Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CyroCrow
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,655 Elo+
Solo
Ra
Ra
DaddysRightNut
Ra
Level 118
God Stats
5W - 3L
1,652 SR
Queue Stats
318W - 275L
1,533 Elo+
Party 1
Skadi
Skadi
PC4SHY
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,585 Elo+
Solo
Amaterasu
Amaterasu
TurbinalCoder91
Amaterasu
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 87L
1,632 Elo+
Party 1
Team Averages
Level 36
1,530 SR
1,581 Elo+

VS

Team Averages
Level 16
1,608 SR
1,618 Elo+
Cu Chulainn
Cu Chulainn
ASESINODEINCAS
Cu Chulainn
Level 13
God Stats
6W - 2L
1,500 SR
Queue Stats
42W - 30L
1,593 Elo+
Solo
Zeus
Zeus
DoctorSpook9152
Zeus
Level 17
God Stats
0W - 1L
1,289 SR
Queue Stats
18W - 25L
1,503 Elo+
Solo
Heimdallr
Heimdallr
ULTRAKAWAIIDESU
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,480 Elo+
Solo
Cerberus
Cerberus
ZackBD
Cerberus
Level 6
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 2L
1,613 Elo+
Solo
Cliodhna
Cliodhna
pastrypounder
Cliodhna
Level 29
God Stats
8W - 1L
2,001 SR
Queue Stats
135W - 43L
1,902 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 3 / 6
9,852
493
6,713
19,287
29,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
CyroCrow
Nemesis
19
13 / 4 / 4
12,687
634
22,202
17,205
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 7 / 5
10,247
512
8,301
13,052
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
PC4SHY
Skadi
19
7 / 3 / 3
12,216
611
8,828
15,594
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
TurbinalCoder91
Amaterasu
17
6 / 4 / 6
11,136
557
11,193
20,596
24,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ASESINODEINCAS
Cu Chulainn
16
1 / 6 / 5
10,498
525
12,012
19,624
14,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 6 / 9
10,645
532
13,066
12,640
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
ULTRAKAWAIIDESU
Heimdallr
13
1 / 6 / 7
8,529
426
6,416
12,707
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ZackBD
Cerberus
13
1 / 7 / 8
8,875
444
4,469
17,754
13,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
pastrypounder
Cliodhna
19
13 / 5 / 4
12,840
642
22,874
15,013
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
30
Kills
21
21
Deaths
30
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
6
2.33
L
Cu Chulainn
ASESINODEINCAS
Cu Chulainn
1
6
5
0.58
W
Nemesis
CyroCrow
Nemesis
13
4
4
3.75
W
0
7
5
0.36
L
5
6
9
1.58
W
Skadi
PC4SHY
Skadi
7
3
3
2.83
W
Amaterasu
TurbinalCoder91
Amaterasu
6
4
6
2.25
L
Heimdallr
ULTRAKAWAIIDESU
Heimdallr
1
6
7
0.75
L
Cerberus
ZackBD
Cerberus
1
7
8
0.71
L
Cliodhna
pastrypounder
Cliodhna
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,237
Damage
58,837
85,734
Taken
77,738
71,492
Mitigated
41,031
26,323
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,713
617
0
1,276
19,287
29,107
948
3,900
15,121
24,764
0
L
Cu Chulainn
ASESINODEINCAS
Cu Chulainn
12,012
4,896
0
4,533
19,624
14,602
0
1,591
17,977
0
76,817
W
Nemesis
CyroCrow
Nemesis
22,202
12,081
0
6,302
17,205
7,398
0
4,860
12,030
0
93,435
W
8,301
859
1,162
3,935
13,052
4,570
762
3,858
8,973
67,088
0
L
13,066
1,860
157
2,662
12,640
4,255
0
4,585
7,805
67,578
0
W
Skadi
PC4SHY
Skadi
8,828
4,792
0
6,257
15,594
5,499
214
808
14,695
0
121,340
W
Amaterasu
TurbinalCoder91
Amaterasu
11,193
4,736
0
7,391
20,596
24,918
200
3,482
16,051
0
58,194
L
Heimdallr
ULTRAKAWAIIDESU
Heimdallr
6,416
3,084
0
1,822
12,707
4,023
0
2,925
9,702
0
27,505
L
Cerberus
ZackBD
Cerberus
4,469
668
0
1,646
17,754
13,114
0
3,493
14,091
19,612
0
L
Cliodhna
pastrypounder
Cliodhna
22,874
4,970
0
5,181
15,013
5,037
166
1,906
13,021
0
87,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,138
Gold Earned
51,387
608
Minions Killed
453
0
Camps Cleared
0
2,066,883
Distance Traveled
1,906,098
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,852
493
36
2
0
370,770
4
L
Cu Chulainn
10,498
525
144
7
0
353,011
9
W
Nemesis
12,687
634
138
7
0
507,568
4
W
Ra
10,247
512
146
7
0
373,819
5
L
Zeus
10,645
532
112
6
0
346,970
6
W
Skadi
12,216
611
169
8
0
356,006
1
W
Amaterasu
11,136
557
119
6
0
458,720
3
L
Heimdallr
8,529
426
56
3
0
351,891
1
L
Cerberus
8,875
444
24
1
0
386,211
2
L
Cliodhna
12,840
642
117
6
0
468,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role