Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Dimambruh
Bellona
Level 15
God Stats
17W - 16L
1,622 SR
Queue Stats
18W - 17L
1,538 Elo+
Party 1
Hel
Hel
kyletheboss870
Hel
Level 65
God Stats
2W - 4L
1,485 SR
Queue Stats
172W - 159L
1,495 Elo+
Party 1
Team Averages
Level 79
1,536 SR
1,511 Elo+

VS

Team Averages
Level 24
1,584 SR
1,361 Elo+
Bellona
Bellona
Lady Trini
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,212 Elo+
Solo
Skadi
Skadi
N0HEALTH
Skadi
Level 29
God Stats
2W - 5L
1,859 SR
Queue Stats
44W - 40L
1,520 Elo+
Solo
Jormungandr
Jormungandr
Supercheyboy5
Jormungandr
Level 18
God Stats
14W - 23L
1,392 SR
Queue Stats
30W - 46L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 7 / 3
6,785
679
6,978
11,195
3,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Dimambruh
Bellona
9
1 / 5 / 2
6,713
671
4,316
9,023
6,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 2
7,376
738
8,449
6,881
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lady Trini
Bellona
13
8 / 1 / 7
8,628
863
6,926
10,641
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
N0HEALTH
Skadi
12
5 / 2 / 9
8,337
834
11,044
8,312
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Supercheyboy5
Jormungandr
11
2 / 1 / 7
7,616
762
5,367
8,726
5,656
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
15
15
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
7
3
0.36
L
Bellona
Dimambruh
Bellona
1
5
2
0.4
W
Bellona
Lady Trini
Bellona
8
1
7
11.5
W
Skadi
N0HEALTH
Skadi
5
2
9
4.75
W
Jormungandr
Supercheyboy5
Jormungandr
2
1
7
5.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,743
Damage
23,337
27,099
Taken
27,679
12,192
Mitigated
15,224
5,951
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,978
1,385
0
1,792
11,195
3,867
0
2,006
9,189
0
21,729
L
Bellona
Dimambruh
Bellona
4,316
1,251
0
1,429
9,023
6,090
0
1,603
7,420
0
5,695
W
Bellona
Lady Trini
Bellona
6,926
2,308
594
3,196
10,641
6,410
613
3,421
6,916
0
14,686
W
Skadi
N0HEALTH
Skadi
11,044
5,654
0
1,619
8,312
3,158
342
1,683
6,247
0
23,073
W
Jormungandr
Supercheyboy5
Jormungandr
5,367
1,412
168
486
8,726
5,656
354
3,272
5,012
24,276
0
L
8,449
1,077
890
1,840
6,881
2,235
0
2,338
4,543
32,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,874
Gold Earned
24,581
104
Minions Killed
89
6
Camps Cleared
4
533,668
Distance Traveled
577,226
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,785
679
38
4
2
181,880
2
L
Bellona
6,713
671
5
1
1
182,123
0
W
Bellona
8,628
863
18
2
2
200,918
3
W
Skadi
8,337
834
30
3
1
188,074
3
W
Jormungandr
7,616
762
41
4
1
188,234
3
L
Hel
7,376
738
61
6
3
169,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role