1,653 SR
Queue Stats
164W - 165L
1,300 Elo+
Party 1
Chernobog
Chernobog
KeptThunder178
Chernobog
Level 88
God Stats
6W - 4L
1,492 SR
Queue Stats
196W - 180L
1,418 Elo+
Party 1
Cliodhna
Cliodhna
Shlmuf
Cliodhna
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 24L
1,648 Elo+
Solo
Chaac
Chaac
TheBrokenOdyssey
Chaac
Level 83
God Stats
10W - 5L
1,522 SR
Queue Stats
52W - 55L
1,388 Elo+
Party 1
Merlin
Merlin
r900Z
Merlin
Level 13
God Stats
1W - 2L
1,486 SR
Queue Stats
16W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,637
386
3,229
7,557
3,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 0
6,164
514
4,401
9,210
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
TheOnlyDozer
Danzaburou
8
0 / 5 / 0
4,904
409
3,014
6,761
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
dwha01
Poseidon
11
0 / 3 / 1
6,186
516
1,542
5,309
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
6,029
502
3,049
6,255
4,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 8
6,097
508
2,506
9,108
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
KeptThunder178
Chernobog
13
7 / 1 / 2
7,636
636
9,145
6,509
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Shlmuf
Cliodhna
12
6 / 0 / 1
7,384
615
5,041
7,387
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 0 / 0
6,948
579
4,095
6,097
3,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
r900Z
Merlin
10
0 / 0 / 0
5,798
483
1,724
2,917
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
14
14
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Chernobog
KeptThunder178
Chernobog
7
1
2
8
L
0
2
0
0
L
1
4
0
0.25
W
Cliodhna
Shlmuf
Cliodhna
6
0
1
6.5
W
1
0
0
1
L
Danzaburou
TheOnlyDozer
Danzaburou
0
5
0
0
L
Poseidon
dwha01
Poseidon
0
3
1
0.17
L
0
0
0
0
W
Merlin
r900Z
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,235
Damage
22,511
35,092
Taken
32,018
13,357
Mitigated
15,454
7,827
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,506
282
320
2,079
9,108
6,504
0
1,605
7,153
9,972
0
W
Chernobog
KeptThunder178
Chernobog
9,145
5,494
0
2,793
6,509
1,909
594
1,272
5,041
0
49,111
L
3,229
533
70
972
7,557
3,339
0
964
6,593
11,853
0
L
4,401
1,613
0
3,612
9,210
2,660
0
1,378
7,647
0
35,148
W
Cliodhna
Shlmuf
Cliodhna
5,041
1,358
0
4,091
7,387
2,348
0
791
6,475
0
41,778
W
4,095
673
0
3,114
6,097
3,829
156
0
6,097
0
37,068
L
Danzaburou
TheOnlyDozer
Danzaburou
3,014
1,890
0
1,092
6,761
1,466
153
983
5,778
0
21,974
L
Poseidon
dwha01
Poseidon
1,542
343
0
1,289
5,309
1,129
0
836
4,303
31,033
0
L
3,049
340
0
792
6,255
4,763
0
0
5,813
0
32,803
W
Merlin
r900Z
Merlin
1,724
126
0
0
2,917
864
769
362
2,481
25,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,920
Gold Earned
33,863
268
Minions Killed
341
0
Camps Cleared
0
1,108,128
Distance Traveled
1,181,054
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,097
508
19
2
0
240,361
2
W
Chernobog
7,636
636
92
8
0
224,382
1
L
Cthulhu
4,637
386
27
2
0
216,260
0
L
Nemesis
6,164
514
68
6
0
257,082
0
W
Cliodhna
7,384
615
87
7
0
260,800
1
W
Chaac
6,948
579
83
7
0
223,988
2
L
Danzaburou
4,904
409
36
3
0
208,994
2
L
Poseidon
6,186
516
71
6
0
221,983
0
L
Odin
6,029
502
66
6
0
203,809
2
W
Merlin
5,798
483
60
5
0
231,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role