Player Matchup

Nike
Nike
Asdsadz
Nike
Level 16
God Stats
6W - 3L
1,705 SR
Queue Stats
18W - 14L
1,448 Elo+
Solo
Artemis
Artemis
Frey125
Artemis
Level 14
God Stats
4W - 7L
1,326 SR
Queue Stats
13W - 18L
1,458 Elo+
Party 2
Anubis
Anubis
LordSalfors
Anubis
Level 26
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 4
He Bo
He Bo
Vladutaki123
He Bo
Level 38
God Stats
0W - 3L
1,311 SR
Queue Stats
41W - 51L
1,426 Elo+
Party 2
Nemesis
Nemesis
mPaSHoK
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 4
Team Averages
Level 20
1,425 SR
1,536 Elo+

VS

Team Averages
Level 18
1,436 SR
1,317 Elo+
Cthulhu
Cthulhu
DFalconz
Cthulhu
Level 12
God Stats
1W - 2L
1,282 SR
Queue Stats
3W - 11L
1,202 Elo+
Party 1
Olorun
Olorun
Masonas26
Olorun
Level 27
God Stats
2W - 2L
1,476 SR
Queue Stats
80W - 67L
1,553 Elo+
Party 3
Medusa
Medusa
Pjakkur
Medusa
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
991 Elo+
Party 1
Chaac
Chaac
dovjudz
Chaac
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
87W - 77L
1,548 Elo+
Party 3
Thor
Thor
indigo82
Thor
Level 17
God Stats
5W - 3L
1,423 SR
Queue Stats
19W - 30L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Asdsadz
Nike
9
0 / 2 / 0
5,054
505
2,707
6,724
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Frey125
Artemis
8
0 / 2 / 0
4,835
484
2,896
3,446
1,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
6
0 / 4 / 0
4,150
415
1,392
4,355
1,443
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 1
4,704
470
2,786
4,530
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
mPaSHoK
Nemesis
6
1 / 4 / 0
4,372
437
1,372
5,068
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DFalconz
Cthulhu
8
3 / 0 / 2
5,103
510
1,849
5,212
2,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Masonas26
Olorun
10
6 / 1 / 3
6,369
637
6,695
5,081
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
Pjakkur
Medusa
8
2 / 0 / 3
5,219
522
2,246
2,122
624
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
dovjudz
Chaac
11
2 / 0 / 0
5,971
597
2,954
4,999
2,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
9
3 / 0 / 1
5,656
566
1,231
4,395
1,581
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
16
16
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nike
Asdsadz
Nike
0
2
0
0
W
Cthulhu
DFalconz
Cthulhu
3
0
2
4
L
Artemis
Frey125
Artemis
0
2
0
0
L
Anubis
0
4
0
0
W
Olorun
Masonas26
Olorun
6
1
3
7.5
W
Medusa
Pjakkur
Medusa
2
0
3
3.5
L
0
4
1
0.13
W
Chaac
dovjudz
Chaac
2
0
0
2
W
Thor
3
0
1
3.5
L
Nemesis
mPaSHoK
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,153
Damage
14,975
24,123
Taken
21,809
9,102
Mitigated
8,884
2,157
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Asdsadz
Nike
2,707
464
0
1,202
6,724
4,088
0
0
6,382
1,504
24,315
W
Cthulhu
DFalconz
Cthulhu
1,849
157
48
2,195
5,212
2,430
108
735
4,423
12,521
0
L
Artemis
Frey125
Artemis
2,896
872
0
403
3,446
1,025
604
1,010
2,362
0
20,888
L
Anubis
1,392
446
0
338
4,355
1,443
0
2,543
1,783
12,203
0
W
Olorun
Masonas26
Olorun
6,695
3,797
81
1,411
5,081
1,655
520
2,069
2,782
29,617
4,281
W
Medusa
Pjakkur
Medusa
2,246
1,211
0
282
2,122
624
304
535
1,577
0
15,255
L
2,786
72
0
0
4,530
1,025
0
1,726
2,737
20,341
0
W
Chaac
dovjudz
Chaac
2,954
572
0
3,365
4,999
2,594
153
155
4,586
0
30,413
W
Thor
1,231
125
0
1,470
4,395
1,581
280
515
3,784
0
19,178
L
Nemesis
mPaSHoK
Nemesis
1,372
173
0
214
5,068
1,521
344
2,155
2,856
0
6,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,115
Gold Earned
28,318
172
Minions Killed
247
0
Camps Cleared
0
856,422
Distance Traveled
848,224
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,054
505
53
5
0
193,304
2
W
Cthulhu
5,103
510
24
2
0
147,267
2
L
Artemis
4,835
484
37
4
0
145,192
0
L
Anubis
4,150
415
24
2
0
145,263
0
W
Olorun
6,369
637
68
7
0
174,478
1
W
Medusa
5,219
522
39
4
0
151,774
0
L
He Bo
4,704
470
45
5
0
179,953
3
W
Chaac
5,971
597
67
7
0
196,343
5
W
Thor
5,656
566
49
5
0
178,362
0
L
Nemesis
4,372
437
13
1
0
192,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role